コード例 #1
0
        /// <summary>
        ///     Gets all mods, this should be fired before gameInitialization.
        /// </summary>
        public void GetMods()
        {
            ModBase[] mods = FindObjectsOfType <ModBase>();

            foreach (ModBase mod in mods)
            {
                ModInfo info = new ModInfo
                {
                    ModClass = mod
                };

                Logging.Info(Language.ForgeModRegistered + GenericHelpers.GetAttribute <Mod>(mod.GetType()).ModId);

                mod.transform.SetParent(transform.parent);
                _registeredMods.Add(GenericHelpers.GetAttribute <Mod>(mod.GetType()).ModId, info);
            }

            foreach (Type type in GenericHelpers.GetTypesWithAttribute(typeof(Mod), null))
            {
                if (mods.Any(m => type.Name == m.GetType().Name))
                {
                    continue;
                }

                ModInfo info = TypeToModInfo(type);

                Logging.Info(Language.ForgeModRegistered + GenericHelpers.GetAttribute <Mod>(type).ModId);

                _registeredMods.Add(GenericHelpers.GetAttribute <Mod>(type).ModId, info);
            }
        }
コード例 #2
0
        /// <summary>
        ///     Gets a list of mods from the given assembly
        /// </summary>
        /// <param name="assembly">The assembly from which the mods will be registered</param>
        /// <returns>An array of all found mods converted to ModInfo objects</returns>
        public ModInfo[] GetMods(Assembly assembly)
        {
            List <ModInfo> modInfos = new List <ModInfo>();

            foreach (Type type in GenericHelpers.GetTypesWithAttribute(typeof(Mod), assembly))
            {
                ModInfo info = TypeToModInfo(type);

                Logging.Info(Language.ForgeModRegistered + GenericHelpers.GetAttribute <Mod>(type).ModId);

                _registeredMods.Add(GenericHelpers.GetAttribute <Mod>(type).ModId, info);

                modInfos.Add(info);
            }

            return(modInfos.ToArray());
        }
コード例 #3
0
        /// <summary>
        ///     Parses all config classes for file conversion
        /// </summary>
        /// <param name="assembly">The assembly to parse from</param>
        private Dictionary <string, Dictionary <string, Dictionary <string, ConfigParseItem> > > ParseConfig(Assembly assembly = null)
        {
            Dictionary <string, Dictionary <string, Dictionary <string, ConfigParseItem> > > parseDict = new Dictionary <string, Dictionary <string, Dictionary <string, ConfigParseItem> > >();

            foreach (Type type in GenericHelpers.GetTypesWithAttribute(typeof(ConfigGroup), assembly))
            {
                if (!type.IsAbstract && !type.IsSealed)
                {
                    throw new ForgeCritical(Language.ForgeCriticalInvalidConfigGroupClassType + type.Name);
                }

                ConfigGroup config = type.GetCustomAttributes(typeof(ConfigGroup), true).FirstOrDefault() as ConfigGroup;

                foreach (PropertyInfo propertyInfo in type.GetProperties())
                {
                    //Turn all config items into ParseItems
                    foreach (ConfigItem configItem in propertyInfo.GetCustomAttributes(typeof(ConfigItem), true))
                    {
                        ConfigParseItem parseItem = new ConfigParseItem
                        {
                            ConfigDefault = configItem.DefaultValue,
                            ConfigName    = configItem.Name,
                            Property      = propertyInfo,
                        };

                        if (parseItem.ConfigName == null)
                        {
                            parseItem.ConfigName = parseItem.Property.Name;
                        }

                        if (config != null && parseDict.ContainsKey(config.FileName))
                        {
                            if (parseDict[config.FileName].ContainsKey(config.GroupName))
                            {
                                parseDict[config.FileName][config.GroupName].Add(parseItem.ConfigName, parseItem);
                            }
                            else
                            {
                                parseDict[config.FileName].Add(config.GroupName, new Dictionary <string, ConfigParseItem> {
                                    { parseItem.ConfigName, parseItem }
                                });
                            }
                        }
                        else
                        {
                            if (config != null)
                            {
                                parseDict.Add(
                                    config.FileName,
                                    new Dictionary <string, Dictionary <string, ConfigParseItem> >
                                {
                                    {
                                        config.GroupName,
                                        new Dictionary <string, ConfigParseItem> {
                                            { parseItem.ConfigName, parseItem }
                                        }
                                    }
                                }
                                    );
                            }
                        }
                    }
                }
            }

            return(parseDict);
        }