コード例 #1
0
    void OnTriggerEnter(Collider col)
    {
        if (col.gameObject.tag == "Player")
        {
            gunLight.GetComponent <Light>().range--;
            bigEnemy.StartCoroutine("RedGlow");
            bigEnemy.waveTime += 5.0f;
            targetPos          = targetArray.emptyGameObjectList[Random.Range(0, targetArray.emptyGameObjectList.Count)].transform.localPosition;
            agent.SetDestination(playerRig.transform.position);
            agent.Warp(targetPos);
        }

        if (col.gameObject.tag == "Bullet")
        {
            enemyHP--;
            Instantiate(enemyBleed, transform.position, transform.rotation);
            if (enemyHP == 0)
            {
                targetPos = targetArray.emptyGameObjectList[Random.Range(0, targetArray.emptyGameObjectList.Count)].transform.localPosition;
                agent.SetDestination(playerRig.transform.position);
                agent.Warp(targetPos);
                enemyHP = 3;
            }
        }
    }