コード例 #1
0
        public void ShowHeartbeatErrorPopup(GamebaseError error)
        {
            if (true == Gamebase.IsSuccess(error))
            {
                return;
            }

            GamebaseLog.Debug(string.Format("ErrorCode : {0}", error.code), this);

            switch (error.code)
            {
            case GamebaseErrorCode.BANNED_MEMBER:                       // 이용정지 KickOut
            {
                ShowKickOutPopup();
                break;
            }

            case GamebaseErrorCode.INVALID_MEMBER:                      // 잘못된 사용자 KickOut
            {
                break;
            }

            default:
            {
                break;
            }
            }
        }
コード例 #2
0
        public void ShowErrorPopup(GamebaseError error, BaseVO vo = null)
        {
            if (true == Gamebase.IsSuccess(error))
            {
                return;
            }

            GamebaseLog.Debug(
                string.Format("ErrorCode : {0}", error.code),
                this,
                "ShowErrorPopup");

            switch (error.code)
            {
            case GamebaseErrorCode.AUTH_BANNED_MEMBER:                  // 이용정지
            {
                ShowBanPopup((AuthResponse.LoginInfo)vo);
                break;
            }

            default:
            {
                break;
            }
            }
        }
コード例 #3
0
        private void LoginWithProviderName(string providerName, int handle)
        {
            if (false == AuthAdapterManager.Instance.IsSupportedIDP(providerName))
            {
                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);
                GamebaseErrorNotifier.FireNotSupportedAPI(
                    this,
                    callback,
                    string.Format("Login({0})", providerName));
                GamebaseCallbackHandler.UnregisterCallback(handle);
                return;
            }

            if (false == CanLogin(handle))
            {
                return;
            }

            if (GamebaseAuthProvider.GUEST == providerName)
            {
                var requestVO = AuthMessage.GetIDPLoginMessage(providerName);
                RequestGamebaseLogin(requestVO, handle);

                return;
            }

            bool hasAdapter = AuthAdapterManager.Instance.CreateIDPAdapter(providerName);

            if (false == hasAdapter)
            {
                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);
                callback(null, new GamebaseError(GamebaseErrorCode.AUTH_IDP_LOGIN_FAILED, message: GamebaseStrings.AUTH_ADAPTER_NOT_FOUND_NEED_SETUP));
                GamebaseCallbackHandler.UnregisterCallback(handle);
            }

            AuthAdapterManager.Instance.IDPLogin((adapterError) =>
            {
                if (Gamebase.IsSuccess(adapterError))
                {
                    var IDPAccessToken = AuthAdapterManager.Instance.GetIDPData <string>(providerName, AuthAdapterManager.MethodName.GET_IDP_ACCESS_TOKEN);
                    var requestVO      = AuthMessage.GetIDPLoginMessage(providerName, IDPAccessToken);
                    RequestGamebaseLogin(requestVO, handle);

                    return;
                }

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);
                if (null == callback)
                {
                    return;
                }

                GamebaseCallbackHandler.UnregisterCallback(handle);
                callback(null, new GamebaseError(GamebaseErrorCode.AUTH_IDP_LOGIN_FAILED, Domain, error: adapterError));
                AuthAdapterManager.Instance.IDPLogout(providerName);
            });
        }
コード例 #4
0
        virtual protected void InvokeCredentialInfoMethod(string providerName, int handle, string methodName, string forcingMappingKey = null)
        {
            bool hasAdapter = AuthAdapterManager.Instance.CreateIDPAdapter(providerName);

            if (hasAdapter == true)
            {
                AuthAdapterManager.Instance.GetIDPCredentialInfo(providerName, (credentialInfo, adapterError) =>
                {
                    if (Gamebase.IsSuccess(adapterError) == true)
                    {
                        GamebaseExtraDataHandler.RegisterExtraData(handle, providerName);

                        if (methodName.Equals("Login", StringComparison.Ordinal) == true)
                        {
                            Login(credentialInfo, handle);
                        }
                        else if (methodName.Equals("AddMapping", StringComparison.Ordinal) == true)
                        {
                            AddMapping(credentialInfo, handle);
                        }
                        else if (methodName.Equals("AddMappingForcibly", StringComparison.Ordinal) == true)
                        {
                            AddMappingForcibly(credentialInfo, forcingMappingKey, handle);
                        }
                    }
                    else
                    {
                        var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);

