public void Decode(ByteBuffer bb) { global::FB_WebProtocol.Vec3 source = global::FB_WebProtocol.Vec3.GetRootAsVec3(bb); Game_WebProtocolConvertMethods.Decode(this, source); }
public void Encode(FlatBufferBuilder fbb) { Offset<global::FB_WebProtocol.Car> offset = Game_WebProtocolConvertMethods.Encode(this, fbb); fbb.Finish(offset.Value); }
public void Decode(ByteBuffer bb) { global::FB_WebProtocol.Weapon source = global::FB_WebProtocol.Weapon.GetRootAsWeapon(bb); Game_WebProtocolConvertMethods.Decode(this, source); }