public bool SendingInformationAboutObjects(int num) //игра { try { GetNumber gNumber = new GetNumber(); gNumber.num = model.number; GetBushesInfo bushesInfo = new GetBushesInfo(); bushesInfo.listBush = model.Map.ListBush; GetMapBordersInfo bordersInfo = new GetMapBordersInfo(); bordersInfo.rectangle = model.Map.MapBorders; GetBoxesInfo boxesInfo = new GetBoxesInfo(); boxesInfo.listBox = model.Map.ListBox; GetInfoItems itemsInfo = new GetInfoItems(); itemsInfo.listItems = model.Map.ListItems; GetTreesInfo treesInfo = new GetTreesInfo(); treesInfo.listTree = model.Map.ListTrees; CTransfers.Writing(gNumber, model.ListNs[num]); Thread.Sleep(100); CTransfers.Writing(bushesInfo, model.ListNs[num]); // Отправка инфы о кустах Thread.Sleep(100); CTransfers.Writing(bordersInfo, model.ListNs[num]); //Инфа о границах карты Thread.Sleep(100); CTransfers.Writing(boxesInfo, model.ListNs[num]); // Отправка инфы о коробках Thread.Sleep(100); CTransfers.Writing(treesInfo, model.ListNs[num]); // Отправка инфы о деревьях Thread.Sleep(100); CTransfers.Writing(itemsInfo, model.ListNs[num]); // Отправка инфы о вещах return(true); } catch (Exception) { return(false); } }
private void showContours_menu_Click(object sender, RoutedEventArgs e) { var getNumber = new GetNumber("Set Contours", "Enter the number of contour levels.\n\tN >= 1", this._contourCount); getNumber.Owner = this; getNumber.ShowDialog(); this._contourCount = (int)getNumber.NumberValue; getNumber = null; while (this._contourCount < 2) { var getNumber_ = new GetNumber("Set Contours", "Enter the number of contour levels.\n\tN >= 1", this._contourCount); getNumber_.Owner = this; getNumber_.ShowDialog(); this._contourCount = (int)getNumber_.NumberValue; getNumber_ = null; } if (this.dataMesh == null) { MessageBox.Show("Data is not loaded!"); return; } foreach (object item in this.geometryType_Menu.Items) { ((MenuItem)item).IsChecked = false; } ((MenuItem)sender).IsChecked = true; this._geomType = GeometryType.Contour; this.geomThickness_menu.IsEnabled = true; this.geomBbrush_menu.IsEnabled = true; this.geomTextureRes_menu.IsEnabled = true; this.UpdateMaterial(); }
void _setTrailThickness_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Set Trail Thickness", "The visual effect does not influence the training process", this._thickness); gn.Owner = this._host; gn.ShowDialog(); if (gn.NumberValue != this._stateScleFactor) { this._thickness = gn.NumberValue; if (this._walkingTrailRepresentation != null) { this._walkingTrailRepresentation.StrokeThickness = this._thickness; } if (this._statesRepresentation != null) { this._statesRepresentation.StrokeThickness = this._thickness / 2; } if (this._polyline != null) { this._polyline.StrokeThickness = this._thickness; } foreach (var item in this.Children) { Type type = item.GetType(); if (type == typeof(Line)) { ((Line)item).StrokeThickness = this._thickness / 5; } } } }
public static void Initialise() { // try catch to be seted int number = 0; number = GetNumber.GetN(); //object contains symbols and arrays for structure Storage figures = new Storage(number); FirstEngine.FirstModule(number, figures.Star, figures.Minus, figures.GetFigures()); SecondEngine.SecondModule(number, figures.Star, figures.Minus, figures.GetFigures()); // thirdModule is reversed second one: SecondEngine.SecondModule(number, figures.Star, figures.Minus, figures.GetTemp()); ReverseArray.ReverseArrayEng(figures.GetFigures(), figures.GetTemp()); //fourthModule is the second one reusing code: SecondEngine.SecondModule(number, figures.Star, figures.Minus, figures.GetFigures()); //fifthModule is the first one reversed reusing code: FirstEngine.FirstModule(number, figures.Minus, figures.Star, figures.GetTemp()); ReverseArray.ReverseArrayEng(figures.GetFigures(), figures.GetTemp()); Display.Print(ConvertToString.ConvertStr(figures.GetFigures())); }