                        if (callback == null)
                        {
                            return;
                        }

                        AuthAdapterManager.Instance.IDPLogout(providerName);
                        callback(null, new GamebaseError(GamebaseErrorCode.AUTH_IDP_LOGIN_FAILED, "AndroidGamebaseAuth", error: adapterError));
                    }
                });
            }
            else
            {
                GamebaseLog.Debug("Call native method", this);

                if (methodName.Equals("Login", StringComparison.Ordinal) == true)
                {
                    CallNativeLogin(providerName, handle);
                }
                else if (methodName.Equals("AddMapping", StringComparison.Ordinal) == true)
                {
                    CallNativeMapping(providerName, handle);
                }
                else if (methodName.Equals("AddMappingForcibly", StringComparison.Ordinal) == true)
                {
                    CallNativeMappingForcibly(providerName, forcingMappingKey, handle);
                }
            }
        }
コード例 #5
0
        virtual protected void OnLogout(NativeMessage message)
        {
            GamebaseError error = message.GetGamebaseError();

            if (Gamebase.IsSuccess(error) == true)
            {
                AuthAdapterManager.Instance.IDPLogoutAll();
            }
        }
コード例 #6
0
        public void Login(Dictionary <string, object> credentialInfo, int handle)
        {
            CheckLaunchingStatusExpire(() =>
            {
                GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> providerLoginCallback = (authToken, error) =>
                {
                    string providerName = string.Empty;
                    if (credentialInfo.ContainsKey(GamebaseAuthProviderCredential.PROVIDER_NAME) == true)
                    {
                        providerName = (string)credentialInfo[GamebaseAuthProviderCredential.PROVIDER_NAME];
                    }

                    if (Gamebase.IsSuccess(error) == true)
                    {
                        GamebaseIndicatorReport.SetLastLoggedInInfo(providerName, authToken.member.userId);
                        GamebaseIndicatorReport.SendIndicatorData(
                            GamebaseIndicatorReportType.LogType.AUTH,
                            GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGIN_SUCCESS,
                            GamebaseIndicatorReportType.LogLevel.INFO,
                            new Dictionary <string, string>()
                        {
                            { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGIN },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_LOGIN_IDP, providerName },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_CREDENTIAL, JsonMapper.ToJson(credentialInfo) }
                        });
                    }
                    else
                    {
                        GamebaseIndicatorReport.SendIndicatorData(
                            GamebaseIndicatorReportType.LogType.AUTH,
                            GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGIN_CANCELED,
                            GamebaseIndicatorReportType.LogLevel.DEBUG,
                            new Dictionary <string, string>()
                        {
                            { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGIN },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_LOGIN_IDP, providerName },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_CREDENTIAL, JsonMapper.ToJson(credentialInfo) }
                        },
                            error,
                            true);
                    }

                    var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);

                    if (callback != null)
                    {
                        callback(authToken, error);
                    }

                    GamebaseCallbackHandler.UnregisterCallback(handle);
                };

                int providerLoginHandle = GamebaseCallbackHandler.RegisterCallback(providerLoginCallback);

                LoginWithCredentialInfo(credentialInfo, providerLoginHandle);
            });
        }
コード例 #7
0
        public void SetUserMeta(RequestType type)
        {
            if (string.IsNullOrEmpty(Gamebase.GetUserID()) == true)
            {
                GamebaseLog.Warn("Not LoggedIn", this, "SetUserMeta");
                return;
            }

            GamebaseLog.Debug(
                string.Format("SetUserMeta Type : {0}", type.ToString()),
                this,
                "SetUserMeta");

            AnalyticsRequest.UserMetaVO vo = new AnalyticsRequest.UserMetaVO();
            vo.payload.appId    = GamebaseUnitySDK.AppID;
            vo.parameter.userId = Gamebase.GetUserID();

            switch (type)
            {
            case RequestType.USER_DATA:
            {
                vo.payload.userMetaData = MakeUserMetaData();
                break;
            }

            case RequestType.LEVEL_UP:
            {
                vo.payload.userMetaData = MakeLevelUpData();
                break;
            }
            }

            var requestVO = new WebSocketRequest.RequestVO(PRODUCT_ID, Lighthouse.API.VERSION, GamebaseUnitySDK.AppID);

            requestVO.apiId      = ID.SET_USER_META;
            requestVO.payload    = JsonMapper.ToJson(vo.payload);
            requestVO.parameters = vo.parameter;

