public IHttpActionResult Post([FromBody] GamesMaster approveGame) { string message = "approved"; bool flag = false; try { object infoObject; Request.Properties.TryGetValue(Constants.IdentificationInfo, out infoObject); DBServerIdentification identificationInfo = (DBServerIdentification)infoObject; DataSQL objSQL = new DataSQL(identificationInfo); GamesLogic gl = new GamesLogic(objSQL); flag = gl.approveGame(approveGame); message = gl.errorMessage; } catch (Exception ex) { message = ex.Message; FileLogger.AppendLog("GamesController >> ", LogType.Error, "POST", ex.Message); } if (flag) { return(Ok(message)); } else { return(BadRequest(message)); } }
public bool approveGame(GamesMaster game) { bool flag = false; errorMessage = string.Empty; try { flag = objSQL.approveGame(game); errorMessage = objSQL.errorMessage; } catch (Exception ex) { flag = false; errorMessage = ex.Message; FileLogger.AppendLog("GamesLogic ", LogType.Error, "addNewGame >> ", ex.Message); } return(flag); }