コード例 #1
0
    public static CMD_QuestItemPOP Create(GameWebAPI.RespDataMA_GetItemM.ItemM data)
    {
        CMD_QuestItemPOP cmd_QuestItemPOP = GUIMain.ShowCommonDialog(null, "CMD_QuestItemPOP", null) as CMD_QuestItemPOP;

        cmd_QuestItemPOP.SetParam(data);
        return(cmd_QuestItemPOP);
    }
コード例 #2
0
    private string GetPresentName(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterAssetCategory, string objectId)
    {
        string result = StringMaster.GetString("Present-10");

        if (masterAssetCategory != null)
        {
            result = masterAssetCategory.assetTitle;
        }
        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32();
        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.FACILITY_KEY:
        {
            FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(objectId);
            if (facilityKeyMaster != null)
            {
                result = facilityKeyMaster.facilityKeyName;
            }
            break;
        }

        default:
            if (assetCategory != MasterDataMng.AssetCategory.MONSTER)
            {
                if (assetCategory == MasterDataMng.AssetCategory.ITEM)
                {
                    GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId);
                    if (itemM != null)
                    {
                        result = itemM.name;
                    }
                }
            }
            else
            {
                GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(objectId).Simple;
                if (simple != null)
                {
                    GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group;
                    if (group != null)
                    {
                        result = group.monsterName;
                    }
                }
            }
            break;

        case MasterDataMng.AssetCategory.DUNGEON_TICKET:
        {
            GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId);
            if (dungeonTicketM != null)
            {
                result = dungeonTicketM.name;
            }
            break;
        }
        }
        return(result);
    }
コード例 #3
0
    public void SetParam(GameWebAPI.RespDataMA_GetItemM.ItemM data)
    {
        this.titleLabel.text = data.name;
        this.textLabel.text  = data.description;
        string largeImagePath = data.GetLargeImagePath();

        this.iconSprite.gameObject.SetActive(false);
        this.iconTexture.gameObject.SetActive(true);
        NGUIUtil.ChangeUITextureFromFile(this.iconTexture, largeImagePath, false);
    }
コード例 #4
0
 private void OnCloseQuestMultiDetailedPOP(int selectButtonIndex)
 {
     if (!this.CanPlayDungeonOver())
     {
         return;
     }
     if (selectButtonIndex == 10 || selectButtonIndex == 20)
     {
         if (!ClassSingleton <PlayLimit> .Instance.PlayLimitCheck(this.StageDataBk.dungeon, delegate(int _idx)
         {
             if (this.StageDataBk.dungeon.playLimit.recoveryAssetCategoryId == 2)
             {
                 this.OnCloseConfirmShop(_idx);
             }
             else if (this.StageDataBk.dungeon.playLimit.recoveryAssetCategoryId == 6)
             {
                 GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(this.StageDataBk.dungeon.playLimit.recoveryAssetValue.ToString());
                 CMD_ModalMessage cmd_ModalMessage = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                 cmd_ModalMessage.Title = string.Format(StringMaster.GetString("SystemShortage"), itemM.name);
                 cmd_ModalMessage.Info = string.Format(StringMaster.GetString("QuestPlayLimitItemShortInfo"), itemM.name);
             }
         }, delegate(int _idx_)
         {
             ClassSingleton <PlayLimit> .Instance.RecoverPlayLimit(this.StageDataBk.dungeon, new Action <GameWebAPI.RespDataWD_GetDungeonInfo.Dungeons>(this.OnSuccessedRecoverPlayLimit));
         }, ConstValue.PLAYLIMIT_USE_COUNT))
         {
             return;
         }
         if (CMD_QuestTOP.AreaData.data.worldAreaId == "8")
         {
             ClassSingleton <PlayLimit> .Instance.SetTicketNumCont(this.StageDataBk.dungeon, ConstValue.PLAYLIMIT_USE_COUNT);
         }
     }
     if (selectButtonIndex != 20)
     {
         if (selectButtonIndex == 10)
         {
             this.OnTapMultiParticipateButton();
         }
     }
     else if (this.CanPlayDungeonStamina())
     {
         this.OnTapMultiRecruitButton();
     }
 }
コード例 #5
0
    private void OpenExchangedItemModalMessage(ExchangeItem exchangeItem)
    {
        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(exchangeItem.exchangeItemData.assetCategoryId);
        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.DIGI_STONE:
            DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.point -= int.Parse(this.consumeNum);
            break;

        default:
            if (assetCategory == MasterDataMng.AssetCategory.MEAT)
            {
                int num = int.Parse(DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.meatNum) - int.Parse(this.consumeNum);
                DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.meatNum = num.ToString();
            }
            break;

        case MasterDataMng.AssetCategory.TIP:
        {
            int num2 = int.Parse(DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.gamemoney) - int.Parse(this.consumeNum);
            DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.gamemoney = num2.ToString();
            break;
        }

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeItem.exchangeItemData.assetValue);
            if (itemM != null && int.Parse(itemM.itemId) == 2)
            {
                Singleton <UserDataMng> .Instance.UpdateUserItemNum(2, -int.Parse(this.consumeNum));
            }
            break;
        }
        }
        int              num3 = int.Parse(exchangeItem.exchangeDetailNum, NumberStyles.AllowThousands);
        string           exchangeDetailName = exchangeItem.exchangeDetailName;
        string           arg              = StringFormat.Cluster(num3 * exchangeItem.numCounter);
        string           info             = string.Format(StringMaster.GetString("ExchangeSuccessInfo"), exchangeDetailName, arg);
        CMD_ModalMessage cmd_ModalMessage = GUIMain.ShowCommonDialog(new Action <int>(this.RunReExchangeInfoLogicAPI), "CMD_ModalMessage", null) as CMD_ModalMessage;

        cmd_ModalMessage.Title = StringMaster.GetString("ExchangeSuccessTitle");
        cmd_ModalMessage.Info  = info;
        GUIPlayerStatus.RefreshParams_S(true);
    }
コード例 #6
0
    private string GetTexturePath(MasterDataMng.AssetCategory assetCategoryId, string objectId)
    {
        string result = string.Empty;

        switch (assetCategoryId)
        {
        case MasterDataMng.AssetCategory.SOUL:
            result = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(objectId);

            break;

        default:
            if (assetCategoryId == MasterDataMng.AssetCategory.ITEM)
            {
                GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId);
                if (itemM != null)
                {
                    result = itemM.GetLargeImagePath();
                }
            }
            break;

        case MasterDataMng.AssetCategory.FACILITY_KEY:
        {
            FacilityConditionM[] facilityCondition         = FarmDataManager.GetFacilityCondition(objectId);
            FacilityConditionM   facilityConditionM        = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1);
            FacilityM            facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId);
            result = facilityMasterByReleaseId.GetIconPath();
            break;
        }

        case MasterDataMng.AssetCategory.DUNGEON_TICKET:
        {
            GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId);
            if (dungeonTicketM != null)
            {
                result = dungeonTicketM.img;
            }
            break;
        }
        }
        return(result);
    }
コード例 #7
0
    private string GetTexturePath(MasterDataMng.AssetCategory assetCategoryId, string objectId)
    {
        string result = string.Empty;

