コード例 #1
0
        private byte[] CreatePublishPayload(GetInstallerContentResponse installerContent)
        {
            var publishPayloadBuilder = _publishPayloadBuilderFactory();

            foreach (var coreComponent in installerContent.CoreComponents)
            {
                publishPayloadBuilder.AddCoreComponent(coreComponent.Name, new VersionNumber(coreComponent.Version));
            }

            foreach (var gameEngine in installerContent.GameEngines)
            {
                publishPayloadBuilder.AddGameEngine(new GameEngineName(gameEngine.Name),
                                                    new VersionNumber(gameEngine.Version));
            }

            foreach (var gameMath in installerContent.GamesMaths)
            {
                publishPayloadBuilder.AddGameMath(gameMath.Name,
                                                  new GameEngineName(gameMath.EngineName),
                                                  new VersionNumber(gameMath.Version));
            }

            foreach (var gameLimits in installerContent.GamesLimits)
            {
                publishPayloadBuilder.AddGameLimits(gameLimits.Name,
                                                    new GameEngineName(gameLimits.EngineName),
                                                    new VersionNumber(gameLimits.Version));
            }

            return(_publishPayloadSerializer.Serialize(publishPayloadBuilder.Build()));
        }
コード例 #2
0
        private List <BuildAction> GetActionsList(GetInstallerContentResponse installerContent,
                                                  Folders.QAMainFolder qaMainFolder,
                                                  Folders.IInstallerFolder installerFolder)
        {
            var actions = new List <BuildAction>();

            actions.AddRange(GetBranchCoreComponentsActions(installerFolder.Components, installerContent));
            actions.AddRange(GetBranchEnginesAndGamesActions(installerFolder.Components, installerContent));
            actions.Add(new BuildAction("Branch BuildTools", () => BranchBuildTools(qaMainFolder.BuildTools, installerFolder.BuildTools)));
            actions.Add(new BuildAction("Branch GGP Solution file", () => BranchSolutionFile(qaMainFolder, installerFolder)));
            actions.Add(new BuildAction("Branch BuildCustomization.xml", () => BranchBuildCustomizationXmlFile(qaMainFolder, installerFolder)));
            actions.Add(new BuildAction("Create Publish.xml file", () => CreatePublishXmlFile(installerFolder, installerContent)));
            actions.Add(new BuildAction("Create LatestPublish.xml file", () => CreateLatestPublishXmlFile(installerFolder, installerContent)));
            actions.Add(new BuildAction($"Get Latest for {installerFolder.GetServerPath().AsString()}", () => installerFolder.ToSourceControlFolder().GetLatest()));
            return(actions);
        }
コード例 #3
0
 private void CreateLatestPublishXmlFile(IInstallerFolder installerFolder, GetInstallerContentResponse installerContent)
 {
     installerFolder.PublishHistory.LatestPublishXml.SetBinaryContent(CreatePublishPayload(installerContent));
 }