//public GameObject bonusCanvas; void Start() { i = 0; maxNum = 41; numMan = GameObject.Find("ScriptHolder").GetComponent <NumberManager> (); bonusMan = GameObject.Find("ScriptHolder").GetComponent <BonusManager>(); numGenClass = GameObject.Find("ScriptHolder").GetComponent <GenerationOfNumbers>(); }
//public GameObject bonusCanvas; void Start() { i = 0; maxNum = 40; numMan = GameObject.Find ("ScriptHolder").GetComponent<NumberManager> (); bonusMan = GameObject.Find("ScriptHolder").GetComponent<BonusManager>(); numGenClass = GameObject.Find("ScriptHolder").GetComponent<GenerationOfNumbers>(); }