public static void AttackHit() { hitsCounter++; Attacker.CallShotHitAsAttacker(); Defender.CallShotHitAsDefender(); Triggers.ResolveTriggers(TriggerTypes.OnShotHit, ResolveCombatDamage); }
private static void AttackHit() { hitsCounter++; Attacker.CallShotHitAsAttacker(); Defender.CallShotHitAsDefender(); Triggers.ResolveTriggers(TriggerTypes.OnShotHit, TryDamagePrevention); }