コード例 #1
0
 public static Gen <Interval <float, int> > GenInterval(float minRange, float maxRange, float maxLen)
 {
     return(from start in Gen.ChooseDouble(minRange, maxRange).ToFloat()
            from len in Gen.ChooseDouble(1, maxLen).ToFloat()
            from data in Gen.ChooseInt(0, int.MaxValue)
            select new Interval <float, int> (start, start + len, data));
 }
コード例 #2
0
        public void TestGapsNotOverlap()
        {
            var prop =
                from it in Prop.ForAll(ArbitraryIntervalTree(0f, 100f, 100f))
                from low in Prop.ForAll(Gen.ChooseDouble(0.0, 100.0).ToFloat())
                select new { it, low };

            prop.Label("No tree overlap => None of the intervals overlap").Check(
                p => p.it.Overlap(p.low, p.low + 1).None().Implies(
                    p.it.All(ival => !ival.Overlap(p.low, p.low + 1))));
        }
コード例 #3
0
ファイル: QuatTests.cs プロジェクト: johtela/ComposeFX
 public void CheckLerping <Q> (Func <Q, Q, float, Q> lerpFunc)
     where Q : struct, IQuat <Q, float>
 {
     (from quat1 in Prop.ForAll <Q> ()
      from quat2 in Prop.ForAll <Q> ()
      from alpha in Prop.Any(Gen.ChooseDouble(0.0, 1.0).ToFloat())
      let lerp = lerpFunc(quat1, quat2, alpha)
                 let len = lerp.Length
                           select new { quat1, quat2, alpha, lerp, len })
     .Check(p => p.lerp.IsNormalized,
            label: $"{typeof (Q).Name}: | lerp (quat1, quat2) | = 1");
 }
コード例 #4
0
ファイル: QuatTests.cs プロジェクト: johtela/Compose3D
        public void CheckLerping <Q> (Func <Q, Q, float, Q> lerpFunc)
            where Q : struct, IQuat <Q, float>
        {
            var prop =
                from quat1 in Prop.Choose <Q> ()
                from quat2 in Prop.Choose <Q> ()
                from alpha in Prop.ForAll(Gen.ChooseDouble(0.0, 1.0).ToFloat())
                let lerp                     = lerpFunc(quat1, quat2, alpha)
                                     let len = lerp.Length
                                               select new { quat1, quat2, alpha, lerp, len };

            prop.Label("{0}: | lerp (quat1, quat2) | = 1", typeof(Q).Name)
            .Check(p => p.lerp.IsNormalized);
        }
コード例 #5
0
        public void TestAdding()
        {
            var prop =
                from it in Prop.ForAll(ArbitraryIntervalTree(0f, 100f, 100f))
                let cnt = it.Count
                          from low in Prop.ForAll(Gen.ChooseDouble(200.0).ToFloat())
                          from len in Prop.ForAll(Gen.ChooseDouble(1.0, 100.0).ToFloat())
                          let high                       = low + len
                                                let ival = it.Add(low, high, 0)
                                                           select new { it, cnt, low, high, ival };

            prop.Label("Count is correct").Check(p => p.cnt + 1 == p.it.Count());
            prop.Label("New range added").Check(p => p.it.Overlap(200f, 300f).Single() == p.ival);
            prop.Label("No overlap above or below").Check(
                p => p.it.Overlap(-100f, 0f).None() && p.it.Overlap(400f, 500f).None());
            prop.Label("Visualize").Check(p =>
            {
                TestProgram.VConsole.ShowVisual(p.it.ToVisual());
                return(true);
            });
        }