            WebSocket.Instance.Request(requestVO, (response, error) =>
            {
                if (Gamebase.IsSuccess(error) == false)
                {
                    GamebaseLog.Warn(
                        string.Format(
                            "{0}\n{1}",
                            "Failed request.",
                            GamebaseJsonUtil.ToPrettyJsonString(error)),
                        this,
                        "SetUserMeta");
                }
            });
        }
コード例 #8
0
        virtual protected void OnRemoveMapping(NativeMessage message)
        {
            GamebaseError error = message.GetGamebaseError();

            string providerName = GamebaseExtraDataHandler.GetExtraData(message.handle);

            GamebaseExtraDataHandler.UnregisterExtraData(message.handle);

            if (Gamebase.IsSuccess(error) == true)
            {
                AuthAdapterManager.Instance.IDPLogout(providerName);
            }
        }
コード例 #9
0
        public virtual void Login(string providerName, int handle)
        {
            CheckLaunchingStatusExpire(() =>
            {
                GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> providerLoginCallback = (authToken, error) =>
                {
                    if (Gamebase.IsSuccess(error) == true)
                    {
                        GamebaseIndicatorReport.SetLastLoggedInInfo(providerName, authToken.member.userId);
                        GamebaseIndicatorReport.SendIndicatorData(
                            GamebaseIndicatorReportType.LogType.AUTH,
                            GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGIN_SUCCESS,
                            GamebaseIndicatorReportType.LogLevel.INFO,
                            new Dictionary <string, string>()
                        {
                            { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGIN },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_LOGIN_IDP, providerName }
                        });
                    }
                    else
                    {
                        GamebaseIndicatorReport.SendIndicatorData(
                            GamebaseIndicatorReportType.LogType.AUTH,
                            GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGIN_CANCELED,
                            GamebaseIndicatorReportType.LogLevel.DEBUG,
                            new Dictionary <string, string>()
                        {
                            { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGIN },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_LOGIN_IDP, providerName }
                        },
                            error,
                            true);
                    }

                    var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);

                    if (callback != null)
                    {
                        callback(authToken, error);
                    }

                    GamebaseCallbackHandler.UnregisterCallback(handle);
                };

                int providerLoginHandle = GamebaseCallbackHandler.RegisterCallback(providerLoginCallback);

                LoginWithProviderName(providerName, providerLoginHandle);
            });
        }
        public void Login(string providerName, Dictionary <string, object> additionalInfo, GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> callback)
        {
            GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> loginCallback = (authToken, error) =>
            {
                if (Gamebase.IsSuccess(error) == true)
                {
                    SetUserIdOfIndicatorReport();
                }
                callback(authToken, error);
            };

            int handle = GamebaseCallbackHandler.RegisterCallback(loginCallback);

            auth.Login(providerName, additionalInfo, handle);
        }
        public void LoginForLastLoggedInProvider(GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> callback)
        {
            GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> loginCallback = (authToken, error) =>
            {
                if (Gamebase.IsSuccess(error) == true)
                {
                    SetUserIdOfIndicatorReport();
                }
                callback(authToken, error);
            };

            int handle = GamebaseCallbackHandler.RegisterCallback(loginCallback);

            auth.LoginForLastLoggedInProvider(handle);
        }
コード例 #12
0
    public void GamebaseLogin()
    {
        Gamebase.Login(GamebaseAuthProvider.GUEST, (authToken, error) =>
        {
            if (Gamebase.IsSuccess(error))
            {
                Debug.Log(string.Format("Login succeeded. Gamebase userId is {0}, token {1}", authToken.member.userId, authToken.token.accessToken));