        if (assetCategoryId != MasterDataMng.AssetCategory.ITEM)
        {
            if (assetCategoryId == MasterDataMng.AssetCategory.SOUL)
            {
                result = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(objectId);
            }
        }
        else
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId);
            if (itemM != null)
            {
                result = itemM.GetLargeImagePath();
            }
        }
        return(result);
    }
コード例 #8
0
 private void OnCloseQuestDetailedPOP(int idx)
 {
     if (!this.CanPlayDungeonOver())
     {
         return;
     }
     if (idx == 1 || idx == 10 || idx == 20)
     {
         if (!ClassSingleton <PlayLimit> .Instance.PlayLimitCheck(this.StageDataBk.dungeon, delegate(int _idx)
         {
             if (this.StageDataBk.dungeon.playLimit.recoveryAssetCategoryId == 2)
             {
                 this.OnCloseConfirmShop(_idx);
             }
             else if (this.StageDataBk.dungeon.playLimit.recoveryAssetCategoryId == 6)
             {
                 GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(this.StageDataBk.dungeon.playLimit.recoveryAssetValue.ToString());
                 CMD_ModalMessage cmd_ModalMessage2 = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                 cmd_ModalMessage2.Title = string.Format(StringMaster.GetString("SystemShortage"), itemM.name);
                 cmd_ModalMessage2.Info = string.Format(StringMaster.GetString("QuestPlayLimitItemShortInfo"), itemM.name);
             }
         }, delegate(int _idx_)
         {
             ClassSingleton <PlayLimit> .Instance.RecoverPlayLimit(this.StageDataBk.dungeon, new Action <GameWebAPI.RespDataWD_GetDungeonInfo.Dungeons>(this.OnSuccessedRecoverPlayLimit));
         }, ConstValue.PLAYLIMIT_USE_COUNT))
         {
             return;
         }
         if (CMD_QuestTOP.AreaData.data.worldAreaId == "8")
         {
             ClassSingleton <PlayLimit> .Instance.SetTicketNumCont(this.StageDataBk.dungeon, ConstValue.PLAYLIMIT_USE_COUNT);
         }
     }
     if (idx != 1)
     {
         if (idx != 20)
         {
             if (idx == 10)
             {
                 this.OnTapMultiParticipateButton();
             }
         }
         else
         {
             if (!this.CanPlayDungeonStamina())
             {
                 return;
             }
             this.OnTapMultiRecruitButton();
         }
     }
     else
     {
         if (!this.CanPlayDungeonStamina())
         {
             return;
         }
         if (this.needLife <= DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.stamina)
         {
             ClassSingleton <QuestData> .Instance.SelectDungeon = this.StageDataBk.worldDungeonM;
             CMD_PartyEdit.ModeType = CMD_PartyEdit.MODE_TYPE.SELECT;
             CMD_PartyEdit cmd_PartyEdit = GUIMain.ShowCommonDialog(new Action <int>(this.OnClosePartySelect), "CMD_PartyEdit", new Action <CommonDialog>(this.OnReadyPartyEdit)) as CMD_PartyEdit;
             cmd_PartyEdit.parentCMD = this;
         }
         else
         {
             CMD_ModalMessage cmd_ModalMessage = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
             cmd_ModalMessage.Title = StringMaster.GetString("StaminaShortageTitle");
             cmd_ModalMessage.Info  = StringMaster.GetString("QuestStaminaShortage");
         }
     }
 }
コード例 #9
0
    public string DialogDataSet(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData)
    {
        string text = string.Empty;

        if (masterUpgradeCategory != null)
        {
            text = masterUpgradeCategory.assetTitle;
        }
        string arg = string.Empty;

        this.iconTexture.gameObject.SetActive(false);
        this.iconSprite.gameObject.SetActive(false);
        this.textMore.gameObject.SetActive(false);
        switch (assetCategoryId)
        {
        case MasterDataMng.AssetCategory.MONSTER:
        {
            MonsterData    monsterData    = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue);
            GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue), Vector3.one, Vector3.zero, this.iconSprite.transform, true, false);
            guimonsterIcon.ResizeIcon(this.iconSprite.width, this.iconSprite.height);
            if (null != guimonsterIcon)
            {
                DepthController depthController = guimonsterIcon.GetDepthController();
                if (null != depthController)
                {
                    depthController.AddWidgetDepth(guimonsterIcon.transform, this.iconSprite.depth + 10);
                    this.iconSprite.gameObject.SetActive(true);
                }
            }
            arg = monsterData.monsterMG.monsterName;
            break;
        }

        case MasterDataMng.AssetCategory.DIGI_STONE:
            arg = text;
            this.iconSprite.gameObject.SetActive(true);
            this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId);
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            arg = text;
            this.iconSprite.gameObject.SetActive(true);
            this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId);
            break;

        case MasterDataMng.AssetCategory.TIP:
            this.iconSprite.gameObject.SetActive(true);
            this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId);
            arg = text;
            break;

        default:
            switch (assetCategoryId)
            {
            case MasterDataMng.AssetCategory.MEAT:
                this.iconSprite.gameObject.SetActive(true);
                this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId);
                arg = text;
                goto IL_2FA;

            case MasterDataMng.AssetCategory.SOUL:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue);
                arg = soul.soulName;
                NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false);
                this.iconTexture.gameObject.SetActive(true);
                goto IL_2FA;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
                arg = text;
                goto IL_2FA;

            case MasterDataMng.AssetCategory.CHIP:
            {
                GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue);
                ChipDataMng.MakePrefabByChipData(chipMainData, this.iconSprite.gameObject, this.iconSprite.transform.localPosition, this.iconSprite.transform.localScale, null, -1, -1, true);
                arg = chipMainData.name;
                goto IL_2FA;
            }
            }
            arg = StringMaster.GetString("Present-10");
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue);
            if (itemM != null)
            {
                arg = itemM.name;
                NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false);
                this.iconTexture.gameObject.SetActive(true);
            }
            break;
        }
        }
IL_2FA:
        return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count));
    }
コード例 #10
0
    private string GetDetailText(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData)
    {
        string text = string.Empty;

        if (masterUpgradeCategory != null)
        {
            text = masterUpgradeCategory.assetTitle;
        }
        string arg = string.Empty;

        switch (assetCategoryId)
        {
        case MasterDataMng.AssetCategory.MONSTER:
        {
            MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue);
            arg = monsterData.monsterMG.monsterName;
            break;
        }

        case MasterDataMng.AssetCategory.DIGI_STONE:
            arg = text;
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            arg = text;
            break;

        case MasterDataMng.AssetCategory.TIP:
            arg = text;
            break;

        default:
            switch (assetCategoryId)
            {
            case MasterDataMng.AssetCategory.MEAT:
                arg = text;
                goto IL_117;

            case MasterDataMng.AssetCategory.SOUL:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue);
                arg = soul.soulName;
                goto IL_117;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
                arg = text;
                goto IL_117;

            case MasterDataMng.AssetCategory.CHIP:
            {
                GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue);
                arg = chipMainData.name;
                goto IL_117;
            }
            }
            arg = StringMaster.GetString("Present-10");
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue);
            if (itemM != null)
            {
                arg = itemM.name;
            }
            break;
        }
        }
IL_117:
        return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count));
    }
コード例 #11
0
    private void ExchangeIconSet(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo)
    {
        this.exchangeViewIcon.gameObject.SetActive(false);
        this.exchangeViewTexture.gameObject.SetActive(false);
        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.item.assetCategoryId);
        string text = string.Empty;

