public GetPVEData GetNextPVELevelNode() { GetPVEData component = new GetPVEData(); component.GetNextNode(); return(component); }
public GetPVEData SkipPVELevelNode(int nodeId) { GetPVEData component = new GetPVEData(); component.SkipNode(nodeId); return(component); }
public GetPVEData StartPVELevel(int levelId, int fleetId, FleetFormation formationType) { GetPVEData component = new GetPVEData(); component.StartLevel(levelId, fleetId, formationType); return(component); }
public GetPVEData GetPVEEventData() { GetPVEData component = new GetPVEData(); component.GetEventData(); return(component); }
public GetPVEData NotifyPVEBackHome() { GetPVEData component = new GetPVEData(); component.NotifyPVEBackHome(); return(component); }
private void GetPVEData() { if (!this.isRequestingServer) { this.isRequestingServer = true; this.getDataReq = ServerRequestManager.instance.GetPVEData(); this.getDataReq.GetDataSuccess += new EventHandler<EventArgs>(this.OnGetDataSuccess); this.getDataReq.GetDataFail += new EventHandler<EventArgs>(this.OnGetDataFail); } }
public GetPVEData GetPVEBattleResult(bool isContinueNightWar, int fleetid) { GetPVEData component = new GetPVEData(); if (isContinueNightWar) { ShipGirlBot.z.log("[少女夜晚继续卖肉开始]...."); } component.GetBattleResult(isContinueNightWar, fleetid); return(component); }
public GetPVEData GetPVEBattleResult(bool isContinueNightWar, int fleetid) { GetPVEData component = new GetPVEData(); if (isContinueNightWar) { z.log(isContinueNightWar? "[少女夜晚继续卖肉开始]....":"[少女白日战斗胜利,战果收取中....]"); } component.GetBattleResult(isContinueNightWar, fleetid); return(component); }
public GetPVEData DealPVELevelNode(int nodeId, int fleetId, FleetFormation formationType) { UserFleet uf = GameData.instance.GetFleetOfId(fleetId); PVENode pl = PVEConfigs.instance.GetNode(nodeId); ShipGirlBot.z.log("[少女卖肉开始]...." + uf.title + " @ " + pl.flag + "点 "); GetPVEData component = new GetPVEData(); component.DealNode(nodeId, fleetId, formationType); return(component); }
private void SendSkipWar() { if (!this.isRequestingServer) { this.isRequestingServer = true; if (this.currentNode != null) { this.searchNodeReq = ServerRequestManager.instance.SkipPVELevelNode(this.currentNode.id); } else if (this.currentOpponent != null) { } this.searchNodeReq.GetSkipWarResultSuccess += new EventHandler<EventArgs>(this.OnSkipSuccess); this.searchNodeReq.GetSkipWarResultFail += new EventHandler<EventArgs>(this.OnSkipFail); } }
public GetPVEData DealPVELevelNode(int nodeId, int fleetId, FleetFormation formationType) { UserFleet uf = GameData.instance.GetFleetOfId(fleetId); PVENode pl = PVEConfigs.instance.GetNode(nodeId); z.log("[少女卖肉开始]...." + uf.title + " @ " + pl.flag + "点 "); GetPVEData component = new GetPVEData(); component.DealNode(nodeId, fleetId, formationType); return component; }
public GetPVEData StartPVELevel(int levelId, int fleetId, FleetFormation formationType) { GetPVEData component = new GetPVEData(); component.StartLevel(levelId, fleetId, formationType); return component; }
public GetPVEData SkipPVELevelNode(int nodeId) { GetPVEData component = new GetPVEData(); component.SkipNode(nodeId); return component; }
public GetPVEData NotifyPVEBackHome() { GetPVEData component = new GetPVEData(); component.NotifyPVEBackHome(); return component; }
public GetPVEData GetPVEEventData() { GetPVEData component = new GetPVEData(); component.GetEventData(); return component; }
public GetPVEData GetPVEBattleResult(bool isContinueNightWar, int fleetid) { GetPVEData component = new GetPVEData(); if (isContinueNightWar) { z.log(isContinueNightWar? "[少女夜晚继续卖肉开始]....":"[少女白日战斗胜利,战果收取中....]"); } component.GetBattleResult(isContinueNightWar, fleetid); return component; }
public GetPVEData GetNextPVELevelNode() { GetPVEData component = new GetPVEData(); component.GetNextNode(); return component; }