public static BigInteger Get_Game_info(Game_Info_Type _Info_Type) { if (_Info_Type.Equals(Game_Info_Type.charactet_lv)) { return(BackEndDataManager.instance.Character_Data.int_character_Lv); } else if (_Info_Type.Equals(Game_Info_Type.player_lv)) { return(BackEndDataManager.instance.Player_Data.int_lv); } Game_info _Info = BackEndDataManager.instance.Game_Data.game_Info.Find(x => x.int_num.Equals((int)_Info_Type)); return(_Info == null ? 0 : BigInteger.Parse(_Info.str_val)); }