        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.MONSTER:
            text = string.Empty;
            break;

        case MasterDataMng.AssetCategory.DIGI_STONE:
            text = "Common02_Icon_Stone";
            this.exchangeViewIcon.gameObject.SetActive(true);
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            text = "Common02_LB_Link";
            this.exchangeViewIcon.gameObject.SetActive(true);
            break;

        case MasterDataMng.AssetCategory.TIP:
            text = "Common02_LB_Chip";
            this.exchangeViewIcon.gameObject.SetActive(true);
            break;

        default:
            switch (assetCategory)
            {
            case MasterDataMng.AssetCategory.MEAT:
                text = "Common02_item_meat";
                this.exchangeViewIcon.gameObject.SetActive(true);
                goto IL_29E;

            case MasterDataMng.AssetCategory.SOUL:
            {
                this.exchangeViewTexture.gameObject.SetActive(true);
                string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.item.assetValue);

                NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, evolveItemIconPathByID, false);
                goto IL_29E;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
            {
                FacilityConditionM[] facilityCondition         = FarmDataManager.GetFacilityCondition(exchangeInfo.item.assetValue);
                FacilityConditionM   facilityConditionM        = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1);
                FacilityM            facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId);
                this.exchangeViewTexture.gameObject.SetActive(true);
                NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, facilityMasterByReleaseId.GetIconPath(), false);
                goto IL_29E;
            }

            case MasterDataMng.AssetCategory.CHIP:
                goto IL_29E;

            case MasterDataMng.AssetCategory.DUNGEON_TICKET:
            {
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.item.assetValue == x.dungeonTicketId);
                if (dungeonTicketM != null)
                {
                    global::Debug.Log(dungeonTicketM.img);
                    this.exchangeViewTexture.gameObject.SetActive(true);
                    NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, dungeonTicketM.img, false);
                    this.exchangeDetailName = dungeonTicketM.name;
                }
                goto IL_29E;
            }
            }
            text = string.Empty;
            this.exchangeDetailName = StringMaster.GetString("Present-10");
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.item.assetValue);
            if (itemM != null)
            {
                this.exchangeViewTexture.gameObject.SetActive(true);
                string largeImagePath = itemM.GetLargeImagePath();
                NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, largeImagePath, false);
            }
            break;
        }
        }
IL_29E:
        if (!string.IsNullOrEmpty(text) && assetCategory != MasterDataMng.AssetCategory.MONSTER)
        {
            this.exchangeViewIcon.spriteName = text;
        }
    }
コード例 #12
0
    private void OnPushedAgainCallBack()
    {
        ClassSingleton <PlayLimit> .Instance.ClearTicketNumCont();

        ClassSingleton <PlayLimit> .Instance.ClearPlayLimitNumCont();

        GameWebAPI.WD_Req_DngStart last_dng_req = DataMng.Instance().GetResultUtilData().last_dng_req;
        GameWebAPI.RespDataMA_GetWorldDungeonM.WorldDungeonM[] worldDungeonM = MasterDataMng.Instance().RespDataMA_WorldDungeonM.worldDungeonM;
        int dungeonID = int.Parse(last_dng_req.dungeonId);

        GameWebAPI.RespDataMA_GetWorldDungeonM.WorldDungeonM masterDungeon = worldDungeonM.SingleOrDefault((GameWebAPI.RespDataMA_GetWorldDungeonM.WorldDungeonM x) => x.worldDungeonId == dungeonID.ToString());
        GameWebAPI.RespDataMA_GetWorldStageM.WorldStageM[]   worldStageM   = MasterDataMng.Instance().RespDataMA_WorldStageM.worldStageM;
        GameWebAPI.RespDataMA_GetWorldStageM.WorldStageM     worldStageM2  = worldStageM.SingleOrDefault((GameWebAPI.RespDataMA_GetWorldStageM.WorldStageM x) => x.worldStageId == masterDungeon.worldStageId);
        if (QuestData.IsTicketQuest(worldStageM2.worldAreaId))
        {
            if (this.isMulti && "-1" == last_dng_req.userDungeonTicketId)
            {
                CMD_ModalMessage cmd_ModalMessage = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                cmd_ModalMessage.Title = StringMaster.GetString("TicketQuestTitle");
                cmd_ModalMessage.Info  = StringMaster.GetString("MultiParticipateAgainAlert");
                return;
            }
            GameWebAPI.RespDataWD_GetDungeonInfo.Dungeons dng = ClassSingleton <QuestData> .Instance.GetTicketQuestDungeonByTicketID(last_dng_req.userDungeonTicketId);

            int num = int.Parse(dng.dungeonTicketNum);
            if (0 >= num)
            {
                CMD_ModalMessage cmd_ModalMessage2 = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                cmd_ModalMessage2.Title = StringMaster.GetString("TicketQuestTitle");
                cmd_ModalMessage2.Info  = StringMaster.GetString("QuestPlayLimitZeroInfo");
            }
            else
            {
                CMD_Confirm cmd_Confirm = GUIMain.ShowCommonDialog(delegate(int idx)
                {
                    if (idx == 0)
                    {
                        ClassSingleton <PlayLimit> .Instance.SetTicketNumCont(dng, ConstValue.PLAYLIMIT_USE_COUNT);
                        if (this.isMulti)
                        {
                            this.RequestDungeonStart();
                        }
                        else
                        {
                            NextChoiceReplay nextChoiceReplay2 = new NextChoiceReplay(new Action(this.RequestDungeonStart));
                            nextChoiceReplay2.Start();
                        }
                    }
                }, "CMD_Confirm", null) as CMD_Confirm;
                cmd_Confirm.Title      = StringMaster.GetString("TicketQuestTitle");
                cmd_Confirm.Info       = string.Format(StringMaster.GetString("TicketQuestConfirmInfo"), worldStageM2.name, num, num - 1);
                cmd_Confirm.BtnTextYes = StringMaster.GetString("SystemButtonYes");
                cmd_Confirm.BtnTextNo  = StringMaster.GetString("SystemButtonClose");
            }
        }
        else
        {
            GameWebAPI.RespDataWD_GetDungeonInfo dngeonInfoByWorldAreaId = ClassSingleton <QuestData> .Instance.GetDngeonInfoByWorldAreaId(worldStageM2.worldAreaId);

