コード例 #1
0
        public static async Task <GetSchemesReply> GetSchemesAsync(GetSchemesRequest request, ServerCallContext context)
        {
            using var db = new LegendaryDatabase();
            var connector = DbConnector.Create(db.Connection, new DbConnectorSettings {
                AutoOpen = true, LazyOpen = true
            });

            var reply = new GetSchemesReply {
                Status = new Status {
                    Code = 200
                }
            };

            if (request.Fields.Count() == 0)
            {
                request.Fields.AddRange(DatabaseDefinition.BasicFields);
            }

            // Need to remove abilityIds field because it's handled separately from the main db request
            var includeAbilityIds       = request.Fields.Remove(SchemeField.SchemeAbilityIds);
            var includeCardRequirements = request.Fields.Remove(SchemeField.SchemeCardRequirements);

            var select = DatabaseDefinition.BuildSelectStatement(request.Fields);
            var joins  = DatabaseDefinition.BuildRequiredJoins(request.Fields);

            var where = !string.IsNullOrWhiteSpace(request.Name) ?
                        $"where { DatabaseDefinition.BuildWhereStatement(SchemeField.SchemeName, DatabaseUtility.GetWhereComparisonType(request.NameMatchStyle))}" :
                        request.SchemeIds.Count() != 0 ?
                        $"where { DatabaseDefinition.BuildWhereStatement(SchemeField.SchemeId, WhereStatementType.Includes)}" :
                        "";

            var whereMatch = !string.IsNullOrWhiteSpace(request.Name) ?
                             new (string, object)[] { (DatabaseDefinition.GetSelectResult(SchemeField.SchemeName), request.NameMatchStyle == NameMatchStyle.Similar ? $"%{request.Name}%" : request.Name) } :
コード例 #2
0
        public static async Task <IReadOnlyList <Scheme> > GetSchemesAsync(GameServiceClient client, IReadOnlyList <int> schemeIds = null, string name = null, NameMatchStyle nameMatchStyle = NameMatchStyle.MixedCase)
        {
            var request = new GetSchemesRequest();

            if (schemeIds != null && schemeIds.Count() != 0)
            {
                request.SchemeIds.AddRange(schemeIds);
            }
            else if (!string.IsNullOrWhiteSpace(name))
            {
                request.Name = name;
            }

            request.NameMatchStyle = nameMatchStyle;

            return((await client.GetSchemesAsync(request)).Schemes);
        }
コード例 #3
0
        public static async Task <CreateSchemesReply> CreateSchemesAsync(CreateSchemesRequest request, ServerCallContext context)
        {
            using var db = new LegendaryDatabase();
            var connector = DbConnector.Create(db.Connection, new DbConnectorSettings {
                AutoOpen = true, LazyOpen = true
            });

            var reply = new CreateSchemesReply {
                Status = new Status {
                    Code = 200
                }
            };

            List <int> newSchemeIds = new List <int>();

            var cardSetTypeInfo = await CardRequirementUtility.GetInsertCardTypeValue(CardSetType.CardSetScheme, connector);

            foreach (var scheme in request.Schemes)
            {
                // Validate the GamePackageId
                var packageRequest = new GetGamePackagesRequest();
                packageRequest.GamePackageIds.Add(scheme.GamePackageId);
                packageRequest.Fields.Add(GamePackageField.Id);
                var packageReply = await GamePackageUtility.GetGamePackagesAsync(packageRequest, context);

                if (packageReply.Status.Code != 200)
                {
                    reply.Status = packageReply.Status;
                    return(reply);
                }

                // Validate the AbilityIds
                var abilitiesRequest = new GetAbilitiesRequest();
                abilitiesRequest.AbilityIds.AddRange(scheme.AbilityIds);
                abilitiesRequest.AbilityFields.Add(AbilityField.Id);
                var abilitiesReply = await AbilityUtility.GetAbilitiesAsync(abilitiesRequest, context);

                if (abilitiesReply.Status.Code != 200)
                {
                    reply.Status = abilitiesReply.Status;
                    return(reply);
                }

