コード例 #1
0
        /// <summary>
        /// move outwards from starting point on until operation to continue at is found
        /// appending restore isomorphy at insertion point for isomorphy written on the way
        /// returns operation to continue at
        /// </summary>
        private static SearchProgramOperation MoveOutwardsAppendingRemoveIsomorphy(
            SearchProgramOperation startingPoint,
            ref SearchProgramOperation insertionPoint,
            string[] neededElementsForCheckOperation,
            SearchProgramOperation outermostOperation,
            SearchProgram topLevelSearchProgram)
        {
            // currently focused operation on our way outwards
            SearchProgramOperation op = startingPoint;
            // move outwards until operation to continue at is found
            bool creationPointOfDominatingElementFound = false;
            bool iterationReached = false;

            do
            {
                op = op.Previous;

                // insert code to clean up isomorphy information written by candidate acceptance
                // in between the operation to continue and the check operation
                if (op is AcceptCandidate)
                {
                    AcceptCandidate writeIsomorphy =
                        op as AcceptCandidate;
                    AbandonCandidate restoreIsomorphy =
                        new AbandonCandidate(
                            writeIsomorphy.PatternElementName,
                            writeIsomorphy.NegativeIndependentNamePrefix,
                            writeIsomorphy.IsNode,
                            writeIsomorphy.NeverAboveMaxIsoSpace,
                            writeIsomorphy.Parallel,
                            writeIsomorphy.LockForAllThreads);
                    insertionPoint = insertionPoint.Append(restoreIsomorphy);
                }
                // insert code to clean up isomorphy information written by global candidate acceptance
                // in between the operation to continue and the check operation
                if (op is AcceptCandidateGlobal)
                {
                    AcceptCandidateGlobal writeIsomorphy =
                        op as AcceptCandidateGlobal;
                    AbandonCandidateGlobal removeIsomorphy =
                        new AbandonCandidateGlobal(
                            writeIsomorphy.PatternElementName,
                            writeIsomorphy.NegativeIndependentNamePrefix,
                            writeIsomorphy.IsNode,
                            writeIsomorphy.NeverAboveMaxIsoSpace,
                            writeIsomorphy.Parallel);
                    insertionPoint = insertionPoint.Append(removeIsomorphy);
                }
                // insert code to clean up isomorphy information written by patternpath candidate acceptance
                // in between the operation to continue and the check operation
                if (op is AcceptCandidatePatternpath)
                {
                    AcceptCandidatePatternpath writeIsomorphy =
                        op as AcceptCandidatePatternpath;
                    AbandonCandidatePatternpath removeIsomorphy =
                        new AbandonCandidatePatternpath(
                            writeIsomorphy.PatternElementName,
                            writeIsomorphy.NegativeIndependentNamePrefix,
                            writeIsomorphy.IsNode);
                    insertionPoint = insertionPoint.Append(removeIsomorphy);
                }
                // insert code to remove iterated pattern acceptance
                if (op is AcceptIterated)
                {
                    AcceptIterated acceptIterated =
                        op as AcceptIterated;
                    AbandonIterated abandonIterated =
                        new AbandonIterated();
                    insertionPoint = insertionPoint.Append(abandonIterated);
                }
                // insert code to undo subpattern matching initialization if we leave the subpattern matching method
                if (op is InitializeSubpatternMatching)
                {
                    InitializeSubpatternMatching initialize =
                        op as InitializeSubpatternMatching;
                    FinalizeSubpatternMatching finalize =
                        new FinalizeSubpatternMatching(initialize.Type);
                    insertionPoint = insertionPoint.Append(finalize);
                }
                // insert code to undo negative/independent matching initialization if we leave the negative/independent matching method
                if (op is InitializeNegativeIndependentMatching)
                {
                    InitializeNegativeIndependentMatching initialize =
                        op as InitializeNegativeIndependentMatching;
                    FinalizeNegativeIndependentMatching finalize =
                        new FinalizeNegativeIndependentMatching(initialize.NeverAboveMaxIsoSpace, initialize.Parallel);
                    insertionPoint = insertionPoint.Append(finalize);
                }

                // determine operation to continue at
                // found by looking at the graph elements
                // the check operation depends on / is dominated by
                // its the first element iteration on our way outwards the search program
                // after or at the point of a get element operation
                // of some dominating element the check depends on
                // (or the outermost operation if no iteration is found until it is reached)
                if (op is GetCandidate || op is BothDirectionsIteration)
                {
                    if (creationPointOfDominatingElementFound == false)
                    {
                        if (neededElementsForCheckOperation != null)
                        {
                            foreach (string dominating in neededElementsForCheckOperation)
                            {
                                GetCandidate            getCandidate   = op as GetCandidate;
                                BothDirectionsIteration bothDirections = op as BothDirectionsIteration;
                                if (getCandidate != null && getCandidate.PatternElementName == dominating ||
                                    bothDirections != null && bothDirections.PatternElementName == dominating)
                                {
                                    creationPointOfDominatingElementFound = true;
                                    iterationReached = false;
                                    break;
                                }
                            }
                        }
                        else
                        {
                            // needed elements == null means everything fits,
                            // take first element iteration on our way outwards the search program
                            // (or the outermost operation if no iteration is found until it is reached)
                            creationPointOfDominatingElementFound = true;
                            iterationReached = false;
                        }
                    }
                    if (op is GetCandidateByIteration || op is GetCandidateByIterationParallel || op is BothDirectionsIteration)
                    {
                        iterationReached = true;
                    }
                }
            }while(!(creationPointOfDominatingElementFound && iterationReached) &&
                   op != outermostOperation);

            return(op);
        }
コード例 #2
0
        public static ISet <ISet <T> > GetMinimunSetCover <T>(ISet <T> universe, ISet <ISet <T> > from, GetCandidate <T> getCandidate = null) where T : ICost
        {
            var ret     = new HashSet <ISet <T> >();
            var i       = new HashSet <T>();
            var costMap = new Dictionary <ISet <T>, float>();

            foreach (var s in from)
            {
                costMap.Add(s, s.Select(se => se.Cost).Aggregate((r, c) => r + c));
            }

            while (!i.SetEquals(universe))
            {
                var candidate = getCandidate != null?getCandidate(universe, i, costMap) : costMap.OrderBy(c => c.Value / (c.Key.Count - i.Count)).First().Key;

                costMap.Remove(candidate);
                i.UnionWith(candidate);

                ret.Add(candidate);
            }

            return(ret);
        }