public DragEventArgs(GestureTiming state, Vector2 position) : base(state) { this.Position = position; }
public RotateAndScaleEventArgs(GestureTiming state, float zoom, float rotate) : base(state) { this.Zoom = zoom; this.Rotate = rotate; }
protected TouchEventArgsBase(GestureTiming state) { this.State = state; }
/// <summary> /// Initializes a new instance of the <see cref="TapEventArgs" /> class. /// </summary> /// <param name="location">The location of the tap</param> /// <param name="timing">The timing.</param> public TapEventArgs(Vector2 location, GestureTiming timing) : base(timing) { this.Location = location; }