void Awake() { Cursor.visible = false; Cursor.lockState = CursorLockMode.Locked; animator = GetComponent <Animator>(); playerHead = GetComponent <PlayerHead>(); ghostAvatar = FindObjectOfType <GhostAvatar>(); Singletons.timeManager.OnTimeWarpChangedEvent += OnTimeWarpChanged; }
void Awake() { darkness = MiscUtils.FindChildInHierarchy(gameObject, "CenterEyeAnchor").transform.Find("Darkness").GetComponent <HoloGrid>(); avatarXform = GameObject.Find("Player").transform; ghostAvatar = FindObjectOfType <GhostAvatar>(); animator = avatarXform.GetComponent <Animator>(); playerHead = avatarXform.GetComponent <PlayerHead>(); motionController = avatarXform.GetComponent <MotionController>(); originalParentXform = transform.parent; Singletons.timeManager.OnTimeWarpChangedEvent += OnTimeWarpChanged; }