public void Update(ModelSettings modelSettings, GeneratedModelMeshes generatedModelMeshes) { GeneratedComponentGroupManager.Manage( existingItems: this, currentStateItems: generatedModelMeshes.GeneratedMeshGroups, create: GeneratedComponentGroup.Create, createContext: (modelSettings), updateContext: (modelSettings, this)); // GeneratedComponentGroup.Update }
public void UpdateMeshes(GeneratedModelMeshes generatedModelMeshes) { generatedModelHierarchy.Update(settings, generatedModelMeshes); }