public void SetGashaInfo(GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo) { this.gashaInfo = gashaInfo; this.gashaDetailBanner.Create(); this.gashaDetailBanner.AllBuild(gashaInfo.subImagePath); this.gashaDetailBanner.selectParts.SetActive(false); switch (gashaInfo.priceType.GetCostAssetsCategory()) { case MasterDataMng.AssetCategory.DIGI_STONE: this.titleParts.SetTitle(StringMaster.GetString("GashaTitleRare")); this.shopButton.SetActive(true); this.detailButton.SetActive(true); this.cautionButton.SetActive(true); this.SetCautionButtonText(gashaInfo.GetPrizeAssetsCategory()); return; case MasterDataMng.AssetCategory.LINK_POINT: this.titleParts.SetTitle(StringMaster.GetString("GashaTitleLink")); this.shopButton.SetActive(false); this.detailButton.SetActive(false); this.cautionButton.SetActive(false); return; } this.titleParts.SetTitle(StringMaster.GetString("CaptureTitle")); this.shopButton.SetActive(false); this.detailButton.SetActive(true); this.cautionButton.SetActive(true); this.SetCautionButtonText(gashaInfo.GetPrizeAssetsCategory()); }
public static bool ExistLimitPlayCount(this GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo) { int num = 0; int.TryParse(gashaInfo.totalPlayLimitCount, out num); return(0 < num); }
public static ExecGashaBase CreateExecGasha(GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo, bool isTutorial) { ExecGashaBase execGashaBase = null; MasterDataMng.AssetCategory prizeAssetsCategory = gashaInfo.GetPrizeAssetsCategory(); if (prizeAssetsCategory != MasterDataMng.AssetCategory.MONSTER) { if (prizeAssetsCategory != MasterDataMng.AssetCategory.CHIP) { if (prizeAssetsCategory == MasterDataMng.AssetCategory.DUNGEON_TICKET) { execGashaBase = new ExecGashaTicket(); } } else { execGashaBase = new ExecGashaChip(); } } else if (isTutorial && FactoryExecGasha.IsOnlyCutScene(gashaInfo.priceType.GetCostAssetsCategory())) { execGashaBase = new ExecGashaMonsterCutSceneOnly(); } else { execGashaBase = new ExecGashaMonster(); } Debug.Assert(null != execGashaBase, "ガシャ実行機能の作成に失敗."); execGashaBase.SetGashaInfo(gashaInfo); return(execGashaBase); }
public static void UpdatePlayCount(this GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo, int playCount) { if ("0" != gashaInfo.totalPlayLimitCount) { gashaInfo.totalPlayCount = (int.Parse(gashaInfo.totalPlayCount) + playCount).ToString(); } string b = playCount.ToString(); for (int i = 0; i < gashaInfo.details.Length; i++) { if (gashaInfo.details[i].count == b) { if (gashaInfo.details[i].isFirst == 1) { gashaInfo.details[i].isFirst = 0; gashaInfo.details[i].isTodayFirst = 0; } else if (gashaInfo.details[i].isTodayFirst == 1) { gashaInfo.details[i].isTodayFirst = 0; } break; } } }
public static void GetUrlPickUpPage(this GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo, out string title, out string url) { MasterDataMng.AssetCategory prizeAssetsCategory = gashaInfo.GetPrizeAssetsCategory(); if (prizeAssetsCategory != MasterDataMng.AssetCategory.CHIP) { if (prizeAssetsCategory != MasterDataMng.AssetCategory.DUNGEON_TICKET) { if (prizeAssetsCategory != MasterDataMng.AssetCategory.MONSTER) { title = string.Empty; url = string.Empty; } else { title = StringMaster.GetString("GashaLineupCaution"); url = WebAddress.EXT_ADR_GASHA_INCIDENCE + gashaInfo.gachaId; } } else { title = StringMaster.GetString("TicketGashaLineupCaution"); url = WebAddress.EXT_ADR_TICKET_GASHA_INCIDENCE + gashaInfo.gachaId; } } else { title = StringMaster.GetString("ChipGashaLineupCaution"); url = WebAddress.EXT_ADR_CHIP_GASHA_INCIDENCE + gashaInfo.gachaId; } }
public GameWebAPI.RespDataGA_GetGachaInfo.Result GetInfo(int index) { GameWebAPI.RespDataGA_GetGachaInfo.Result result = null; if (index < this.gashaInfoList.Count) { result = this.gashaInfoList[index]; } return(result); }
private void SetGashaDetailed(int selectGashaIndex) { GameWebAPI.RespDataGA_GetGachaInfo.Result info = this.gashaInfoManager.GetInfo(selectGashaIndex); if (info != null) { this.startButton.SetGashaInfo(info, this.isTutorial); this.startButton.SetPlayButton(); this.userInventory.SetGashaPriceType(info.priceType); } }
private void ChangeSelection(int selectGashaIndex) { this.selectGashaButtonIndex = selectGashaIndex; GameWebAPI.RespDataGA_GetGachaInfo.Result info = this.gashaInfoManager.GetInfo(selectGashaIndex); if (info != null) { this.mainInfomation.SetGashaInfo(info); this.SetGashaDetailed(selectGashaIndex); LeadCapture.Instance.SaveCaptureUpdate(this.gashaInfoManager.GetEndTimeList()); } }
public static string GetRemainingPlayCountText(this GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo, int playCount) { string result = string.Empty; if (gashaInfo.ExistLimitPlayCount()) { int remainingPlayCount = gashaInfo.GetRemainingPlayCount(); result = string.Format(StringMaster.GetString("RemainingPlayCount"), remainingPlayCount / playCount); } return(result); }
