void Start() { //data getting SecondScriptToAccess = accessScriptObject_Dunkin.GetComponent <GetTimeScript> (); IntoInt(); ItemsList(); prefabObjects[0] = PrefabU_DunkinDonuts; // prefabObjects[0] = Canvas_VR; prefabObjects[1] = PrefabU_Google; prefabObjects[2] = PrefabU_CokeCola; prefabObjects[3] = PrefabU_McDonalds; prefabObjects[4] = PrefabU_Chanel; prefabObjects[5] = PrefabU_BurgerKing; prefabObjects[6] = PrefabU_Mms; prefabObjects[7] = PrefabU_TMobile; prefabObjects[8] = PrefabU_Pizza; prefabObjects[9] = PrefabU_Starbucks; prefabObjects[10] = PrefabU_AMC; }
void Start() { //data getting SecondScriptToAccess = accessScriptObject_Dunkin.GetComponent <GetTimeScript> (); IntoInt(); ItemsList(); ifCountingDown = false; timeCounting = 5; prefabObjects[0] = Pf_DunkinDonuts; prefabObjects[1] = Pf_Google; prefabObjects[2] = Pf_CokeCola; prefabObjects[3] = Pf_McDonalds; prefabObjects[4] = Pf_Chanel; prefabObjects[5] = Pf_BurgerKing; prefabObjects[6] = Pf_Mms; prefabObjects[7] = Pf_TMobile; prefabObjects[8] = Pf_Pizza; prefabObjects[9] = Pf_Starbucks; prefabObjects[10] = Pf_AMC; }