public void AddToPool(GardenTile _tile) { _tile.transform.SetParent(transform); pooledTiles.Add(_tile); _tile.gameObject.SetActive(false); placedTiles.Add(_tile); }
public async Task <IActionResult> PutGardenTile(string id, GardenTileDTO gardenTileDTO) { GardenTile gardenTile = _mapper.Map <GardenTile>(gardenTileDTO); if (id != gardenTile.Id) { return(BadRequest()); } if (!Owned(gardenTile)) { return(Unauthorized()); } _context.Entry(gardenTile).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GardenTileExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
public void SpawnFirstGarden() { for (int i = 0; i < tilesPerGarden; i++) { nextTile = GameManager.gm.tilePool.GetGardenTile(Random.Range(0, GameManager.gm.tilePool.pooledTiles.Count)); if (heavyTileCountdown > 0 && nextTile.tyleType == GardenTile.TyleType.Heavy) { // get another tile i--; } else { nextTile.transform.position = spawnLocation; nextTile.transform.parent = null; nextTile.gameObject.SetActive(true); GameManager.gm.tilePool.placedTiles.Add(nextTile); spawnLocation.z += tileLength; if (nextTile.tyleType == GardenTile.TyleType.Heavy) { heavyTileCountdown = 4; } else { heavyTileCountdown--; } } } nextDivider = Instantiate(GameManager.gm.dividerPool.GetDivider(Random.Range(0, GameManager.gm.dividerPool.pooledDividers.Count)), spawnLocation, Quaternion.identity); nextDivider.transform.parent = null; nextDivider.gameObject.SetActive(true); GameManager.gm.dividerPool.placedDividers.Add(nextDivider); spawnLocation.z += dividerLength; }
public async Task <ActionResult <GardenTileDTO> > PostGardenTile(NewGardenTileDTO newGardenTile) { var gardenTile = new GardenTile { X = newGardenTile.X, Y = newGardenTile.Y, Public = false, Garden = await _context.Gardens.FindAsync(newGardenTile.GardenId), TileType = await _context.TileTypes.FindAsync(newGardenTile.TileTypeId) }; OwnIt(gardenTile); _context.GardenTiles.Add(gardenTile); await _context.SaveChangesAsync(); return(CreatedAtAction("GetGardenTile", new { id = gardenTile.Id }, SetReadonly(_mapper.Map <GardenTileDTO>(gardenTile)))); }
public GardenTile GetGardenTile(int randomIndex) { selectedTile = pooledTiles[randomIndex]; pooledTiles.RemoveAt(randomIndex); return(selectedTile); }