private void ClientManager_EventGameStarted() { Application.Invoke(new EventHandler((o, e) => { GameWidget.Game = Game; GameWidget.SetClientManager(ClientManager); stack.VisibleChild = GameWidget; _btn3D.Visible = true; _hScale.Visible = true; _btn3D.WidgetEvent += _btn3D_WidgetEvent; _hScale.WidgetEvent += _hScale_WidgetEvent; })); }