コード例 #1
0
        /**
         * Creates a file system and waits for it to become available. We recommend to retry these requests
         * so that if you receive a timeout or server error and you won't run into the risk of creating multiple resources.
         *
         * @param fsClient the service client to use to create the File System
         * @param compartmentId the OCID of the compartment where the file system will be created
         * @param availabilityDomain the availability domain where the file system will be created
         *
         * @return the created file system
         */
        private static async Task <FileSystem> CreateFileSystem(FileStorageClient fsClient, string compartmentId,
                                                                string displayName, AvailabilityDomain availabilityDomain)
        {
            logger.Info("Creating file system......");

            CreateFileSystemDetails createDetails = new CreateFileSystemDetails
            {
                DisplayName        = displayName,
                CompartmentId      = compartmentId,
                AvailabilityDomain = availabilityDomain.Name
            };
            CreateFileSystemRequest createRequest = new CreateFileSystemRequest
            {
                CreateFileSystemDetails = createDetails
            };
            CreateFileSystemResponse createResponse = await fsClient.CreateFileSystem(createRequest, new RetryConfiguration
            {
                MaxAttempts = 5
            });

            logger.Info($"Created file system: {createResponse.FileSystem.DisplayName}");

            GetFileSystemRequest getRequest = new GetFileSystemRequest
            {
                FileSystemId = createResponse.FileSystem.Id
            };
            GetFileSystemResponse getResponse = fsClient.Waiters.ForFileSystem(getRequest, FileSystem.LifecycleStateEnum.Active).Execute();

            logger.Info($"Waited for file system to become available: {createResponse.FileSystem.DisplayName}");

            return(getResponse.FileSystem);
        }
コード例 #2
0
        /// <summary>
        /// Creates a waiter using the provided configuration.
        /// </summary>
        /// <param name="request">Request to send.</param>
        /// <param name="config">Wait Configuration</param>
        /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param>
        /// <returns>a new Oci.common.Waiter instance</returns>
        public Waiter <GetFileSystemRequest, GetFileSystemResponse> ForFileSystem(GetFileSystemRequest request, WaiterConfiguration config, params FileSystem.LifecycleStateEnum[] targetStates)
        {
            var agent = new WaiterAgent <GetFileSystemRequest, GetFileSystemResponse>(
                request,
                request => client.GetFileSystem(request),
                response => targetStates.Contains(response.FileSystem.LifecycleState.Value),
                targetStates.Contains(FileSystem.LifecycleStateEnum.Deleted)
                );

            return(new Waiter <GetFileSystemRequest, GetFileSystemResponse>(config, agent));
        }
コード例 #3
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        private void HandleOutput(GetFileSystemRequest request)
        {
            var waiterConfig = new WaiterConfiguration
            {
                MaxAttempts           = MaxWaitAttempts,
                GetNextDelayInSeconds = (_) => WaitIntervalSeconds
            };

            switch (ParameterSetName)
            {
            case LifecycleStateParamSet:
                response = client.Waiters.ForFileSystem(request, waiterConfig, WaitForLifecycleState).Execute();
                break;

            case Default:
                response = client.GetFileSystem(request).GetAwaiter().GetResult();
                break;
            }
            WriteOutput(response, response.FileSystem);
        }
コード例 #4
0
        protected override void ProcessRecord()
        {
            base.ProcessRecord();
            GetFileSystemRequest request;

            try
            {
                request = new GetFileSystemRequest
                {
                    FileSystemId = FileSystemId,
                    OpcRequestId = OpcRequestId
                };

                HandleOutput(request);
                FinishProcessing(response);
            }
            catch (Exception ex)
            {
                TerminatingErrorDuringExecution(ex);
            }
        }
コード例 #5
0
        /**
         * Deletes a file system and waits for it to be deleted.
         *
         * @param fsClient the service client used to communicate with the File Storage service
         * @param fileSystem the file system to delete
         */
        private static async Task DeleteFileSystem(FileStorageClient fsClient, FileSystem fileSystem)
        {
            logger.Info("Deleting file system");

            DeleteFileSystemRequest deleteRequest = new DeleteFileSystemRequest
            {
                FileSystemId = fileSystem.Id
            };
            await fsClient.DeleteFileSystem(deleteRequest);

            WaiterConfiguration waiterConfiguration = new WaiterConfiguration
            {
                MaxAttempts           = 20,
                GetNextDelayInSeconds = DelayStrategy.GetExponentialDelayInSeconds
            };
            GetFileSystemRequest getRequest = new GetFileSystemRequest
            {
                FileSystemId = fileSystem.Id
            };

            fsClient.Waiters.ForFileSystem(getRequest, waiterConfiguration, FileSystem.LifecycleStateEnum.Deleted).Execute();
        }
コード例 #6
0
        /// <summary>
        /// Gets the specified file system's information.
        /// </summary>
        /// <param name="request"></param>
        /// <returns></returns>
        public async Task <GetFileSystemResponse> GetFileSystem(GetFileSystemRequest request)
        {
            var uri = new Uri($"{GetEndPoint(FileStorageServices.FileSystems, this.Region)}/{request.FileSystemId}");

            var headers = new HttpRequestHeaderParam()
            {
                OpcRequestId = request.OpcRequestId
            };
            var webResponse = await this.RestClientAsync.Get(uri, headers);

            using (var stream = webResponse.GetResponseStream())
                using (var reader = new StreamReader(stream))
                {
                    var response = reader.ReadToEnd();

                    return(new GetFileSystemResponse()
                    {
                        FileSystem = this.JsonSerializer.Deserialize <FileSystem>(response),
                        OpcRequestId = webResponse.Headers.Get("opc-request-id"),
                        ETag = webResponse.Headers.Get("ETag")
                    });
                }
        }
コード例 #7
0
 /// <summary>
 /// Creates a waiter using default wait configuration.
 /// </summary>
 /// <param name="request">Request to send.</param>
 /// <param name="targetStates">Desired resource states. If multiple states are provided then the waiter will return once the resource reaches any of the provided states</param>
 /// <returns>a new Oci.common.Waiter instance</returns>
 public Waiter <GetFileSystemRequest, GetFileSystemResponse> ForFileSystem(GetFileSystemRequest request, params FileSystem.LifecycleStateEnum[] targetStates)
 {
     return(this.ForFileSystem(request, WaiterConfiguration.DefaultWaiterConfiguration, targetStates));
 }