コード例 #1
0
        protected override void SetupWriter(AudioData audio)
        {
            var parameters = new GcAdpcmParameters {
                Progress = Configuration.Progress
            };

            if (Codec == NwCodec.GcAdpcm)
            {
                Adpcm = audio.GetFormat <GcAdpcmFormat>(parameters);

                if (!LoopPointsAreAligned(Adpcm.LoopStart, Configuration.LoopPointAlignment))
                {
                    Adpcm = Adpcm.GetCloneBuilder().WithAlignment(Configuration.LoopPointAlignment).Build();
                }

                Parallel.For(0, Adpcm.ChannelCount, i =>
                {
                    GcAdpcmChannelBuilder builder = Adpcm.Channels[i].GetCloneBuilder()
                                                    .WithSamplesPerSeekTableEntry(SamplesPerSeekTableEntry)
                                                    .WithLoop(Adpcm.Looping, Adpcm.UnalignedLoopStart, Adpcm.UnalignedLoopEnd);

                    builder.LoopAlignmentMultiple             = Configuration.LoopPointAlignment;
                    builder.EnsureLoopContextIsSelfCalculated = Configuration.RecalculateLoopContext;
                    builder.EnsureSeekTableIsSelfCalculated   = Configuration.RecalculateSeekTable;
                    Adpcm.Channels[i] = builder.Build();
                });

                AudioFormat = Adpcm;
                Tracks      = Adpcm.Tracks;
            }
            else if (Codec == NwCodec.Pcm16Bit)
            {
                Pcm16       = audio.GetFormat <Pcm16Format>(parameters);
                AudioFormat = Pcm16;
                Tracks      = Pcm16.Tracks;
            }
            else if (Codec == NwCodec.Pcm8Bit)
            {
                Pcm8        = audio.GetFormat <Pcm8SignedFormat>(parameters);
                AudioFormat = Pcm8;
                Tracks      = Pcm8.Tracks;
            }
        }
コード例 #2
0
ファイル: DspReader.cs プロジェクト: LazyBone152/XV2-Tools
        protected override IAudioFormat ToAudioStream(DspStructure structure)
        {
            var channels = new GcAdpcmChannel[structure.ChannelCount];

            for (int c = 0; c < structure.ChannelCount; c++)
            {
                var channelBuilder = new GcAdpcmChannelBuilder(structure.AudioData[c], structure.Channels[c].Coefs, structure.SampleCount)
                {
                    Gain         = structure.Channels[c].Gain,
                    StartContext = structure.Channels[c].Start
                };

                channelBuilder.WithLoop(structure.Looping, structure.LoopStart, structure.LoopEnd)
                .WithLoopContext(structure.LoopStart, structure.Channels[c].Loop.PredScale,
                                 structure.Channels[c].Loop.Hist1, structure.Channels[c].Loop.Hist2);

                channels[c] = channelBuilder.Build();
            }

            return(new GcAdpcmFormatBuilder(channels, structure.SampleRate)
                   .WithLoop(structure.Looping, structure.LoopStart, structure.LoopEnd)
                   .Build());
        }