                GamebaseInfo.Instance.GamebaseUserId = authToken.member.userId;
                GamebaseInfo.Instance.GamebaseToken  = authToken.token.accessToken;
                GamebaseInfo.Instance.SetGamebaseInfo(string.Format("GameServerIP:{0}, GameServerPort:{1}, Gamebase UserId:{2}", GamebaseInfo.Instance.GameServerIp, GamebaseInfo.Instance.GameServerPort, GamebaseInfo.Instance.GamebaseUserId));
            }
            else
            {
                Debug.Log(string.Format("Login failed. error is {0}", error));
            }
        });
    }
コード例 #13
0
        public void CompletePurchase(GamebaseResponse.Purchase.PurchasableReceipt purchasableReceipt)
        {
            if (string.IsNullOrEmpty(Gamebase.GetUserID()) == true)
            {
                GamebaseLog.Warn("Not LoggedIn", this, "CompletePurchase");
                return;
            }

            GamebaseLog.Debug("Start", this, "CompletePurchase");

            AnalyticsRequest.PurchaseVO vo = new AnalyticsRequest.PurchaseVO();
            vo.parameter.userId = Gamebase.GetUserID();

            vo.payload.appId             = GamebaseUnitySDK.AppID;
            vo.payload.paySeq            = purchasableReceipt.paymentSeq;
            vo.payload.clientVersion     = GamebaseUnitySDK.AppVersion;
            vo.payload.idPCode           = IdPCode;
            vo.payload.deviceModel       = GamebaseUnitySDK.DeviceModel;
            vo.payload.osCode            = GamebaseUnitySDK.Platform;
            vo.payload.usimCountryCode   = "ZZ";
            vo.payload.deviceCountryCode = GamebaseUnitySDK.CountryCode;
            vo.payload.userMetaData      = MakeUserMetaData();

            var requestVO = new WebSocketRequest.RequestVO(PRODUCT_ID, Lighthouse.API.VERSION, GamebaseUnitySDK.AppID);

            requestVO.apiId      = ID.COMPLETE_PURCHASE;
            requestVO.parameters = vo.parameter;
            requestVO.payload    = JsonMapper.ToJson(vo.payload);

            WebSocket.Instance.Request(requestVO, (response, error) =>
            {
                if (Gamebase.IsSuccess(error) == false)
                {
                    GamebaseLog.Warn(
                        string.Format(
                            "{0}\n{1}",
                            "Failed request.",
                            GamebaseJsonUtil.ToPrettyJsonString(error)),
                        this,
                        "CompletePurchase");
                }
            });
        }
        public void GetIDPCredentialInfo(string providerName, GamebaseCallback.GamebaseDelegate <Dictionary <string, object> > callback)
        {
            Dictionary <string, object> credentialInfo = null;

            IDPLogin((adapterError) =>
            {
                if (Gamebase.IsSuccess(adapterError))
                {
                    credentialInfo = new Dictionary <string, object>();
                    credentialInfo.Add(GamebaseAuthProviderCredential.PROVIDER_NAME, providerName);
                    credentialInfo.Add(GamebaseAuthProviderCredential.ACCESS_TOKEN, GetIDPAccessToken(providerName));
                }
                else
                {
                    GamebaseLog.Debug(string.Format("error:{0}", adapterError), this, "GetCredentialInfo");
                }

                callback(credentialInfo, adapterError);
            });
        }
コード例 #15
0
        public void RequestItemListPurchasable(int handle)
        {
            var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <List <GamebaseResponse.Purchase.PurchasableItem> > >(handle);

            if (IsLoggedIn() == false)
            {
                callback(null, new GamebaseError(GamebaseErrorCode.NOT_LOGGED_IN, Domain));
                return;
            }

            bool hasAdapter = PurchaseAdapterManager.Instance.CreateIDPAdapter("iapadapter");

            if (hasAdapter == false)
            {
                GamebaseErrorNotifier.FireNotSupportedAPI(
                    this,
                    "RequestItemListPurchasable",
                    GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <List <GamebaseResponse.Purchase.PurchasableItem> > >(handle));

                return;
            }

            PurchaseAdapterManager.Instance.RequestItemListPurchasable((error) =>
            {
                GamebaseSystemPopup.Instance.ShowErrorPopup(error);

                if (callback == null)
                {
                    return;
                }

                if (Gamebase.IsSuccess(error))
                {
                    callback(PurchaseAdapterManager.Instance.GetPurchasableReceiptList(), null);
                    return;
                }

