public void Put(int id, [FromBody] Player player) { player.PlayerId = id; _db.Entry(player).State = EntityState.Modified; _db.SaveChanges(); }
public void Put(int id, [FromBody] Game game) { game.GameId = id; _db.Entry(game).State = EntityState.Modified; _db.SaveChanges(); }
public void Put(int id, [FromBody] Cache cache) { cache.CacheId = id; _db.Entry(cache).State = EntityState.Modified; _db.SaveChanges(); }