            List <QuestData.WorldDungeonData> wdd = ClassSingleton <QuestData> .Instance.GetWorldDungeonData_ByAreaIdStageId(worldStageM2.worldAreaId, masterDungeon.worldStageId, dngeonInfoByWorldAreaId, 0, false, true);

            if (wdd == null)
            {
                CMD_ModalMessage cmd_ModalMessage3 = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                cmd_ModalMessage3.Title = StringMaster.GetString("MultiAgainAlertYetClearTitle");
                cmd_ModalMessage3.Info  = StringMaster.GetString("MultiAgainAlertYetClearInfo");
                return;
            }
            int worldDungeonDataIndex = 0;
            for (int i = 0; i < wdd.Count; i++)
            {
                if (wdd[i].dungeon.worldDungeonId.ToString() == masterDungeon.worldDungeonId)
                {
                    worldDungeonDataIndex = i;
                    break;
                }
            }
            if (worldDungeonDataIndex < wdd.Count)
            {
                int usedCT = ConstValue.PLAYLIMIT_USE_COUNT;
                if (this.isMulti && "-1" == last_dng_req.userDungeonTicketId)
                {
                    usedCT = 0;
                }
                bool flag = ClassSingleton <QuestData> .Instance.IsEmptyDng(wdd[worldDungeonDataIndex].dungeon, worldStageM2.worldAreaId);

                if (flag)
                {
                    CMD_ModalMessage cmd_ModalMessage4 = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                    cmd_ModalMessage4.Title = StringMaster.GetString("QuestPlayLimitTitle");
                    cmd_ModalMessage4.Info  = StringMaster.GetString("QuestPlayLimitZeroInfo");
                    return;
                }
                if (!ClassSingleton <PlayLimit> .Instance.PlayLimitCheck(wdd[worldDungeonDataIndex].dungeon, delegate(int idx)
                {
                    if (idx == 0)
                    {
                        if (wdd[worldDungeonDataIndex].dungeon.playLimit.recoveryAssetCategoryId == 2)
                        {
                            CMD_Shop cmd = GUIMain.ShowCommonDialog(delegate(int _idx)
                            {
                            }, "CMD_Shop", null) as CMD_Shop;
                            cmd.PartsTitle.SetReturnAct(delegate(int _i_)
                            {
                                cmd.ClosePanel(true);
                            });
                            cmd.PartsTitle.DisableReturnBtn(false);
                            cmd.PartsTitle.SetCloseAct(delegate(int _i_)
                            {
                                this.< ClosePanel > __BaseCallProxy0(false);
                                cmd.SetCloseAction(delegate(int x)
                                {
                                    CMD_BattleNextChoice.GoToFarm();
                                });
                                cmd.ClosePanel(true);
                            });
                        }
                        else if (wdd[worldDungeonDataIndex].dungeon.playLimit.recoveryAssetCategoryId == 6)
                        {
                            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(wdd[worldDungeonDataIndex].dungeon.playLimit.recoveryAssetValue.ToString());
                            CMD_ModalMessage cmd_ModalMessage6 = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                            cmd_ModalMessage6.Title = string.Format(StringMaster.GetString("SystemShortage"), itemM.name);
                            cmd_ModalMessage6.Info = string.Format(StringMaster.GetString("QuestPlayLimitItemShortInfo"), itemM.name);
                        }
                    }
                }, delegate(int _idx)
                {
                    ClassSingleton <PlayLimit> .Instance.RecoverPlayLimit(wdd[worldDungeonDataIndex].dungeon, new Action <GameWebAPI.RespDataWD_GetDungeonInfo.Dungeons>(this.OnSuccessedRecoverPlayLimit));
                }, usedCT))
                {
                    return;
                }
                if (this.isMulti)
                {
                    this.RequestDungeonStart();
                }
                else
                {
                    NextChoiceReplay nextChoiceReplay = new NextChoiceReplay(new Action(this.RequestDungeonStart));
                    nextChoiceReplay.Start();
                }
            }
            else
            {
                CMD_ModalMessage cmd_ModalMessage5 = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                cmd_ModalMessage5.Title = StringMaster.GetString("MultiAgainAlertYetClearTitle");
                cmd_ModalMessage5.Info  = StringMaster.GetString("MultiAgainAlertYetClearInfo");
            }
        }
    }
コード例 #13
0
    protected string GetRewardIcon(GameWebAPI.RespDataCM_LoginBonus.LoginReward lr)
    {
        int    num    = int.Parse(lr.assetCategoryId);
        string result = string.Empty;

        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)num;
        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.MONSTER:
            result = "monster_dummy";
            break;

        case MasterDataMng.AssetCategory.DIGI_STONE:
            result = "Common02_LB_Stone";
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            result = "Common02_LB_Link";
            break;

        case MasterDataMng.AssetCategory.TIP:
            result = "Common02_LB_Chip";
            break;

        default:
            switch (assetCategory)
            {
            case MasterDataMng.AssetCategory.MEAT:
                result = "Common02_item_meat";
                break;

            case MasterDataMng.AssetCategory.SOUL:
                result = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(lr.assetValue);

                break;

            case MasterDataMng.AssetCategory.FACILITY_KEY:
            {
                FacilityConditionM[] facilityCondition         = FarmDataManager.GetFacilityCondition(lr.assetValue);
                FacilityConditionM   facilityConditionM        = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1);
                FacilityM            facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId);
                result = facilityMasterByReleaseId.GetIconPath();
                break;
            }

            case MasterDataMng.AssetCategory.CHIP:
                result = "chip_dummy";
                break;

            case MasterDataMng.AssetCategory.DUNGEON_TICKET:
            {
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => lr.assetValue == x.dungeonTicketId);
                if (dungeonTicketM != null)
                {
                    result = dungeonTicketM.img;
                }
                break;
            }
            }
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(lr.assetValue);
            if (itemM != null)
            {
                result = itemM.GetLargeImagePath();
            }
            break;
        }
        }
        return(result);
    }
コード例 #14
0
    private void ActCallBackDropItem(int idx)
    {
        if (this.isClosed)
        {
            return;
        }
        MasterDataMng.AssetCategory assetCategoryId = (MasterDataMng.AssetCategory) this.dropAssetList[idx].assetCategoryId;
        string text = this.dropAssetList[idx].assetValue.ToString();

        GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.dropAssetList[idx].assetCategoryId.ToString());
        switch (assetCategoryId)
        {
        case MasterDataMng.AssetCategory.MONSTER:
            break;

        case MasterDataMng.AssetCategory.DIGI_STONE:
            CMD_QuestItemPOP.Create(assetCategory);
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            CMD_QuestItemPOP.Create(assetCategory);
            break;

        case MasterDataMng.AssetCategory.TIP:
            CMD_QuestItemPOP.Create(assetCategory);
            break;

        default:
            switch (assetCategoryId)
            {
            case MasterDataMng.AssetCategory.SOUL:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(text);
                CMD_QuestItemPOP.Create(soul);
                break;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
            {
                FacilityConditionM[] facilityCondition         = FarmDataManager.GetFacilityCondition(text);
                FacilityConditionM   facilityConditionM        = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1);
                FacilityM            facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId);
                CMD_QuestItemPOP.Create(facilityConditionM, text, facilityMasterByReleaseId);
                break;
            }

            case MasterDataMng.AssetCategory.CHIP:
            {
                GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(text);
                CMD_QuestItemPOP.Create(chipMainData);
                break;
            }

            case MasterDataMng.AssetCategory.DUNGEON_TICKET:
            {
                string ticketValue = text;
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue);
                CMD_QuestItemPOP.Create(data);
                break;
            }
            }
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(text);
            CMD_QuestItemPOP.Create(itemM);
            break;
        }
        }
    }
コード例 #15
0
        public bool PlayLimitCheck(GameWebAPI.RespDataWD_GetDungeonInfo.Dungeons dng, Action <int> actCallBackShort, Action <int> actCallBack, int usedCT = 0)
        {
            GameWebAPI.RespDataWD_GetDungeonInfo.PlayLimit playLimit = dng.playLimit;
            if (playLimit != null)
            {
                int num = int.Parse(playLimit.restCount);
                if (num <= 0)
                {
                    if (playLimit.recoveryFlg == "1")
                    {
                        if (playLimit.recoveryAssetCategoryId == 2)
                        {
                            int useStoneNum        = playLimit.recoveryAssetNum;
                            int hasStoneNum        = DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.point;
                            CMD_ChangePOP_STONE cd = GUIMain.ShowCommonDialog(null, "CMD_ChangePOP_STONE", null) as CMD_ChangePOP_STONE;
                            cd.Title             = StringMaster.GetString("QuestPlayLimitNoneTitle");
                            cd.OnPushedYesAction = delegate()
                            {
                                if (hasStoneNum < useStoneNum)
                                {
                                    cd.SetCloseAction(delegate(int idx)
                                    {
                                        actCallBackShort(idx);
                                    });
                                    cd.ClosePanel(true);
                                }
                                else
                                {
                                    cd.SetCloseAction(delegate(int idx)
                                    {
                                        actCallBack(idx);
                                    });
                                    cd.ClosePanel(true);
                                }
                            };
                            cd.Info = string.Format(StringMaster.GetString("QuestPlayLimitNoneInfo"), useStoneNum, num, int.Parse(playLimit.recoveryCount));
                            cd.SetDigistone(hasStoneNum, useStoneNum);
                        }
                        else if (playLimit.recoveryAssetCategoryId == 6)
                        {
                            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(playLimit.recoveryAssetValue.ToString());
                            int useItemNum = playLimit.recoveryAssetNum;
                            int hasItemNum = Singleton <UserDataMng> .Instance.GetUserItemNumByItemId(playLimit.recoveryAssetValue);

                            CMD_ChangePOP cd = GUIMain.ShowCommonDialog(null, "CMD_ChangePOP", null) as CMD_ChangePOP;
                            cd.Title             = StringMaster.GetString("QuestPlayLimitNoneTitle");
                            cd.OnPushedYesAction = delegate()
                            {
                                if (hasItemNum < useItemNum)
                                {
                                    cd.SetCloseAction(delegate(int idx)
                                    {
                                        actCallBackShort(idx);
                                    });
                                    cd.ClosePanel(true);
                                }
                                else
                                {
                                    cd.SetCloseAction(delegate(int idx)
                                    {
                                        actCallBack(idx);
                                    });
                                    cd.ClosePanel(true);
                                }
                            };
                            cd.Info = string.Format(StringMaster.GetString("QuestPlayLimitNoneInfoItem"), new object[]
                            {
                                itemM.name,
                                useItemNum,
                                itemM.unitName,
                                num,
                                int.Parse(playLimit.recoveryCount)
                            });
                            cd.SetPoint(hasItemNum, useItemNum);
                            if (itemM.img != null && itemM.img.Length > 0)
                            {
                                cd.SetTextureIcon(itemM.img[0]);
                            }
                        }
                        else
                        {
                            Debug.LogError("===================================回数制限DNG: サポートされてないAsssetCategoryID");
                        }
                    }
                    else
                    {
                        CMD_ModalMessage cmd_ModalMessage = GUIMain.ShowCommonDialog(null, "CMD_ModalMessage", null) as CMD_ModalMessage;
                        cmd_ModalMessage.Title = StringMaster.GetString("QuestPlayLimitTitle");
                        cmd_ModalMessage.Info  = StringMaster.GetString("QuestPlayLimitZeroInfo");
                    }
                    return(false);
                }
                if (usedCT > 0)
                {
                    this.SetPlayLimitNumCont(dng, usedCT);
                }
            }
            return(true);
        }
コード例 #16
0
    public string GetPresentName(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterAssetCategory, string objectId, bool showDetail = false)
    {
        string result = StringMaster.GetString("Present-10");

        if (masterAssetCategory != null)
        {
            result = masterAssetCategory.assetTitle;
        }
        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32();
        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.FACILITY_KEY:
        {
            FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(objectId);
            if (facilityKeyMaster != null)
            {
                result = facilityKeyMaster.facilityKeyName;
            }
            break;
        }

        default:
            if (assetCategory != MasterDataMng.AssetCategory.MONSTER)
            {
                if (assetCategory == MasterDataMng.AssetCategory.ITEM)
                {
                    GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(objectId);
                    if (itemM != null)
                    {
                        result = itemM.name;
                    }
                }
            }
            else
            {
                GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(objectId).Simple;
                if (simple != null)
                {
                    GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group;
                    if (group != null)
                    {
                        result = group.monsterName;
                    }
                }
            }
            break;

        case MasterDataMng.AssetCategory.DUNGEON_TICKET:
        {
            GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => objectId == x.dungeonTicketId);
            if (dungeonTicketM != null)
            {
                result = dungeonTicketM.name;
            }
            break;
        }

        case MasterDataMng.AssetCategory.TITLE:
        {
            GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(objectId)];
            if (titleM != null)
            {
                result = titleM.name;
            }
            break;
        }
        }
        if (showDetail)
        {
            MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory)masterAssetCategory.assetCategoryId.ToInt32();
            if (assetCategory2 != MasterDataMng.AssetCategory.CHIP)
            {
                if (assetCategory2 == MasterDataMng.AssetCategory.SOUL)
                {
                    GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(objectId);
                    result = soulMasterBySoulId.soulName;
                }
            }
            else
            {
                int chipId = int.Parse(objectId);
                GameWebAPI.RespDataMA_ChipM.Chip chipMaster = ChipDataMng.GetChipMaster(chipId);
                result = chipMaster.name;
            }
        }
        return(result);
    }
コード例 #17
0
        private bool SetTexture(MasterDataMng.AssetCategory category, string assetsValue, UITexture texture)
        {
            bool   result = true;
            string text   = string.Empty;

            switch (category)
            {
            case MasterDataMng.AssetCategory.GATHA_TICKET:
                break;

            default:
                if (category != MasterDataMng.AssetCategory.ITEM)
                {
                    result = false;
                }
                else
                {
                    GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetsValue);
                    if (itemM != null)
                    {
                        text = itemM.GetLargeImagePath();
                    }
                }
                break;