private void Set_stepFactor_menu_Click(object sender, RoutedEventArgs e) { GetNumber getNumber = new GetNumber("Gradient Step Size Factor", "Gradients will be multiplied with this factor to descent.", this.maximum_gradient_stepSize); getNumber.Owner = this._host; getNumber.ShowInTaskbar = false; getNumber.ShowDialog(); double number = getNumber.NumberValue; if (number < 0.01) { MessageBox.Show("The new factor should be larger than 0.01"); } else if (number > this._host.cellularFloor.CellSize) { MessageBox.Show("The new factor should be smaller than cell size: " + this._host.cellularFloor.CellSize.ToString("0.0000")); } else { if (number != this.maximum_gradient_stepSize) { this.maximum_gradient_stepSize = number; } } }
private void PNGExport_Click(object sender, RoutedEventArgs e) { double dpi = 96; GetNumber getResolution = new GetNumber("Set Resolution", "The resolution will be applied on the exported PNG image", dpi); getResolution.Owner = this; getResolution.ShowDialog(); dpi = getResolution.NumberValue; Microsoft.Win32.SaveFileDialog dlg = new Microsoft.Win32.SaveFileDialog(); dlg.Title = "Save the Scene to PNG Image format"; dlg.DefaultExt = ".png"; dlg.Filter = "PNG documents (.png)|*.png"; if (this._selectedData != null && this._selectedData.SelectedSpatialData != null) { dlg.FileName = string.Format("Type '{0}' -- Name '{1}' (Vertical scaling factor {2})", this._selectedData.SelectedSpatialData.Type.ToString(), this._selectedData.SelectedSpatialData.Name, this.scaledZ.Text); } Nullable <bool> result = dlg.ShowDialog(this); string fileAddress = ""; if (result == true) { fileAddress = dlg.FileName; } else { return; } Rect bounds = new Rect(this.Visualizer3D.RenderSize); RenderTargetBitmap main_rtb = new RenderTargetBitmap((int)(bounds.Width * dpi / 96), (int)(bounds.Height * dpi / 96), dpi, dpi, System.Windows.Media.PixelFormats.Default); DrawingVisual dvFloorScene = new DrawingVisual(); using (DrawingContext dc = dvFloorScene.RenderOpen()) { VisualBrush vb = new VisualBrush(this.Visualizer3D); dc.DrawRectangle(vb, null, bounds); } main_rtb.Render(dvFloorScene); BitmapEncoder pngEncoder = new PngBitmapEncoder(); pngEncoder.Frames.Add(BitmapFrame.Create(main_rtb)); try { using (System.IO.MemoryStream ms = new System.IO.MemoryStream()) { pngEncoder.Save(ms); ms.Close(); System.IO.File.WriteAllBytes(fileAddress, ms.ToArray()); } } catch (Exception err) { MessageBox.Show(err.ToString(), "Error", MessageBoxButton.OK, MessageBoxImage.Error); } }
// Start is called before the first frame update void Start() { losePlayer = 0; winFlag = false; getPlayerObject = GameObject.Find("GetPlayer"); getNumberScript = getPlayerObject.GetComponent <GetNumber>(); playerNumber = getNumberScript.Number; }
static void Main(string[] args) { FuncDelegate func = new FuncDelegate(); GetNumber getNumber = new GetNumber(); //這邊我們動態決定了要使用乘法,傳進去4*5 Console.WriteLine(getNumber.ReturnString(func.Multiplied, 4, 5)); Console.ReadLine(); }
private void centerSize_Menu_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Enter New Center Size", "New square size will be applied to the edges of Isovists", this.centerSize); gn.Owner = this._host; gn.ShowDialog(); this.centerSize = gn.NumberValue; gn = null; }
