protected void Start() { values = GenericPreset.Create(target, GenericPresetsUtil.GetPropertyNames(propertiesCSV)); presetProperties = new PresetProperties { p = values.properties }; firebase = FirebaseManager.Instance; if (firebase == null) { firebase = gameObject.AddComponent <FirebaseManager> (); FirebaseManager.IsAdmin = true; firebase.id = "default"; } if (firebase != null) { firebase.ExecuteOnInitialisation(OnFirebaseReady); } }