                error.domain = Domain;
                callback(null, error);
            });
        }
コード例 #16
0
        private IEnumerator RetryConnect()
        {
            if (requestQueueItem.retryCount < requestQueueItem.retryLimits)
            {
                yield return(new WaitForSecondsRealtime(RETRY_CONNECT_DELAY));

                yield return(GamebaseUnitySDKSettings.Instance.StartCoroutine(InternetReachability((reachable) =>
                {
                    if (true == reachable)
                    {
                        GamebaseUnitySDKSettings.Instance.StartCoroutine(socket.Reconnect((error) =>
                        {
                            if (true == Gamebase.IsSuccess(error))
                            {
                                RequestEnqueue(requestQueueItem);
                                requestQueueItem = null;
                                return;
                            }

                            RetryItem();
                        }));
                    }
                    else
                    {
                        RetryItem();
                    }

                    GamebaseLog.Debug(string.Format("index:{0}, apiId:{1}, retryCount:{2}, internetReachability:{3}", requestQueueItem.index, requestQueueItem.requestVO.apiId, requestQueueItem.retryCount, reachable), this, "RetryConnect");
                })));
            }
            else
            {
                GamebaseLog.Debug(string.Format("Reconnect failed. Index of queue item:{0}", requestQueueItem.index), this, "RetryConnect");
                requestQueueItem.callback(string.Empty, new GamebaseError(GamebaseErrorCode.SOCKET_ERROR));
                requestQueueItem = null;
            }
        }
コード例 #17
0
    public void GamebaseInitialize()
    {
        Gamebase.Initialize((launchingInfo, error) =>
        {
            if (Gamebase.IsSuccess(error) == true)
            {
                Debug.Log("Initialization succeeded.");

                var serverInfo = launchingInfo.launching.app.accessInfo.serverAddress;
                if (serverInfo != null)
                {
                    var serverData = serverInfo.Split(':');
                    GamebaseInfo.Instance.GameServerIp   = serverData[0];
                    GamebaseInfo.Instance.GameServerPort = serverData[1];

                    GamebaseInfo.Instance.SetGamebaseInfo(string.Format("GameServerIP:{0}, GameServerPort:{1}", GamebaseInfo.Instance.GameServerIp, GamebaseInfo.Instance.GameServerPort));
                }

                GamebaseLogin();

                //Following notices are registered in the Gamebase Console
                var notice = launchingInfo.launching.notice;
                if (notice != null)
                {
                    if (string.IsNullOrEmpty(notice.message) == false)
                    {
                        Debug.Log(string.Format("title:{0}", notice.title));
                        Debug.Log(string.Format("message:{0}", notice.message));
                        Debug.Log(string.Format("url:{0}", notice.url));
                    }
                }

                //Status information of game app version set in the Gamebase Unity SDK initialization.
                var status = launchingInfo.launching.status;

                // Game status code (e.g. Under maintenance, Update is required, Service has been terminated)
                // refer to GamebaseLaunchingStatus
                if (status.code == GamebaseLaunchingStatus.IN_SERVICE)
                {
                    // Service is now normally provided.
                }
                else
                {
                    switch (status.code)
                    {
                    case GamebaseLaunchingStatus.RECOMMEND_UPDATE:
                        {
                            // Update is recommended.
                            break;
                        }

                    // ...
                    case GamebaseLaunchingStatus.INTERNAL_SERVER_ERROR:
                        {
                            // Error in internal server.
                            break;
                        }
                    }
                }
            }
            else
            {
                // Check the error code and handle the error appropriately.
                Debug.Log(string.Format("Initialization failed. error is {0}", error));
            }
        });
    }
コード例 #18
0
        public void Initialize(GamebaseRequest.GamebaseConfiguration configuration, int handle)
        {
            if (initializeHandle != -1)
            {
                GamebaseCallbackHandler.UnregisterCallback(initializeHandle);
            }

