コード例 #1
0
        public override void GetGameStats(IRpcController controller, GetGameStatsRequest request, Action <GetGameStatsResponse> done)
        {
            var builder = new GetGameStatsResponse.Builder
            {
            };

            builder.AddStatsBucket(new GameStatsBucket.Builder
            {
                ActiveGames      = 1,
                BucketMax        = 100,
                BucketMin        = 0,
                ActivePlayers    = 1,
                FormingGames     = 1,
                GamesPerHour     = 100,
                WaitMilliseconds = 20,
                WaitingPlayers   = 0,
            });
            done(builder.Build());
        }
コード例 #2
0
ファイル: GameMasterImpl.cs プロジェクト: Geracl/d3proto
 public override void GetGameStats(IRpcController controller, GetGameStatsRequest request, Action<GetGameStatsResponse> done)
 {
     var builder = new GetGameStatsResponse.Builder
                       {
                       };
     builder.AddStatsBucket(new GameStatsBucket.Builder
                                {
                                    ActiveGames = 1,
                                    BucketMax = 100,
                                    BucketMin = 0,
                                    ActivePlayers = 1,
                                    FormingGames = 1,
                                    GamesPerHour = 100,
                                    WaitMilliseconds = 20,
                                    WaitingPlayers = 0,
                                });
     done(builder.Build());
 }