private static CameraProperty ReadIntegerProperty(PYLON_DEVICE_HANDLE deviceHandle, string symbol) { CameraProperty p = new CameraProperty(); p.Identifier = symbol; NODEMAP_HANDLE nodeMapHandle = Pylon.DeviceGetNodeMap(deviceHandle); NODE_HANDLE nodeHandle = GenApi.NodeMapGetNode(nodeMapHandle, symbol); if (!nodeHandle.IsValid) { log.WarnFormat("Could not read Basler property {0}: node handle is not valid. (The property is not supported).", symbol); return(p); } EGenApiAccessMode accessMode = GenApi.NodeGetAccessMode(nodeHandle); if (accessMode == EGenApiAccessMode._UndefinedAccesMode || accessMode == EGenApiAccessMode.NA || accessMode == EGenApiAccessMode.NI || accessMode == EGenApiAccessMode.WO) { log.WarnFormat("Could not read Basler property {0}: Access mode not supported. (The property is not readable).", symbol); return(p); } EGenApiNodeType type = GenApi.NodeGetType(nodeHandle); if (type != EGenApiNodeType.IntegerNode) { log.WarnFormat("Could not read Basler property {0}: the node is of the wrong type. Expected: Integer. Received:{1}", symbol, type.ToString()); return(p); } p.Supported = true; p.Type = CameraPropertyType.Integer; p.ReadOnly = accessMode != EGenApiAccessMode.RW; long min = GenApi.IntegerGetMin(nodeHandle); long max = GenApi.IntegerGetMax(nodeHandle); long step = GenApi.IntegerGetInc(nodeHandle); EGenApiRepresentation repr = GenApi.IntegerGetRepresentation(nodeHandle); // Fix values that should be log. double range = Math.Log10(max) - Math.Log10(min); if (range > 4 && repr == EGenApiRepresentation.Linear) { repr = EGenApiRepresentation.Logarithmic; } long currentValue = GenApi.IntegerGetValue(nodeHandle); p.Minimum = min.ToString(CultureInfo.InvariantCulture); p.Maximum = max.ToString(CultureInfo.InvariantCulture); p.Step = step.ToString(CultureInfo.InvariantCulture); p.Representation = ConvertRepresentation(repr); p.CurrentValue = currentValue.ToString(CultureInfo.InvariantCulture); return(p); }
private static CameraProperty ReadIntegerProperty(PYLON_DEVICE_HANDLE deviceHandle, string symbol) { CameraProperty p = new CameraProperty(); p.Identifier = symbol; NODEMAP_HANDLE nodeMapHandle = Pylon.DeviceGetNodeMap(deviceHandle); NODE_HANDLE nodeHandle = GenApi.NodeMapGetNode(nodeMapHandle, symbol); if (!nodeHandle.IsValid) { return(p); } EGenApiAccessMode accessMode = GenApi.NodeGetAccessMode(nodeHandle); if (accessMode == EGenApiAccessMode._UndefinedAccesMode || accessMode == EGenApiAccessMode.NA || accessMode == EGenApiAccessMode.NI || accessMode == EGenApiAccessMode.WO) { return(p); } p.Supported = true; p.ReadOnly = accessMode != EGenApiAccessMode.RW; EGenApiNodeType type = GenApi.NodeGetType(nodeHandle); if (type != EGenApiNodeType.IntegerNode) { return(p); } p.Type = CameraPropertyType.Integer; long min = GenApi.IntegerGetMin(nodeHandle); long max = GenApi.IntegerGetMax(nodeHandle); long step = GenApi.IntegerGetInc(nodeHandle); EGenApiRepresentation repr = GenApi.IntegerGetRepresentation(nodeHandle); // Fix values that should be log. double range = Math.Log(max - min, 10); if (range > 4 && repr == EGenApiRepresentation.Linear) { repr = EGenApiRepresentation.Logarithmic; } long currentValue = GenApi.IntegerGetValue(nodeHandle); p.Minimum = min.ToString(CultureInfo.InvariantCulture); p.Maximum = max.ToString(CultureInfo.InvariantCulture); p.Step = step.ToString(CultureInfo.InvariantCulture); p.Representation = ConvertRepresentation(repr); p.CurrentValue = currentValue.ToString(CultureInfo.InvariantCulture); return(p); }