            GamebaseCallback.GamebaseDelegate <GamebaseResponse.Launching.LaunchingInfo> initializeCallback = (launchingInfo, error) =>
            {
                GamebaseResponse.Launching.LaunchingInfo.GamebaseLaunching.TCGBClient.Stability stability = null;
                if (error == null || error.code == GamebaseErrorCode.SUCCESS)
                {
                    #region Iap Setting
                    GamebaseLog.Debug("ToastSdk Initialize", this);
                    ToastSdk.Initialize();

                    if (PurchaseAdapterManager.Instance.CreateIDPAdapter("iapadapter") == true)
                    {
                        var iapConfiguration = new GamebaseRequest.Purchase.Configuration();
                        iapConfiguration.appKey    = launchingInfo.tcProduct.iap.appKey;
                        iapConfiguration.storeCode = configuration.storeCode;
                        PurchaseAdapterManager.Instance.SetConfiguration(iapConfiguration);
                    }

                    stability = launchingInfo.launching.tcgbClient.stability;
                    #endregion
                }

                GamebaseIndicatorReport.Initialize(
                    stability,
                    () => {
                    if (Gamebase.IsSuccess(error) == false)
                    {
                        initializeFailCount++;
                        if (initializeFailCount > GamebaseIndicatorReport.stability.initFailCount)
                        {
                            GamebaseIndicatorReport.SendIndicatorData(
                                GamebaseIndicatorReportType.LogType.INIT,
                                GamebaseIndicatorReportType.StabilityCode.GB_INIT_FAILED_MULTIPLE_TIMES,
                                GamebaseIndicatorReportType.LogLevel.WARN,
                                new Dictionary <string, string>()
                            {
                                { GamebaseIndicatorReportType.AdditionalKey.GB_CONFIGURATION, JsonMapper.ToJson(configuration) }
                            });
                            initializeFailCount = 0;
                        }
                    }
                    else
                    {
                        initializeFailCount = 0;
                    }

                    var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Launching.LaunchingInfo> >(handle);

                    if (callback != null)
                    {
                        callback(launchingInfo, error);
                    }

                    GamebaseCallbackHandler.UnregisterCallback(handle);
                });
            };

            initializeHandle = GamebaseCallbackHandler.RegisterCallback(initializeCallback);
            GamebaseCoroutineManager.StartCoroutine(GamebaseGameObjectManager.GameObjectType.CORE_TYPE, Init());
        }
コード例 #19
0
        public void Login(string providerName, Dictionary <string, object> additionalInfo, int handle)
        {
            GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> providerLoginCallback = (authToken, error) =>
            {
                if (Gamebase.IsSuccess(error) == true)
                {
                    GamebaseIndicatorReport.SetLastLoggedInInfo(providerName, authToken.member.userId);
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.AUTH,
                        GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGIN_SUCCESS,
                        GamebaseIndicatorReportType.LogLevel.INFO,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGIN },
                        { GamebaseIndicatorReportType.AdditionalKey.GB_LOGIN_IDP, providerName },
                        { GamebaseIndicatorReportType.AdditionalKey.GB_CREDENTIAL, JsonMapper.ToJson(additionalInfo) }
                    });
                }
                else
                {
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.AUTH,
                        GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGIN_CANCELED,
                        GamebaseIndicatorReportType.LogLevel.DEBUG,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGIN },
                        { GamebaseIndicatorReportType.AdditionalKey.GB_LOGIN_IDP, providerName },
                        { GamebaseIndicatorReportType.AdditionalKey.GB_CREDENTIAL, JsonMapper.ToJson(additionalInfo) }
                    },
                        error,
                        true);
                }

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(handle);

                if (callback != null)
                {
                    callback(authToken, error);
                }

                GamebaseCallbackHandler.UnregisterCallback(handle);
            };

            int providerLoginHandle = GamebaseCallbackHandler.RegisterCallback(providerLoginCallback);

            if (AuthAdapterManager.Instance.IsSupportedIDP(providerName) == false)
            {
                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(providerLoginHandle);
                GamebaseErrorNotifier.FireNotSupportedAPI(
                    this,
                    callback,
                    string.Format("LoginWithAdditionalInfo({0})", providerName));
                GamebaseCallbackHandler.UnregisterCallback(providerLoginHandle);
                return;
            }

            if (CanLogin(providerLoginHandle) == false)
            {
                return;
            }

            bool hasAdapter = AuthAdapterManager.Instance.CreateIDPAdapter(providerName);

            if (hasAdapter == false)
            {
                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(providerLoginHandle);
                callback(null, new GamebaseError(GamebaseErrorCode.AUTH_IDP_LOGIN_FAILED, message: GamebaseStrings.AUTH_ADAPTER_NOT_FOUND_NEED_SETUP));
                GamebaseCallbackHandler.UnregisterCallback(providerLoginHandle);
            }

