Inheritance: MonoBehaviour
コード例 #1
0
ファイル: GeneticsMain.cs プロジェクト: clomax/evosim
 public static GeneticsMain getInstance()
 {
     if(!instance) {
         container = new GameObject();
         container.name = "GeneticsMain";
         instance = container.AddComponent<GeneticsMain>();
     }
     return instance;
 }
コード例 #2
0
 public static GeneticsMain getInstance()
 {
     if (!instance)
     {
         container      = new GameObject();
         container.name = "GeneticsMain";
         instance       = container.AddComponent <GeneticsMain>();
     }
     return(instance);
 }
コード例 #3
0
ファイル: Main.cs プロジェクト: clomax/evosim
#pragma warning restore 0414

	/*
	 * Instantiate all necessary objects, attach and configure
	 * Components as needed.
	 */
	void Start () {
        createFolders();
        lg = Logger.getInstance();
		settings = Settings.getInstance();
		selectionManager = Selection.getInstance();
		aperatus = (GameObject)Instantiate(Resources.Load("Prefabs/Aperatus"));
		cam = GameObject.Find("Main Camera");
		cam.AddComponent<CameraCtl>();
		spw = Spawner.getInstance();
		gm = GeneticsMain.getInstance();
		ether = Ether.getInstance();
		co = CollisionMediator.getInstance();
    }
コード例 #4
0
ファイル: Main.cs プロジェクト: skarmiglione/evosim-prototype
#pragma warning restore 0414

    /*
     * Instantiate all necessary objects, attach and configure
     * Components as needed.
     */
    void Start()
    {
        createFolders();
        lg               = Logger.getInstance();
        settings         = Settings.getInstance();
        selectionManager = Selection.getInstance();
        aperatus         = (GameObject)Instantiate(Resources.Load("Prefabs/Aperatus"));
        cam              = GameObject.Find("Main Camera");
        cam.AddComponent <CameraCtl>();
        spw   = Spawner.getInstance();
        gm    = GeneticsMain.getInstance();
        ether = Ether.getInstance();
        co    = CollisionMediator.getInstance();
    }