public static int GetRemainingPlayCount(this GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo) { int num = 0; int.TryParse(gashaInfo.totalPlayLimitCount, out num); int num2 = 0; int.TryParse(gashaInfo.totalPlayCount, out num2); int num3 = num - num2; return((0 <= num3) ? num3 : 0); }
public static MasterDataMng.AssetCategory GetPrizeAssetsCategory(this GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo) { MasterDataMng.AssetCategory assetCategory = MasterDataMng.AssetCategory.NO_DATA_ID; int num = 0; if (int.TryParse(gashaInfo.prize, out num)) { assetCategory = (MasterDataMng.AssetCategory)num; } Debug.Assert(MasterDataMng.AssetCategory.NO_DATA_ID != assetCategory, "ガシャ景品のアセットカテゴリーの取得失敗."); return(assetCategory); }
public void SetGashaInfo(GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo, bool isTutorial) { this.gashaInfo = gashaInfo; this.isTutorial = isTutorial; MasterDataMng.AssetCategory costAssetsCategory = gashaInfo.priceType.GetCostAssetsCategory(); string costAssetsValue = gashaInfo.priceType.GetCostAssetsValue(); for (int i = 0; i < gashaInfo.details.Length; i++) { this.buttonList[i].SetAssets(costAssetsCategory, costAssetsValue, gashaInfo.details[i].GetPrice()); this.buttonList[i].SetPopText(gashaInfo, gashaInfo.details[i], isTutorial); } }
public void AllBuild(List <GameWebAPI.RespDataGA_GetGachaInfo.Result> gashaInfoList, Texture[] textureList, Action <int> pushedAction, int selectedButtonIndex, bool isTutorial) { this.animIndexBK = -1; base.InitBuild(); this.partsCount = gashaInfoList.Count; if (null != base.selectCollider) { this.actionPushedButton = pushedAction; GUISelectPanelBSPartsUD.PanelBuildData panelBuildData = base.CalcBuildData(1, this.partsCount, 1f, 1f); float num = panelBuildData.startY; for (int i = 0; i < gashaInfoList.Count; i++) { GameWebAPI.RespDataGA_GetGachaInfo.Result result = gashaInfoList[i]; GameObject gameObject = base.AddBuildPart(); GUIListPartsGashaMain component = gameObject.GetComponent <GUIListPartsGashaMain>(); if (null != component) { component.SetOriginalPos(new Vector3(0f, num, -5f)); component.GashaInfo = result; component.ShowGUI(textureList[i]); component.selectPanelA = this; component.AvoidDisableAllCollider = true; component.SetPushedAction(new Action <int>(this.OnPushedGashaButton)); if (isTutorial && result.priceType.GetCostAssetsCategory() == MasterDataMng.AssetCategory.LINK_POINT) { component.gameObject.AddComponent <TutorialEmphasizeUI>(); TutorialEmphasizeUI component2 = component.gameObject.GetComponent <TutorialEmphasizeUI>(); component2.UiName = TutorialEmphasizeUI.UiNameType.TAB2_RIGHT; } if (i == selectedButtonIndex) { component.SetBGColor(true); component.SetFadeInEndCallBack(delegate { this.SetCellAnim(selectedButtonIndex); }); } } num -= panelBuildData.pitchH; } base.height = panelBuildData.lenH; base.InitMinMaxLocation(selectedButtonIndex, 0f); if (!this.partObjs[selectedButtonIndex].IsFadeDo()) { this.partObjs[selectedButtonIndex].gameObject.SetActive(false); this.SetCellAnim(selectedButtonIndex); } } }
private IEnumerator DownloadTexture_(List <GameWebAPI.RespDataGA_GetGachaInfo.Result> gashaInfoList, Action <Texture[]> action) { Texture[] textureList = new Texture[gashaInfoList.Count]; for (int i = 0; i < gashaInfoList.Count; i++) { GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo = gashaInfoList[i]; if (gashaInfo != null) { yield return(AppCoroutine.Start(this.DownloadTex(gashaInfo.mainImagePath), false)); textureList[i] = this.topTex; } } if (action != null) { action(textureList); } yield break; }
public void SetPopText(GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo, GameWebAPI.RespDataGA_GetGachaInfo.Detail gashaDetail, bool isTutorial) { this.playCount = gashaDetail.count; if (!isTutorial) { string remainingPlayCountText = string.Empty; if (gashaInfo.ExistLimitPlayCount()) { int num = 0; if (int.TryParse(gashaDetail.count, out num)) { remainingPlayCountText = gashaInfo.GetRemainingPlayCountText(num); } } this.SetPopText(remainingPlayCountText, gashaDetail.GetCampaignText()); } else { this.popObject.SetActive(false); this.popLabel.text = string.Empty; } }
private int SortGashaInfo(GameWebAPI.RespDataGA_GetGachaInfo.Result x, GameWebAPI.RespDataGA_GetGachaInfo.Result y) { int num = int.Parse(x.dispNum); int num2 = int.Parse(y.dispNum); if (num > num2) { return(-1); } if (num < num2) { return(1); } string startTime = x.startTime; string startTime2 = y.startTime; num = startTime.CompareTo(startTime2); num2 = startTime2.CompareTo(startTime); if (num > num2) { return(-1); } if (num < num2) { return(1); } num = int.Parse(x.gachaId); num2 = int.Parse(y.gachaId); if (num > num2) { return(-1); } if (num < num2) { return(1); } return(0); }
public void SetGashaInfo(GameWebAPI.RespDataGA_GetGachaInfo.Result gashaInfo) { this.gashaInfo = gashaInfo; }