private void load(IAPIProvider api) { var req = new GetRoomScoresRequest(); req.Success += v => { }; req.Failure += _ => { }; api.Queue(req); }
protected override APIRequest FetchScores(Action <IEnumerable <APIUserScoreAggregate> > scoresCallback) { if (roomId.Value == null) { return(null); } var req = new GetRoomScoresRequest(roomId.Value ?? 0); req.Success += r => { scoresCallback?.Invoke(r); ScoresLoaded?.Invoke(r); }; return(req); }
private void updateParticipants() { var roomId = room?.RoomID.Value ?? 0; request?.Cancel(); // nice little progressive fade int time = 500; foreach (var c in fill.Children) { c.Delay(500 - time).FadeOut(time, Easing.Out); time = Math.Max(20, time - 20); c.Expire(); } if (roomId == 0) { return; } request = new GetRoomScoresRequest(roomId); request.Success += scores => { if (roomId != room.RoomID.Value) { return; } fill.Clear(); foreach (var s in scores) { fill.Add(new UserTile(s.User)); } fill.FadeInFromZero(1000, Easing.OutQuint); }; api.Queue(request); }