public override void OnInspectorGUI() { DrawDefaultInspector(); #pragma warning disable 0219 GameplayDisplay sGameplayDisplay = target as GameplayDisplay; #pragma warning restore 0219 }
//=================================== //=================================== // INITIALIZATION //=================================== //=================================== void Start() { // connect to external modules guiComponents = GetComponent <GuiComponents>(); levelManager = GetComponent <LevelManager>(); scoringSystem = GetComponent <ScoringSystem>(); inputControls = GetComponent <InputControls>(); overlayPanel = GetComponent <OverlayPanel>(); infoPanel = GetComponent <InfoPanel>(); feedingDisplay = GetComponent <FeedingDisplay>(); gameplayDisplay = GetComponent <GameplayDisplay>(); // additional initialization SetGuiState("guiStateStartApp1"); infoPanelVisible = true; infoPanelTransStart = Time.time - 100000; customGUISkin.button.normal.textColor = new Color(0.90f, 0.65f, 0f, 1f); customGUISkin.button.hover.textColor = new Color(0.99f, 0.75f, 0.21f, 1f); }