コード例 #1
0
ファイル: GameManager.cs プロジェクト: Frixs/BombThatPac
        /// <summary>
        /// Unset player possibility to win the game.
        /// </summary>
        private void UnsetWinnerPossibility()
        {
            // Close the door.
            List <Collider2D> colliders = new List <Collider2D>();

            colliders.Add(PossiblePlayerWinner.MyCollider);
            colliders.Add(PossiblePlayerWinner.MyOutsideCollider);
            _ghostHouseDoor.CloseDoor(colliders);
        }