private void importModel_Click(object sender, RoutedEventArgs e) { string name = (string)this.importModel.Header; if (name == "Import Model Geometry") { try { this.AllModels.Children.Remove(this.groundModel); GetNumber getNumber = new GetNumber("Field Offset Value", "Enter a number to expand the territory of the walkable field to include more model geometries", UnitConversion.Convert(1, Length_Unit_Types.FEET, this._host.BIM_To_OSM.UnitType, 6)); getNumber.Owner = this; getNumber.ShowDialog(); double offset = getNumber.NumberValue; getNumber = null; this.modelGeometries = new List <GeometryModel3D>(); foreach (GeometryModel3D item in this._host.BIM_To_OSM.GetSlicedMeshGeometries(this._host.cellularFloor.Territory_Min, this._host.cellularFloor.Territory_Max, offset)) { this.modelGeometries.Add(item); } foreach (var item in this.modelGeometries) { this.AllModels.Children.Add(item); } this.importModel.Header = "Clear Model Geometry"; this.setModelGeometryBrush.IsEnabled = true; } catch (Exception error) { MessageBox.Show(error.Message); } } else { try { this.AllModels.Children.Add(this.groundModel); if (this.modelGeometries != null) { foreach (GeometryModel3D item in this.modelGeometries) { this.AllModels.Children.Remove(item); } } this.modelGeometries.Clear(); this.modelGeometries = null; this.importModel.Header = "Import Model Geometry"; this.setModelGeometryBrush.IsEnabled = false; } catch (Exception error) { MessageBox.Show(error.Message); } } }
void boarderThickness_Menu_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Enter New Thickness Value", "New thickness value will be applied to the paths", this.pathThickness); gn.Owner = this._host; gn.ShowDialog(); this.pathThickness = gn.NumberValue; this.reDraw(); /*Do not change the thickness of the previous pathes*/ gn = null; }
private void geomThickness_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Enter New Thickness Value", "New thickness value will be applied to the grid", this.geomThickness); gn.Owner = this; gn.ShowDialog(); this.geomThickness = gn.NumberValue; UpdateMaterial(); gn = null; }
public void GetBiggestBrotherNumber_WhenValidNumberIsInsert_ShouldReturnBiggestCombination() { string number = "355"; string expectedResult = "553"; string result = GetNumber.getBiggestBrotherNumber(number); Assert.AreEqual(expectedResult, result); }
private void boarderThickness_Menu_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Enter New Thickness Value", "New thickness value will be applied to the edges of barriers", this.boarderThickness); gn.Owner = this._host; gn.ShowDialog(); this.boarderThickness = gn.NumberValue; this.draw(); gn = null; }
private void SaveVisible_Click(object sender, RoutedEventArgs e) { GetNumber getNumber0 = new GetNumber("Set Image Resolution", "The Scene will be exported in PGN format. Setting a high resolution value may crash this app.", this.dpi); getNumber0.Owner = this; getNumber0.ShowDialog(); this.dpi = getNumber0.NumberValue; getNumber0 = null; this.scrollViewer.Background = null; Microsoft.Win32.SaveFileDialog dlg = new Microsoft.Win32.SaveFileDialog(); dlg.Title = "Save the Scene to PNG Image format"; dlg.DefaultExt = ".png"; dlg.Filter = "PNG documents (.png)|*.png"; Nullable <bool> result = dlg.ShowDialog(this); string fileAddress = ""; if (result == true) { fileAddress = dlg.FileName; } else { return; } Rect bounds = VisualTreeHelper.GetDescendantBounds(this.scrollViewer); RenderTargetBitmap