/// <summary> /// Randomizes the simulation colors of the current simulation. /// </summary> public void RandomizeSimulationColors() { var newRandomColors = _generator.GetRandomColors(); for (int i = 0; i < _currentDescription.speciesData.Length; i++) { _currentDescription.speciesData[i].color = newRandomColors[i]; } RestartSimulation(_currentDescription, ResetBehavior.None); }