            AuthAdapterManager.Instance.IDPLogin(additionalInfo, (adapterError) =>
            {
                if (Gamebase.IsSuccess(adapterError) == true)
                {
                    var idPAccessToken = AuthAdapterManager.Instance.GetIDPData <string>(providerName, AuthAdapterManager.MethodName.GET_IDP_ACCESS_TOKEN);
                    var requestVO      = AuthMessage.GetIDPLoginMessage(providerName, idPAccessToken);
                    RequestGamebaseLogin(requestVO, providerLoginHandle);

                    return;
                }

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Auth.AuthToken> >(providerLoginHandle);
                if (callback == null)
                {
                    return;
                }

                GamebaseCallbackHandler.UnregisterCallback(providerLoginHandle);
                callback(null, new GamebaseError(GamebaseErrorCode.AUTH_IDP_LOGIN_FAILED, Domain, error: adapterError));
                AuthAdapterManager.Instance.IDPLogout(providerName);
            });
        }
コード例 #20
0
        public void RequestPurchase(long itemSeq, int handle)
        {
            GamebaseCallback.GamebaseDelegate <GamebaseResponse.Purchase.PurchasableReceipt> puechaseCallback = (purchasableReceipt, error) =>
            {
                GamebaseResponse.Launching.LaunchingInfo launchingInfo = GamebaseLaunchingImplementation.Instance.GetLaunchingInformations();
                if (Gamebase.IsSuccess(error) == true)
                {
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.PURCHASE,
                        GamebaseIndicatorReportType.StabilityCode.GB_IAP_PURCHASE_SUCCESS,
                        GamebaseIndicatorReportType.LogLevel.INFO,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_TCIAP_APP_KEY, launchingInfo.tcProduct.iap.appKey },
                        { GamebaseIndicatorReportType.AdditionalKey.GB_ITEM_SEQ, itemSeq.ToString() }
                    });
                }
                else
                {
                    if (error.code == GamebaseErrorCode.PURCHASE_USER_CANCELED)
                    {
                        GamebaseIndicatorReport.SendIndicatorData(
                            GamebaseIndicatorReportType.LogType.PURCHASE,
                            GamebaseIndicatorReportType.StabilityCode.GB_IAP_PURCHASE_CANCELED,
                            GamebaseIndicatorReportType.LogLevel.DEBUG,
                            new Dictionary <string, string>()
                        {
                            { GamebaseIndicatorReportType.AdditionalKey.GB_TCIAP_APP_KEY, launchingInfo.tcProduct.iap.appKey },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_ITEM_SEQ, itemSeq.ToString() }
                        },
                            error,
                            true);
                    }
                    else
                    {
                        GamebaseIndicatorReport.SendIndicatorData(
                            GamebaseIndicatorReportType.LogType.PURCHASE,
                            GamebaseIndicatorReportType.StabilityCode.GB_IAP_PURCHASE_FAILED,
                            GamebaseIndicatorReportType.LogLevel.DEBUG,
                            new Dictionary <string, string>()
                        {
                            { GamebaseIndicatorReportType.AdditionalKey.GB_TCIAP_APP_KEY, launchingInfo.tcProduct.iap.appKey },
                            { GamebaseIndicatorReportType.AdditionalKey.GB_ITEM_SEQ, itemSeq.ToString() }
                        },
                            error,
                            true);
                    }
                }

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.GamebaseDelegate <GamebaseResponse.Purchase.PurchasableReceipt> >(handle);

                if (callback != null)
                {
                    callback(purchasableReceipt, error);
                }

                GamebaseCallbackHandler.UnregisterCallback(handle);
            };

            if (IsLoggedIn() == false)
            {
                puechaseCallback(null, new GamebaseError(GamebaseErrorCode.NOT_LOGGED_IN, Domain));
                return;
            }