main_rtb = new RenderTargetBitmap((int)(bounds.Width * dpi / 96), (int)(bounds.Height * dpi / 96), dpi, dpi, System.Windows.Media.PixelFormats.Default); DrawingVisual dvFloorScene = new DrawingVisual(); using (DrawingContext dc = dvFloorScene.RenderOpen()) { VisualBrush vb = new VisualBrush(this.scrollViewer); dc.DrawRectangle(vb, null, bounds); } main_rtb.Render(dvFloorScene); BitmapEncoder pngEncoder = new PngBitmapEncoder(); pngEncoder.Frames.Add(BitmapFrame.Create(main_rtb)); try { using (System.IO.MemoryStream ms = new System.IO.MemoryStream()) { pngEncoder.Save(ms); ms.Close(); System.IO.File.WriteAllBytes(fileAddress, ms.ToArray()); } } catch (Exception err) { MessageBox.Show(err.Report(), "Error", MessageBoxButton.OK, MessageBoxImage.Error); } }
public override double EnterDouble(string prompt = "Enter value", double defaultValue = 0) { GetNumber gN = new GetNumber(); gN.SetCommandPrompt(prompt); gN.SetDefaultNumber(defaultValue); if (gN.Get() == GetResult.Cancel) { throw new OperationCanceledException("Operation cancelled by user"); } return(gN.Number()); }
private void scale_Menu_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Enter New Thickness Value", "New scaling factor will be applied to the size of visualized gradient field", GradientActivityVisualHost.ScalingFactor); gn.Owner = this._host; gn.ShowDialog(); GradientActivityVisualHost.ScalingFactor = gn.NumberValue; gn = null; if (this._children.Count != 0) { this.draw(); } }
private void thickness_Menu_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Enter New Thickness Value", "New thickness value will be applied to the gradients", GradientActivityVisualHost.Thickness); gn.Owner = this._host; gn.ShowDialog(); GradientActivityVisualHost.Thickness = gn.NumberValue; gn = null; if (this._children.Count != 0) { this.draw(); } }
void _stateVectorSizeMenu_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Set State Vector Size", "The visual size of the vectors does not influence the training process", this._stateScleFactor); gn.Owner = this._host; gn.ShowDialog(); if (gn.NumberValue != this._stateScleFactor) { this._stateScleFactor = gn.NumberValue; this.updateViualStates(); } }
private void geomTextureRes_Click(object sender, RoutedEventArgs e) { GetNumber gn = new GetNumber("Set Texture Resolution", "The new values will be applied to the texture resolution", this.textureDPI); gn.Owner = this; gn.ShowDialog(); if (this.textureDPI != gn.NumberValue) { this.textureDPI = gn.NumberValue; this.UpdateMaterial(); } gn = null; }
static void Main(string[] args) { // No delegate GetNumber getNumber = new GetNumber(new CaculatePlus(6, 3)); Console.WriteLine(getNumber.ReturnString()); //funcDelegate var func = new FuncDelegate(); var getNumberDelegate = new GetNumberByDelegate(); Console.WriteLine(getNumberDelegate.ReturnString(func.Plus, 5, 3)); Console.ReadLine(); }
protected override Result RunCommand(RhinoDoc doc, RunMode mode) { Random r = new Random(13); var plcnt = 1000000; var edge = 10; GetNumber gn = new GetNumber(); gn.SetCommandPrompt("How many pointsies"); gn.SetDefaultInteger(plcnt); gn.SetUpperLimit(500000001, true); gn.SetLowerLimit(1, true); gn.AcceptNothing(true); var gnrc = gn.Get(); if (gnrc == GetResult.Nothing || gnrc == GetResult.Number) { var nr = (int)gn.Number(); if (nr > 500000000) { RhinoApp.WriteLine("More than 500.000.000 points"); return(Result.Cancel); } pc = new PointCloud(); Point3dList p3dlist = new Point3dList(nr); List <System.Drawing.Color> collist = new List <System.Drawing.Color>(nr); for (int i = 0; i < nr; i++) { var d = (double)i; p3dlist.Add(new Point3d(r.NextDouble() * edge, r.NextDouble() * edge, r.NextDouble() * edge)); collist.Add(System.Drawing.Color.FromArgb(r.Next(0, 255), r.Next(0, 255), r.Next(0, 255))); } pc.AddRange(p3dlist, collist); cnd.ThePc = pc; cnd.Enabled = true; } doc.Views.Redraw(); return(Result.Success); }
