コード例 #1
0
        /// <summary>
        /// Releases all resources used by the Ghostscript.NET.GhostscriptInterpreter instance.
        /// </summary>
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    // GSAPI: exit the interpreter
                    _gs.gsapi_exit(_gs_instance);

                    // GSAPI: destroy an instance of Ghostscript
                    _gs.gsapi_delete_instance(_gs_instance);

                    // release all resource used by Ghostscript library
                    _gs.Dispose();
                }

                // check if the display device callback handler is attached
                if (_displayDevice_callback_handle != IntPtr.Zero)
                {
                    // free earlier allocated memory used for the display device callback
                    Marshal.FreeCoTaskMem(_displayDevice_callback_handle);
                }

                _disposed = true;
            }
        }
コード例 #2
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    _gs.Dispose();
                }

                _disposed = true;
            }
        }
コード例 #3
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    if (_processorOwnsLibrary)
                    {
                        _gs.Dispose();
                    }
                }

                _disposed = true;
            }
        }
コード例 #4
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposed)
            {
                if (disposing)
                {
                    _gs.gsapi_exit(_gs_instance);

                    _gs.gsapi_delete_instance(_gs_instance);

                    _gs.Dispose();
                }

                if (_displayDevice_callback_handle != IntPtr.Zero)
                {
                    Marshal.FreeCoTaskMem(_displayDevice_callback_handle);
                }

                _disposed = true;
            }
        }