private void timer1_Tick(object sender, EventArgs e) { joy.Update(); if (serialPort1.IsOpen) { // int yaw = (int)(joy.LeftStick.Position.X * 32768); int throttle = (int)(joy.LeftStick.Position.Y * 32768); bool ls = joy.LeftStick.Clicked; bool lb=joy.LeftShoulder; float lt = joy.LeftTrigger; // bool up = joy.DPad.Up; bool down = joy.DPad.Down; bool right = joy.DPad.Right; bool left = joy.DPad.Left; // int roll = (int)(joy.RightStick.Position.X * 32768); int pitch = (int)(joy.RightStick.Position.Y * 32768); bool rs = joy.RightStick.Clicked; bool rb = joy.RightShoulder; float rt = joy.RightTrigger; // bool start = joy.Start; bool back = joy.Back; // bool a=joy.A; bool b=joy.B; bool x = joy.X; bool y = joy.Y; // string saida = "joy(" + throttle + "," + roll +"," + pitch + "," + yaw + ")\r\n"; try { serialPort1.Write(saida); string lido = serialPort1.ReadTo("ok"); Console.WriteLine(lido); } catch (Exception ex) { } } }
private void backgroundWorker_joystick_DoWork(object sender, DoWorkEventArgs e) { while (true) { Thread.Sleep(10); try { Gamepad_State_SlimDX joy = new Gamepad_State_SlimDX(SlimDX.XInput.UserIndex.One); joy.Update(); joystick js = new joystick(); js.pitch = (Int16)(joy.LeftStick.Position.Y * 250); js.roll = (Int16)(joy.LeftStick.Position.X * 250); js.throttle = (Int16)(joy.RightStick.Position.Y * 10); js.yaw = (Int16)(joy.RightStick.Position.X * 250); if (joy.B) { js.emergency = 1; } else { js.emergency = 0; } if (joy.A) { js.takeoff = 1; } else { js.takeoff = 0; } string json = JsonConvert.SerializeObject(js); udp_send_recv(3000, json, 5); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } }
public void OnRenderFrame(object s, FrameEventArgs e) { Gamepad_State_SlimDX joy = new Gamepad_State_SlimDX(SlimDX.XInput.UserIndex.One); joy.Update(); node.Pitch(joy.LeftStick.Position.Y); node.Roll(joy.LeftStick.Position.X); node.Yaw(joy.RightStick.Position.X); node.Position += new Vector3(0, joy.RightStick.Position.Y, 0); if (node.Position.y < 25) { node.Position = new Vector3(node.Position.x, 25, node.Position.z); } HandleKeyboardInput(e); }
static void Main(string[] args) { try { Gamepad_State_SlimDX joy = new Gamepad_State_SlimDX(SlimDX.XInput.UserIndex.One); SerialPort port = new SerialPort(); port.PortName = "COM4"; port.BaudRate = 115200; port.Open(); while (true) { joy.Update(); string cmd = "pilot("; cmd += range_get(joy.LeftStick.Position.X, 0, 254); cmd += ","; cmd += range_get(joy.LeftStick.Position.Y, 0, 254); cmd += ","; cmd += range_get(joy.RightStick.Position.X, 0, 254); cmd += ","; cmd += range_get(joy.RightStick.Position.Y, 0, 254); cmd += ","; if (joy.A) { cmd += "1"; } else { cmd += "0"; } cmd += ","; if (joy.B) { cmd += "1"; } else { cmd += "0"; } cmd += ")"; //Console.Write(cmd); DateTime t_start = DateTime.Now; port.DiscardOutBuffer(); port.DiscardInBuffer(); port.ReadTimeout = 30; port.WriteLine(cmd + "\r"); try { string txt = port.ReadTo("ok"); Console.Write(txt.Replace("\r", "").Replace("\n", "")); TimeSpan diff = DateTime.Now - t_start; Console.WriteLine(" dt=" + diff.TotalMilliseconds); } catch (Exception) { TimeSpan diff = DateTime.Now - t_start; Console.WriteLine(" dt=" + diff.TotalMilliseconds); } } } catch (Exception ex) { Console.WriteLine(ex.Message); Console.ReadKey(); } }
static void Main(string[] args) { while (true) { try { Gamepad_State_SlimDX joy = new Gamepad_State_SlimDX(SlimDX.XInput.UserIndex.One); UdpClient udpClient = new UdpClient(); udpClient.Connect("192.168.1.1", 3000); Int16 pitch_now = 0; Int16 roll_now = 0; Int16 yaw_now = 0; Int16 throttle_now = 0; Int16 emergency = 0; Int16 takeoff = 0; int tx_count = 0; int tx_timeout_count = 0; double timeouts_perct = 0; while (true) { joy.Update(); pitch_now = (Int16)(joy.LeftStick.Position.Y * 128); roll_now = (Int16)(joy.LeftStick.Position.X * 128); yaw_now = (Int16)(joy.RightStick.Position.X * 128); throttle_now = (Int16)(joy.RightStick.Position.Y * 128); emergency = 0; if (joy.B || joy.RightTrigger > 0.5) { emergency = 1; } takeoff = 0; if (joy.A) { takeoff = 1; } // string cmd = pitch_now + "|" + roll_now + "|" + throttle_now + "|" + yaw_now + "|" + takeoff + "|" + emergency + "|"; // //Console.WriteLine(cmd); // Byte[] sendBytes = Encoding.ASCII.GetBytes(cmd); udpClient.Send(sendBytes, sendBytes.Length); tx_count++; DateTime start = DateTime.Now; while (true) { TimeSpan timeItTook = DateTime.Now - start; if (timeItTook.Milliseconds > 17) //1s/60Hz=16.66ms { tx_timeout_count++; timeouts_perct = ((double)tx_timeout_count / (double)tx_count) * 100; Console.WriteLine("pkt=" + tx_count + " rtt timeouts=" + tx_timeout_count + " (" + timeouts_perct + "%)"); break; } if (udpClient.Available > 0) { IPEndPoint RemoteIpEndPoint = new IPEndPoint(IPAddress.Any, 0); Byte[] receiveBytes = udpClient.Receive(ref RemoteIpEndPoint); Console.WriteLine("pkt=" + tx_count + " rtt=" + timeItTook.TotalMilliseconds + " timeouts=" + tx_timeout_count + " (" + timeouts_perct + "%)"); break; } } } } catch (Exception ex) { Console.WriteLine(ex.ToString()); } } }