コード例 #1
0
 public override void UseByCharacter()
 {
     print("Be banished!!");
     Collider2D[] proximityObjects = Physics2D.OverlapCircleAll(transform.position, banishRadius);
     foreach (Collider2D collider in proximityObjects)
     {
         Ghost ghost = collider.GetComponent <Ghost>();
         if (ghost != null)
         {
             ghost.Banish();
         }
     }
 }