public override bool TryGetEntity(GenEntityUid entityUid, out GenEntity entity) { var(generation, genEntity) = _entities[entityUid.Index]; entity = genEntity; return(generation == entityUid.Generation); }
private void wizTablesTreeSelector1_OnWizardButtonClickEvent(object arg, WizardButton result) { this.WizardButton = result; if (result == WizardButton.Ok) { List <Table> list = (List <Table>)arg; if (list.Count == 0) { MessageBox.Show("Debe chequear al menos una tabla"); wizTablesTreeSelector1.Focus(); return; } this.GenCode = GenEntity.GenerateEntities(list, this.ProjectName); } this.OnFinalizeWiz(WizardButton); }