/// <summary> /// Fired when the mouse moves over canvas /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void MouseMovesOnCanvasEventHandler(object sender, MouseEventArgs e) { //location mouse on canvas X.Text = ((int)e.GetPosition(Canvas).X).ToString(); Y.Text = ((int)e.GetPosition(Canvas).Y).ToString(); // drawing Ghost Building if (Tool == Tools.Building) { BuildingCreator.DrawGhost(e.GetPosition(Canvas), Canvas); } // drawin Ghost Garage if (Tool == Tools.Garage) { GarageCreator.DrawGhost(e.GetPosition(Canvas), Canvas); } if (e.LeftButton == MouseButtonState.Pressed) { leftButtonWasPressed = true; // drawing Ghost Road if (Tool == Tools.Road) { RoadCreator.DrawGhost(e.GetPosition(Canvas), Canvas, ObjectHandler.Roads); } } }
/// <summary> /// Redraw all objects on Canvas /// </summary> public static void RedrawAllObjects(Canvas canvas) { //clear canvas canvas.Children.Clear(); //draw roads foreach (var road in Roads) { RoadCreator.DrawRoad(canvas, road); } //draw Buildings foreach (var building in Buildings) { BuildingCreator.DrawBuilding(canvas, building); } //draw Garages foreach (var garage in Garages) { GarageCreator.drawGarage(canvas, garage); } // check for unnessesary intersection if so remove or nessesary IntersectionCreator.UpdateIntersections(Roads, Intersections); //draw Intersection foreach (var intersection in Intersections) { IntersectionCreator.DrawIntersection(canvas, intersection); } }
/// <summary> /// Fired when the mouse clicks on canvas /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void MouseClicksOnCanvasEventHandler(object sender, MouseEventArgs e) { if (Tool == Tools.Building) { BuildingCreator.CreateBuilding(e.GetPosition(Canvas), Canvas, ObjectHandler.Buildings); } if (Tool == Tools.Garage) { GarageCreator.CreateGarage(e.GetPosition(Canvas), Canvas, ObjectHandler.Garages, ObjectHandler.Roads); } }
public void GarageHandler_CreateGarage_Succeed() { // Arrange var garageCreator = new GarageCreator(); var garageHandler = new GarageHandler(); Garage <Vehicle> garage; // Act garage = garageHandler.CreateGarage(1); // Assert Assert.IsNotNull(garage); }
public void GarageHandler_CreateGarage_Capacity_IsCorrect() { // Arrange var garageCreator = new GarageCreator(); var garageHandler = new GarageHandler(); int capacity = 1; Garage <Vehicle> garage; // Act garage = garageHandler.CreateGarage(1); // Assert Assert.AreEqual(garage.Capacity, capacity); }
public void TakeOutVehicle_DoesNotExist_Car() { // Arrange var garageCreator = new GarageCreator(); var garageHandler = new GarageHandler(); var garage = garageHandler.CreateGarage(1); garageHandler.ParkCar(garage, "SWW023", "white", 4, 2000, "Diseal", 1); // Act bool noSuccess = garageCreator.TakeOutVehicle(garage, "abcd123"); // Assert Assert.IsFalse(noSuccess); }
public void FindByRegNumber_NotSucceed() { // Arrange var garageCreator = new GarageCreator(); var garageHandler = new GarageHandler(); var garage = garageHandler.CreateGarage(1); garageHandler.ParkCar(garage, "abc123", "white", 4, 2000, "Diseal", 1); // Act Vehicle vehicle = garageCreator.FindByRegNumber(garage, "SWW023"); // Assert Assert.IsNull(vehicle); }
public void FindByRegNumber_Succeed() { // Arrange var garageCreator = new GarageCreator(); var garageHandler = new GarageHandler(); var garage = garageHandler.CreateGarage(1); Car expectedCar = new Car("SWW023", "white", 4, 2000, "Diseal", 1); garageHandler.ParkCar(garage, "SWW023", "white", 4, 2000, "Diseal", 1); // Act Vehicle vehicle = garageCreator.FindByRegNumber(garage, "SWW023"); // Assert // Find Car Assert.AreEqual(expectedCar.RegisteringNumber, vehicle.RegisteringNumber); Assert.AreEqual(expectedCar.Color, vehicle.Color); Assert.AreEqual(expectedCar.NoWheel, vehicle.NoWheel); }
/// <summary> /// Remove ghosts /// </summary> public void RemoveGhosts() { BuildingCreator.RemoveGhost(Canvas); RoadCreator.RemoveGhost(Canvas); GarageCreator.RemoveGhost(Canvas); }