            case MasterDataMng.AssetCategory.SOUL:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(assetsValue);
                if (soul != null)
                {
                    text = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(assetsValue);
                }
                break;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
            {
                FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(assetsValue);
                if (facilityMasterByReleaseId != null)
                {
                    text = facilityMasterByReleaseId.GetIconPath();
                }
                break;
            }

            case MasterDataMng.AssetCategory.DUNGEON_TICKET:
            {
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM ticketMaster = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.GetTicketMaster(assetsValue);
                if (ticketMaster != null)
                {
                    text = ticketMaster.img;
                }
                break;
            }
            }
            if (!string.IsNullOrEmpty(text))
            {
                NGUIUtil.ChangeUITextureFromFile(texture, text, false);
            }
            return(result);
        }
コード例 #18
0
 private static CommonDialog CreatePopupItemDetail(string assetCategoryId, string assetValue)
 {
     GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetValue);
     return(CMD_QuestItemPOP.Create(itemM));
 }
コード例 #19
0
    public void SetDetail(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo, int selectItemNum, Action <ExchangeItem> touchEvent)
    {
        this.onPushedButton = touchEvent;
        GUICollider component = this.pushedButton.GetComponent <GUICollider>();

        component.onTouchEnded += delegate(Touch touch, Vector2 pos, bool flag)
        {
            this.onPushedButton(this);
        };
        this.selectNum = selectItemNum;
        int.TryParse(exchangeInfo.eventExchangeDetailId, out this.exchangeDetailId);
        this.exchangeItemData = exchangeInfo.item;
        string text  = string.Empty;
        string value = string.Empty;

        this.exchangeInfoData = exchangeInfo;
        this.viewIcon.gameObject.SetActive(true);
        this.viewIconTexture.gameObject.SetActive(false);
        GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(exchangeInfo.assetCategoryId);
        string text2 = string.Empty;

        if (assetCategory != null)
        {
            text2 = assetCategory.assetTitle;
        }
        this.exchangeDetailCategoryID = exchangeInfo.assetCategoryId;
        MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.assetCategoryId);
        this.numCountLabel.text = "1";
        switch (assetCategory2)
        {
        case MasterDataMng.AssetCategory.MONSTER:
        {
            text = string.Empty;
            if (this.micon != null)
            {
                UnityEngine.Object.Destroy(this.micon.gameObject);
            }
            this.viewIcon.gameObject.SetActive(false);
            MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(exchangeInfo.assetValue);
            this.exchangeDetailName = monsterData.monsterMG.monsterName;
            this.micon = GUIMonsterIcon.MakePrefabByMonsterData(monsterData, new Vector3(1f, 1f, 1f), new Vector3(-165f, 25f, 0f), this.iconRoot.transform, true, false);
            UIWidget component2 = base.gameObject.GetComponent <UIWidget>();
            if (component2 != null)
            {
                DepthController component3 = this.micon.GetComponent <DepthController>();
                if (component3 != null)
                {
                    component3.AddWidgetDepth(this.micon.transform, component2.depth + 10);
                }
            }
            this.micon.GetDepthController();
            BoxCollider component4 = this.micon.gameObject.GetComponent <BoxCollider>();
            if (component4 != null)
            {
                component4.enabled = false;
            }
            break;
        }

        case MasterDataMng.AssetCategory.DIGI_STONE:
            text = "Common02_LB_Stone";
            this.exchangeDetailName = text2;
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            text = "Common02_LB_Link";
            this.exchangeDetailName = text2;
            break;

        case MasterDataMng.AssetCategory.TIP:
            text = "Common02_LB_Chip";
            this.exchangeDetailName = text2;
            break;

        default:
            switch (assetCategory2)
            {
            case MasterDataMng.AssetCategory.MEAT:
                text = "Common02_item_meat";
                this.exchangeDetailName = text2;
                goto IL_567;

            case MasterDataMng.AssetCategory.SOUL:
            {
                this.exchangeDetailName = text2;
                GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(exchangeInfo.assetValue);
                value = soul.soulName;
                this.viewIconTexture.gameObject.SetActive(true);
                string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.assetValue);

                NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, evolveItemIconPathByID, false);
                this.viewIcon.gameObject.SetActive(false);
                goto IL_567;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
            {
                this.viewIconTexture.gameObject.SetActive(true);
                this.viewIcon.gameObject.SetActive(false);
                FacilityConditionM[] facilityCondition         = FarmDataManager.GetFacilityCondition(exchangeInfo.assetValue);
                FacilityConditionM   facilityConditionM        = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1);
                FacilityM            facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId);
                NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, facilityMasterByReleaseId.GetIconPath(), false);
                FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(exchangeInfo.assetValue);
                if (facilityKeyMaster != null)
                {
                    this.exchangeDetailName = facilityKeyMaster.facilityKeyName;
                }
                goto IL_567;
            }

            case MasterDataMng.AssetCategory.CHIP:
            {
                GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(exchangeInfo.assetValue);
                ChipDataMng.MakePrefabByChipData(chipMainData, this.viewIcon.gameObject, this.viewIcon.gameObject.transform.localPosition, this.viewIcon.gameObject.transform.localScale, null, 128, 128, false);
                this.exchangeDetailName = chipMainData.name;
                this.viewIcon.gameObject.SetActive(false);
                goto IL_567;
            }

            case MasterDataMng.AssetCategory.DUNGEON_TICKET:
            {
                this.viewIconTexture.gameObject.SetActive(true);
                this.viewIcon.gameObject.SetActive(false);
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.assetValue == x.dungeonTicketId);
                if (dungeonTicketM != null)
                {
                    global::Debug.Log(dungeonTicketM.img);
                    NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, dungeonTicketM.img, false);
                    this.exchangeDetailName = dungeonTicketM.name;
                }
                goto IL_567;
            }
            }
            text = string.Empty;
            this.exchangeDetailName = StringMaster.GetString("Present-10");
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.assetValue);
            if (itemM != null)
            {
                this.exchangeDetailName = itemM.name;
                this.viewIconTexture.gameObject.SetActive(true);
                this.viewIcon.gameObject.SetActive(false);
                string largeImagePath = itemM.GetLargeImagePath();
                NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, largeImagePath, false);
            }
            break;
        }
        }
IL_567:
        if (!string.IsNullOrEmpty(text) && assetCategory2 != MasterDataMng.AssetCategory.MONSTER)
        {
            this.viewIcon.spriteName = text;
        }
        if (assetCategory2 == MasterDataMng.AssetCategory.TIP)
        {
            this.exchangeDetailNum = StringFormat.Cluster(exchangeInfo.assetNum);
        }
        else
        {
            this.exchangeDetailNum = exchangeInfo.assetNum;
        }
        if (assetCategory2 != MasterDataMng.AssetCategory.MONSTER)
        {
            this.titleLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.exchangeDetailName, this.exchangeDetailNum);
        }
        else
        {
            this.titleLabel.text = this.exchangeDetailName;
        }
        if (!string.IsNullOrEmpty(value))
        {
            this.exchangeDetailName = value;
        }
        this.exchangeConsumeNum = exchangeInfo.needNum;
        this.buildNumLabel.text = this.exchangeConsumeNum;
        this.ExchangeIconSet(exchangeInfo);
        this.ResetNum(exchangeInfo);
        this.SetButton(exchangeInfo);
        this.ShowGUI();
    }
コード例 #20
0
        private static string GetAssetValueName(int assetCategoryId, string assetValue)
        {
            string result = string.Empty;