// Start is called before the first frame update void Start() { getPlayerObject = GameObject.Find("GetPlayer"); getNumberScript = getPlayerObject.GetComponent <GetNumber>(); playerNumber = getNumberScript.Number; Debug.Log(playerNumber); Destroy(getPlayerObject); if (playerNumber < 4) { getNumber[3].SetActive(false); if (playerNumber < 3) { getNumber[2].SetActive(false); playerCamera[0].rect = new Rect(0.0f, 0.0f, 0.5f, 1.0f); playerCamera[1].rect = new Rect(0.5f, 0.0f, 0.5f, 1.0f); goalRectTransform[0].localPosition = new Vector3(-250.0f, 0.0f, 0.0f); goalRectTransform[1].localPosition = new Vector3(250.0f, 0.0f, 0.0f); ItemRectTransform[0].localPosition = new Vector3(-250.0f, 0.0f, 0.0f); ItemRectTransform[1].localPosition = new Vector3(250.0f, 0.0f, 0.0f); } else if (playerNumber == 3) { playerCamera[0].rect = new Rect(0.0f, 0.0f, 0.333f, 1.0f); playerCamera[1].rect = new Rect(0.333f, 0.0f, 0.333f, 1.0f); playerCamera[2].rect = new Rect(0.666f, 0.0f, 0.334f, 1.0f); goalRectTransform[0].localPosition = new Vector3(-312.5f, 0.0f, 0.0f); goalRectTransform[1].localPosition = new Vector3(0.0f, 0.0f, 0.0f); goalRectTransform[2].localPosition = new Vector3(312.5f, 0.0f, 0.0f); ItemRectTransform[0].localPosition = new Vector3(-312.5f, 0.0f, 0.0f); ItemRectTransform[1].localPosition = new Vector3(0.0f, 0.0f, 0.0f); ItemRectTransform[2].localPosition = new Vector3(312.5f, 0.0f, 0.0f); } } }
private void Set_iterations_menu_Click(object sender, RoutedEventArgs e) { GetNumber getNumber = new GetNumber("Set Maximum Descent Iterations", "Descending process will terminate after this number of iterations.", this.maximum_gradient_descent_iterations); getNumber.Owner = this._host; getNumber.ShowInTaskbar = false; getNumber.ShowDialog(); int number = (int)getNumber.NumberValue; if (number < 100) { MessageBox.Show("Iterations should be larger than 100"); } else { if (number != this.maximum_gradient_descent_iterations) { this.maximum_gradient_descent_iterations = number; } } }
protected override Result RunCommand(RhinoDoc doc, RunMode mode) { var getNumber = new GetNumber(); getNumber.SetDefaultNumber(RcCore.It.EngineSettings.BumpDistance); getNumber.SetCommandPrompt($"Set bump distance"); var getRc = getNumber.Get(); if (getNumber.CommandResult() != Result.Success) { return(getNumber.CommandResult()); } if (getRc == GetResult.Number) { var nr = getNumber.Number(); RhinoApp.WriteLine($"User wants bump distance {nr}"); RcCore.It.EngineSettings.BumpDistance = (float)nr; return(Result.Success); } return(Result.Nothing); }
// Start is called before the first frame update void Start() { getPlayerObject = GameObject.Find("GetPlayer"); getNumberScript = getPlayerObject.GetComponent <GetNumber>(); playerNumber = getNumberScript.Number; Destroy(getPlayerObject); if (playerNumber == 4) { getNumber[0].SetActive(true); getNumber[1].SetActive(true); getNumber[2].SetActive(true); getNumber[3].SetActive(true); } else if (playerNumber == 3) { getNumber[0].SetActive(true); getNumber[1].SetActive(true); getNumber[2].SetActive(true); getNumber[3].SetActive(false); } else if (playerNumber == 2) { getNumber[0].SetActive(true); getNumber[1].SetActive(true); getNumber[2].SetActive(false); getNumber[3].SetActive(false); } else if (playerNumber == 1) { getNumber[0].SetActive(true); getNumber[1].SetActive(false); getNumber[2].SetActive(false); getNumber[3].SetActive(false); } }