                // Verify that this scheme doesn't already exist
                var schemeRequest = new GetSchemesRequest();
                schemeRequest.Name = scheme.Name;
                schemeRequest.Fields.AddRange(new[] { SchemeField.SchemeId, SchemeField.SchemeName, SchemeField.SchemeGamePackageId });
                schemeRequest.NameMatchStyle = NameMatchStyle.MixedCase;
                var schemeReply = await GetSchemesAsync(schemeRequest, context);

                if (schemeReply.Status.Code == 200 && schemeReply.Schemes.Any())
                {
                    var matchingScheme = schemeReply.Schemes.First();
                    reply.Status = new Status {
                        Code = 400, Message = $"Scheme {matchingScheme.Id} with name '{matchingScheme.Name}' was found in game package '{matchingScheme.GamePackageId}'"
                    };
                    return(reply);
                }

                // Create the scheme
                var newSchemeId = ((int)(await connector.Command($@"
					insert
						into {DatabaseDefinition.DefaultTableName}
							({DatabaseDefinition.ColumnName[SchemeField.SchemeName]}, {DatabaseDefinition.ColumnName[SchemeField.SchemeEpicInformation]})
									values (@SchemeName, @HasEpicSide);
								select last_insert_id();"                                ,
                                                                 ("SchemeName", scheme.Name),
                                                                 ("HasEpicSide", scheme.HasEpicSide))
                                         .QuerySingleAsync <ulong>()));

                // Add to game package
                await connector.Command(
                    $@"
						insert
							into {TableNames.GamePackageSchemes}
								({DatabaseDefinition.ColumnName[SchemeField.SchemeId]}, {GamePackageUtility.DatabaseDefinition.ColumnName[GamePackageField.Id]})
							values (@SchemeId, @GamePackageId);"                            ,
                    ("SchemeId", newSchemeId),
                    ("GamePackageId", scheme.GamePackageId))
                .ExecuteAsync();

                // Link abilities
                foreach (var abilityId in scheme.AbilityIds)
                {
                    await connector.Command(
                        $@"
							insert
								into {TableNames.SchemeAbilities}
									({DatabaseDefinition.ColumnName[SchemeField.SchemeId]}, {AbilityUtility.DatabaseDefinition.ColumnName[AbilityField.Id]})
								values (@SchemeId, @AbilityId);"                                ,
                        ("SchemeId", newSchemeId),
                        ("AbilityId", abilityId))
                    .ExecuteAsync();
                }

                // Add card requirements
                foreach (var requirement in scheme.CardRequirements)
                {
                    var cardRequirementId = await CardRequirementUtility.AddCardRequirement(requirement);

                    await connector.Command(
                        $@"
						insert
							into {TableNames.MatchedCardRequirements}
								({CardRequirementUtility.DatabaseDefinition.ColumnName[CardRequirement.OwnerIdFieldNumber]}, {CardRequirementUtility.DatabaseDefinition.ColumnName[CardRequirement.CardRequirementIdFieldNumber]}, NumberOfPlayers, {cardSetTypeInfo.Name})
							values (@OwnerId, @CardRequirementId, @NumberOfPlayers, @{cardSetTypeInfo.Name});"                            ,
                        ("OwnerId", newSchemeId),
                        ("CardRequirementId", cardRequirementId),
                        ("NumberOfPlayers", requirement.PlayerCount),
                        (cardSetTypeInfo.Name, cardSetTypeInfo.Value))
                    .ExecuteAsync();
                }

                // Add twist requirements
                foreach (var twistRequirement in scheme.TwistRequirements)
                {
                    var twistRequirementId = await SchemeTwistRequirementUtility.AddSchemeTwistRequirementAsync(twistRequirement);

                    await connector.Command(
                        $@"
						insert
							into {TableNames.SchemeTwistRequirements}
								(SchemeId, TwistRequirementId, NumberOfPlayers)
							values (@SchemeId, @TwistRequirementId, @NumberOfPlayers);"                            ,
                        ("SchemeId", newSchemeId),
                        ("TwistRequirementId", twistRequirementId),
                        ("NumberOfPlayers", twistRequirement.PlayerCount))
                    .ExecuteAsync();
                }

                newSchemeIds.Add(newSchemeId);
            }

            // Get all of the created schemes
            var finalRequest = new GetSchemesRequest();

            finalRequest.SchemeIds.AddRange(newSchemeIds);
            var finalReply = await GetSchemesAsync(finalRequest, context);

            reply.Status = finalReply.Status;
            reply.Schemes.AddRange(finalReply.Schemes);

            return(reply);
        }
コード例 #4
0
 public override async Task <GetSchemesReply> GetSchemes(GetSchemesRequest request, ServerCallContext context)
 {
     return(await SchemeUtility.GetSchemesAsync(request, context));
 }