            switch (assetCategoryId)
            {
            case 14:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soulMasterBySoulId = VersionUpMaterialData.GetSoulMasterBySoulId(assetValue);
                if (soulMasterBySoulId != null)
                {
                    result = soulMasterBySoulId.soulName;
                }
                break;
            }

            default:
                if (assetCategoryId != 1)
                {
                    if (assetCategoryId == 6)
                    {
                        GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetValue);
                        if (itemM != null)
                        {
                            result = itemM.name;
                        }
                    }
                }
                else
                {
                    GameWebAPI.RespDataMA_GetMonsterMS.MonsterM simple = MonsterMaster.GetMonsterMasterByMonsterId(assetValue).Simple;
                    if (simple != null)
                    {
                        GameWebAPI.RespDataMA_GetMonsterMG.MonsterM group = MonsterMaster.GetMonsterMasterByMonsterGroupId(simple.monsterGroupId).Group;
                        if (group != null)
                        {
                            result = group.monsterName;
                        }
                    }
                }
                break;

            case 16:
            {
                FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(assetValue);
                if (facilityKeyMaster != null)
                {
                    result = facilityKeyMaster.facilityKeyName;
                }
                break;
            }

            case 17:
            {
                int chipId = int.Parse(assetValue);
                GameWebAPI.RespDataMA_ChipM.Chip chipMaster = ChipDataMng.GetChipMaster(chipId);
                if (chipMaster != null)
                {
                    result = chipMaster.name;
                }
                break;
            }

            case 18:
            {
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => assetValue == x.dungeonTicketId);
                if (dungeonTicketM != null)
                {
                    result = dungeonTicketM.name;
                }
                break;
            }

            case 19:
            {
                GameWebAPI.RespDataMA_TitleMaster.TitleM titleM = TitleDataMng.GetDictionaryTitleM()[int.Parse(assetValue)];
                if (titleM != null)
                {
                    result = titleM.name;
                }
                break;
            }
            }
            return(result);
        }
コード例 #21
0
    public void ItemIconOnTap()
    {
        if (this.numUpButtonCollider.isTouching || this.numDownButtonCollider.isTouching)
        {
            return;
        }
        MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(this.exchangeInfoData.assetCategoryId);
        GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(this.exchangeInfoData.assetCategoryId);
        switch (assetCategory)
        {
        case MasterDataMng.AssetCategory.MONSTER:
            if (!string.IsNullOrEmpty(this.exchangeInfoData.monsterFixedValueId))
            {
                MonsterFixedM fixedValues = MonsterFixedData.GetMonsterFixedMaster(this.exchangeInfoData.monsterFixedValueId);
                if (fixedValues != null)
                {
                    CMD_MonsterParamPop cmd_MonsterParamPop          = GUIMain.ShowCommonDialog(null, "CMD_MonsterParamPop", null) as CMD_MonsterParamPop;
                    MonsterData         digimonData                  = MonsterDataMng.Instance().CreateMonsterDataByMID(this.exchangeInfoData.assetValue);
                    GameWebAPI.RespDataMA_GetSkillM.SkillM[] skillM  = MasterDataMng.Instance().RespDataMA_SkillM.skillM;
                    GameWebAPI.RespDataMA_GetSkillM.SkillM   skillM2 = skillM.FirstOrDefault((GameWebAPI.RespDataMA_GetSkillM.SkillM x) => x.skillGroupId == digimonData.monsterM.skillGroupId && x.skillGroupSubId == fixedValues.defaultSkillGroupSubId);
                    if (int.Parse(fixedValues.level) > int.Parse(digimonData.monsterM.maxLevel))
                    {
                        fixedValues.level = digimonData.monsterM.maxLevel;
                    }
                    int lvMAXExperienceInfo = DataMng.Instance().GetLvMAXExperienceInfo(int.Parse(fixedValues.level));
                    DataMng.ExperienceInfo experienceInfo = DataMng.Instance().GetExperienceInfo(lvMAXExperienceInfo);
                    digimonData.userMonster.luck                   = fixedValues.luck;
                    digimonData.userMonster.friendship             = "0";
                    digimonData.userMonster.level                  = fixedValues.level;
                    digimonData.userMonster.hpAbility              = fixedValues.hpAbility;
                    digimonData.userMonster.hpAbilityFlg           = fixedValues.hpAbilityFlg.ToString();
                    digimonData.userMonster.attackAbility          = fixedValues.attackAbility;
                    digimonData.userMonster.attackAbilityFlg       = fixedValues.attackAbilityFlg.ToString();
                    digimonData.userMonster.defenseAbility         = fixedValues.defenseAbility;
                    digimonData.userMonster.defenseAbilityFlg      = fixedValues.defenseAbilityFlg.ToString();
                    digimonData.userMonster.spAttackAbility        = fixedValues.spAttackAbility;
                    digimonData.userMonster.spAttackAbilityFlg     = fixedValues.spAttackAbilityFlg.ToString();
                    digimonData.userMonster.spDefenseAbility       = fixedValues.spDefenseAbility;
                    digimonData.userMonster.spDefenseAbilityFlg    = fixedValues.spDefenseAbilityFlg.ToString();
                    digimonData.userMonster.speedAbility           = fixedValues.speedAbility;
                    digimonData.userMonster.speedAbilityFlg        = fixedValues.speedAbilityFlg.ToString();
                    digimonData.userMonster.commonSkillId          = fixedValues.commonSkillId;
                    digimonData.userMonster.leaderSkillId          = fixedValues.leaderSkillId;
                    digimonData.userMonster.defaultSkillGroupSubId = fixedValues.defaultSkillGroupSubId;
                    digimonData.userMonster.uniqueSkillId          = skillM2.skillId;
                    digimonData.InitSkillInfo();
                    cmd_MonsterParamPop.MonsterDataSet(digimonData, experienceInfo, int.Parse(this.exchangeInfoData.maxExtraSlotNum), this.exchangeItemData.eventExchangeId);
                }
            }
            break;

        case MasterDataMng.AssetCategory.DIGI_STONE:
            CMD_QuestItemPOP.Create(assetCategory2);
            break;

        case MasterDataMng.AssetCategory.LINK_POINT:
            CMD_QuestItemPOP.Create(assetCategory2);
            break;

        case MasterDataMng.AssetCategory.TIP:
            CMD_QuestItemPOP.Create(assetCategory2);
            break;

        default:
            switch (assetCategory)
            {
            case MasterDataMng.AssetCategory.SOUL:
            {
                GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(this.exchangeInfoData.assetValue);
                CMD_QuestItemPOP.Create(soul);
                break;
            }