// Start is called before the first frame update void Start() { getPlayerObject = GameObject.Find("GetPlayer"); getNumberScript = getPlayerObject.GetComponent <GetNumber>(); playerNumber = getNumberScript.Number; }
/// <summary> /// Gets the hunted animal highest. /// </summary> /// <param name="huntedAnimals">The hunted animals.</param> /// <param name="getNumber">The get number.</param> /// <returns></returns> private ObservableCollection <HuntedAnimal> GetHuntedAnimalHighest(HuntedAnimal[] huntedAnimals, GetNumber getNumber) { ObservableCollection <HuntedAnimal> HuntedAnimal = new ObservableCollection <HuntedAnimal>(); int HighestNumber = 0; foreach (HuntedAnimal huntedAnimal in huntedAnimals) { int Number = getNumber(huntedAnimal); if (Number > HighestNumber) { HuntedAnimal.Clear(); HighestNumber = Number; HuntedAnimal.Add(huntedAnimal); } else if (Number == HighestNumber) { HuntedAnimal.Add(huntedAnimal); } } return(HuntedAnimal); }
protected override Result RunCommand(RhinoDoc doc, RunMode mode) { var getNumber = new GetNumber(); getNumber.SetLowerLimit(2.0, false); getNumber.SetUpperLimit(uint.MaxValue, false); getNumber.SetDefaultInteger(RcCore.It.EngineSettings.Samples); getNumber.SetCommandPrompt("Set render samples"); var showMaxPasses = new OptionToggle(RcCore.It.EngineSettings.ShowMaxPasses, "HideMaxPasses", "ShowMaxPasses"); var maxBounce = new OptionInteger(RcCore.It.EngineSettings.MaxBounce, 0, 500); var tileX = new OptionInteger(RcCore.It.EngineSettings.TileX, 0, 10000); var tileY = new OptionInteger(RcCore.It.EngineSettings.TileY, 0, 10000); var maxDiffuseBounce = new OptionInteger(RcCore.It.EngineSettings.MaxDiffuseBounce, 0, 200); var maxGlossyBounce = new OptionInteger(RcCore.It.EngineSettings.MaxGlossyBounce, 0, 200); var maxTransmissionBounce = new OptionInteger(RcCore.It.EngineSettings.MaxTransmissionBounce, 0, 200); var maxVolumeBounce = new OptionInteger(RcCore.It.EngineSettings.MaxVolumeBounce, 0, 200); var noCaustics = new OptionToggle(RcCore.It.EngineSettings.NoCaustics, "Caustics", "NoCaustics"); var aaSamples = new OptionInteger(RcCore.It.EngineSettings.AaSamples, 1, 100); var diffSamples = new OptionInteger(RcCore.It.EngineSettings.DiffuseSamples, 1, 100); var glossySamples = new OptionInteger(RcCore.It.EngineSettings.GlossySamples, 1, 100); var seed = new OptionInteger(RcCore.It.EngineSettings.Seed, 0, int.MaxValue); var sensorWidth = new OptionDouble(RcCore.It.EngineSettings.SensorWidth, 10.0, 100.0); var sensorHeight = new OptionDouble(RcCore.It.EngineSettings.SensorHeight, 10.0, 100.0); var transparentMaxBounce = new OptionInteger(RcCore.It.EngineSettings.TransparentMaxBounce, 0, 200); var filterGlossy = new OptionDouble(RcCore.It.EngineSettings.FilterGlossy, 0.0, 100.0); var sampleClampDirect = new OptionDouble(RcCore.It.EngineSettings.SampleClampDirect, 0.0, 100.0); var sampleClampIndirect = new OptionDouble(RcCore.It.EngineSettings.SampleClampIndirect, 0.0, 100.0); var lightSamplingThreshold = new OptionDouble(RcCore.It.EngineSettings.LightSamplingThreshold, 0.0, 1.0); var sampleAllLights = new OptionToggle(RcCore.It.EngineSettings.SampleAllLights, "no", "yes"); var sampleAllLightsIndirect = new