            PurchaseAdapterManager.Instance.RequestPurchase(
                itemSeq,
                (receipt, error) =>
            {
                if (Gamebase.IsSuccess(error) == true)
                {
                    GamebaseAnalytics.Instance.CompletePurchase(receipt);
                }
                else
                {
                }
                puechaseCallback(receipt, error);
            });
        }
コード例 #21
0
        public void Withdraw(int handle)
        {
            GamebaseCallback.ErrorDelegate withdrawCallback = (error) =>
            {
                if (Gamebase.IsSuccess(error) == true)
                {
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.AUTH,
                        GamebaseIndicatorReportType.StabilityCode.GB_AUTH_WITHDRAW_SUCCESS,
                        GamebaseIndicatorReportType.LogLevel.INFO,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.WITHDRAW }
                    });
                }
                else
                {
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.AUTH,
                        GamebaseIndicatorReportType.StabilityCode.GB_AUTH_WITHDRAW_FAILED,
                        GamebaseIndicatorReportType.LogLevel.ERROR,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.WITHDRAW }
                    },
                        error);
                }

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.ErrorDelegate>(handle);

                if (callback != null)
                {
                    callback(error);
                }

                GamebaseCallbackHandler.UnregisterCallback(handle);
            };


            int withdrawHandle = GamebaseCallbackHandler.RegisterCallback(withdrawCallback);

            if (CanLogout(withdrawHandle) == false)
            {
                return;
            }

            var requestVO = AuthMessage.GetWithdrawMessage();

            WebSocket.Instance.Request(requestVO, (response, error) =>
            {
                GamebaseAnalytics.Instance.IdPCode = string.Empty;

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.ErrorDelegate>(withdrawHandle);
                if (callback == null)
                {
                    return;
                }
                GamebaseCallbackHandler.UnregisterCallback(withdrawHandle);

                if (error == null)
                {
                    var vo = JsonMapper.ToObject <AuthResponse.WithdrawInfo>(response);
                    if (vo.header.isSuccessful == true)
                    {
                        RemoveLoginData();
                    }
                    else
                    {
                        if (GamebaseServerErrorCode.MEMBER_ALREADY_WITHDRAWN == vo.header.resultCode)
                        {
                            RemoveLoginData();
                        }
                        else
                        {
                            error = GamebaseErrorUtil.CreateGamebaseErrorByServerErrorCode(requestVO.transactionId, requestVO.apiId, vo.header, Domain);
                            GamebaseSystemPopup.Instance.ShowErrorPopup(error);
                        }
                    }
                }
                else
                {
                    GamebaseSystemPopup.Instance.ShowErrorPopup(error);
                }
                callback(error);
            });
        }
コード例 #22
0
        public void Logout(int handle)
        {
            GamebaseCallback.ErrorDelegate logoutCallback = (error) =>
            {
                if (Gamebase.IsSuccess(error) == true)
                {
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.AUTH,
                        GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGOUT_SUCCESS,
                        GamebaseIndicatorReportType.LogLevel.INFO,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGOUT }
                    });
                }
                else
                {
                    GamebaseIndicatorReport.SendIndicatorData(
                        GamebaseIndicatorReportType.LogType.AUTH,
                        GamebaseIndicatorReportType.StabilityCode.GB_AUTH_LOGOUT_FAILED,
                        GamebaseIndicatorReportType.LogLevel.ERROR,
                        new Dictionary <string, string>()
                    {
                        { GamebaseIndicatorReportType.AdditionalKey.GB_SUB_CATEGORY1, GamebaseIndicatorReportType.SubCategory.LOGOUT }
                    },
                        error);
                }

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.ErrorDelegate>(handle);

                if (callback != null)
                {
                    callback(null);
                }

                GamebaseCallbackHandler.UnregisterCallback(handle);
            };

            int logoutHandle = GamebaseCallbackHandler.RegisterCallback(logoutCallback);

            if (CanLogout(logoutHandle) == false)
            {
                return;
            }

            var requestVO = AuthMessage.GetLogoutMessage();

            WebSocket.Instance.Request(requestVO, (response, error) =>
            {
                GamebaseAnalytics.Instance.IdPCode = string.Empty;

                GamebaseSystemPopup.Instance.ShowErrorPopup(error);

                var callback = GamebaseCallbackHandler.GetCallback <GamebaseCallback.ErrorDelegate>(logoutHandle);
                if (callback == null)
                {
                    return;
                }

                GamebaseCallbackHandler.UnregisterCallback(logoutHandle);

                RemoveLoginData();

                callback(error);
            });
        }