            case MasterDataMng.AssetCategory.FACILITY_KEY:
            {
                FacilityConditionM[] facilityCondition         = FarmDataManager.GetFacilityCondition(this.exchangeInfoData.assetValue);
                FacilityConditionM   facilityConditionM        = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1);
                FacilityM            facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId);
                CMD_QuestItemPOP.Create(facilityConditionM, this.exchangeInfoData.assetValue, facilityMasterByReleaseId);
                break;
            }

            case MasterDataMng.AssetCategory.CHIP:
            {
                GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(this.exchangeInfoData.assetValue);
                CMD_QuestItemPOP.Create(chipMainData);
                break;
            }

            case MasterDataMng.AssetCategory.DUNGEON_TICKET:
            {
                string ticketValue = this.exchangeInfoData.assetValue;
                GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM data = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => x.dungeonTicketId == ticketValue);
                CMD_QuestItemPOP.Create(data);
                break;
            }
            }
            break;

        case MasterDataMng.AssetCategory.ITEM:
        {
            GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(this.exchangeInfoData.assetValue);
            CMD_QuestItemPOP.Create(itemM);
            break;
        }
        }
    }
コード例 #22
0
    private void InfoSetting()
    {
        this.goListPartsExchange.SetActive(false);
        if (CMD_ClearingHouse.exchangeResultInfo == null || CMD_ClearingHouse.exchangeResultInfo.detail == null || CMD_ClearingHouse.exchangeResultInfo.detail.Length == 0)
        {
            base.PartsTitle.SetTitle(StringMaster.GetString("ExchangeTitle"));
            this.goEFC_LEFT.SetActive(false);
            this.exchangeEmptyLabel.gameObject.SetActive(true);
            return;
        }
        if (!string.IsNullOrEmpty(CMD_ClearingHouse.exchangeResultInfo.name))
        {
            base.PartsTitle.SetTitle(CMD_ClearingHouse.exchangeResultInfo.name);
        }
        else
        {
            base.PartsTitle.SetTitle(StringMaster.GetString("ExchangeTitle"));
        }
        for (int i = 0; i < this.exchangeBaseObject.Count; i++)
        {
            this.exchangeBaseObject[i].SetActive(false);
        }
        for (int j = 0; j < CMD_ClearingHouse.exchangeResultInfo.detail.Length; j++)
        {
            string assetCategoryId = CMD_ClearingHouse.exchangeResultInfo.detail[j].item.assetCategoryId;
            string assetValue      = CMD_ClearingHouse.exchangeResultInfo.detail[j].item.assetValue;
            string key             = assetCategoryId + assetValue;
            if (!this.itemDictionary.ContainsKey(key) || (this.itemDictionary.ContainsKey(key) && this.itemDictionary[key] != assetValue))
            {
                this.itemDictionary.Add(key, assetValue);
                this.exchangeItemDataList.Add(CMD_ClearingHouse.exchangeResultInfo.detail[j].item);
            }
        }
        int num = 0;

        foreach (string key2 in this.itemDictionary.Keys)
        {
            string itemId = this.exchangeItemDataList[num].assetValue;
            this.exchangeConsumeItemInfo = MasterDataMng.Instance().RespDataMA_ItemM.itemM.SingleOrDefault((GameWebAPI.RespDataMA_GetItemM.ItemM x) => x.itemId == itemId);
            if (this.exchangeBaseObject.Count > num)
            {
                this.exchangeConsumeItemNumLabel[num].text = this.exchangeItemDataList[num].count.ToString();
            }
            string assetCategoryId2  = this.exchangeItemDataList[num].assetCategoryId;
            string consumeAssetValue = this.itemDictionary[key2];
            MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(assetCategoryId2);
            if (assetCategory == MasterDataMng.AssetCategory.ITEM)
            {
                if (this.exchangeBaseObject.Count > num)
                {
                    this.exchangeConsumeSprite[num].enabled  = false;
                    this.exchangeConsumeTexture[num].enabled = true;
                }
                if (this.exchangeConsumeItemInfo != null)
                {
                    this.exchangeConsumeItemTexturePath = this.exchangeConsumeItemInfo.GetSmallImagePath();
                    this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath);
                    this.exchangeConsumeItemName.Add(this.exchangeConsumeItemInfo.name);
                    if (this.exchangeBaseObject.Count > num)
                    {
                        NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false);
                    }
                }
            }
            else
            {
                if (this.exchangeBaseObject.Count > num)
                {
                    this.exchangeConsumeSprite[num].enabled  = true;
                    this.exchangeConsumeTexture[num].enabled = false;
                }
                GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId2);
                if (assetCategory2 != null)
                {
                    this.exchangeConsumeItemName.Add(assetCategory2.assetTitle);
                }
                string text = string.Empty;
                switch (assetCategory)
                {
                case MasterDataMng.AssetCategory.DIGI_STONE:
                    text = "Common02_ShopList_1";
                    this.exchangeItemPathList.Add(text);
                    break;

                case MasterDataMng.AssetCategory.LINK_POINT:
                    text = "Common02_Icon_Link";
                    this.exchangeItemPathList.Add(text);
                    break;

                case MasterDataMng.AssetCategory.TIP:
                    text = "Common02_Icon_Chip";
                    this.exchangeItemPathList.Add(text);
                    break;

                default:
                    switch (assetCategory)
                    {
                    case MasterDataMng.AssetCategory.MEAT:
                        text = "Common02_Icon_Meat";
                        this.exchangeItemPathList.Add(text);
                        break;

                    case MasterDataMng.AssetCategory.SOUL:
                        this.exchangeConsumeItemTexturePath = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(consumeAssetValue);

                        if (this.exchangeBaseObject.Count > num)
                        {
                            this.exchangeConsumeTexture[num].enabled = true;
                            NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false);
                        }
                        this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath);
                        break;

                    case MasterDataMng.AssetCategory.DUNGEON_TICKET:
                    {
                        GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => consumeAssetValue == x.dungeonTicketId);
                        if (dungeonTicketM != null)
                        {
                            this.exchangeConsumeItemTexturePath = dungeonTicketM.img;
                            this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath);
                            if (this.exchangeBaseObject.Count > num)
                            {
                                this.exchangeConsumeTexture[num].enabled = true;
                                if (dungeonTicketM != null)
                                {
                                    NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false);
                                }
                            }
                        }
                        break;
                    }
                    }
                    break;
                }
                if (this.exchangeBaseObject.Count > num)
                {
                    if (!string.IsNullOrEmpty(text))
                    {
                        this.exchangeConsumeSprite[num].spriteName = text;
                    }
                    else
                    {
                        this.exchangeConsumeSprite[num].enabled = false;
                    }
                }
            }
            if (this.exchangeBaseObject.Count > num)
            {
                this.exchangeBaseObject[num].SetActive(true);
            }
            num++;
        }
        if (CMD_ClearingHouse.exchangeResultInfo.IsAlways())
        {
            this.exchangeLimitLabel.transform.parent.gameObject.SetActive(false);
        }
        else
        {
            base.InvokeRepeating("TimeSetting", 1f, 1f);
            this.TimeSetting();
        }
        this.SetCommonUI_Exchange();
        this.InitExchangeList();
        this.SetExchangeDetail();
    }