OptionToggle(RcCore.It.EngineSettings.SampleAllLightsIndirect, "no", "yes"); getNumber.AddOptionToggle("show_max_passes", ref showMaxPasses); getNumber.AddOptionInteger("max_bounces", ref maxBounce); getNumber.AddOptionInteger("tile_x", ref tileX); getNumber.AddOptionInteger("tile_y", ref tileY); getNumber.AddOptionToggle("no_caustics", ref noCaustics); getNumber.AddOptionInteger("max_diffuse_bounce", ref maxDiffuseBounce); getNumber.AddOptionInteger("max_glossy_bounce", ref maxGlossyBounce); getNumber.AddOptionInteger("max_transmission_bounce", ref maxTransmissionBounce); getNumber.AddOptionInteger("max_volume_bounce", ref maxVolumeBounce); getNumber.AddOptionInteger("transparent_max_bounce", ref transparentMaxBounce); getNumber.AddOptionInteger("aa_samples", ref aaSamples); getNumber.AddOptionInteger("diffuse_samples", ref diffSamples); getNumber.AddOptionInteger("glossy_samples", ref glossySamples); getNumber.AddOptionDouble("sensor_width", ref sensorWidth); getNumber.AddOptionDouble("sensor_height", ref sensorHeight); getNumber.AddOptionInteger("seed", ref seed, "Seed to use for sampling distribution"); getNumber.AddOptionDouble("filter_glossy", ref filterGlossy); getNumber.AddOptionDouble("sample_clamp_direct", ref sampleClampDirect); getNumber.AddOptionDouble("sample_clamp_indirect", ref sampleClampIndirect); getNumber.AddOptionDouble("light_sampling_threshold", ref lightSamplingThreshold); getNumber.AddOptionToggle("sample_all_lights", ref sampleAllLights); getNumber.AddOptionToggle("sample_all_lights_indirect", ref sampleAllLightsIndirect); while (true) { var getRc = getNumber.Get(); if (getNumber.CommandResult() != Result.Success) { return(getNumber.CommandResult()); } switch (getRc) { case GetResult.Number: RhinoApp.WriteLine($"We got: {getNumber.Number()}, {maxBounce.CurrentValue}"); RcCore.It.EngineSettings.Samples = (int)getNumber.Number(); RcCore.It.EngineSettings.ShowMaxPasses = showMaxPasses.CurrentValue; RcCore.It.EngineSettings.Seed = seed.CurrentValue; RcCore.It.EngineSettings.MaxBounce = maxBounce.CurrentValue; RcCore.It.EngineSettings.TileX = tileX.CurrentValue; RcCore.It.EngineSettings.TileY = tileY.CurrentValue; RcCore.It.EngineSettings.NoCaustics = noCaustics.CurrentValue; RcCore.It.EngineSettings.MaxDiffuseBounce = maxDiffuseBounce.CurrentValue; RcCore.It.EngineSettings.MaxGlossyBounce = maxGlossyBounce.CurrentValue; RcCore.It.EngineSettings.MaxTransmissionBounce = maxTransmissionBounce.CurrentValue; RcCore.It.EngineSettings.MaxVolumeBounce = maxVolumeBounce.CurrentValue; RcCore.It.EngineSettings.TransparentMaxBounce = transparentMaxBounce.CurrentValue; RcCore.It.EngineSettings.AaSamples = aaSamples.CurrentValue; RcCore.It.EngineSettings.DiffuseSamples = diffSamples.CurrentValue; RcCore.It.EngineSettings.GlossySamples = glossySamples.CurrentValue; RcCore.It.EngineSettings.SensorWidth = (float)sensorWidth.CurrentValue; RcCore.It.EngineSettings.SensorHeight = (float)sensorHeight.CurrentValue; RcCore.It.EngineSettings.FilterGlossy = (float)filterGlossy.CurrentValue; RcCore.It.EngineSettings.SampleClampDirect = (float)sampleClampDirect.CurrentValue; RcCore.It.EngineSettings.SampleClampIndirect = (float)sampleClampIndirect.CurrentValue; RcCore.It.EngineSettings.LightSamplingThreshold = (float)lightSamplingThreshold.CurrentValue; RcCore.It.EngineSettings.SampleAllLights = sampleAllLights.CurrentValue; RcCore.It.EngineSettings.SampleAllLightsIndirect = sampleAllLightsIndirect.CurrentValue; break; case GetResult.Option: continue; } break; } return(Result.Success); }