public static CMD_ChipReinforcementModal Create(GameWebAPI.RespDataCS_ChipListLogic.UserChipList data, Action <int> callback = null) { CMD_ChipReinforcementModal cmd_ChipReinforcementModal = GUIMain.ShowCommonDialog(callback, "CMD_ChipReinforcedModal", null) as CMD_ChipReinforcementModal; cmd_ChipReinforcementModal.SetParam(data); return(cmd_ChipReinforcementModal); }
public static GameWebAPI.ChipEquipLogic RequestAPIChipEquip(GameWebAPI.ReqDataCS_ChipEquipLogic equip, Action <int> callBack = null) { return(new GameWebAPI.ChipEquipLogic { SetSendData = delegate(GameWebAPI.ReqDataCS_ChipEquipLogic param) { param.act = equip.act; param.dispNum = equip.dispNum; param.type = equip.type; param.userChipId = equip.userChipId; param.userMonsterId = equip.userMonsterId; }, OnReceived = delegate(GameWebAPI.RespDataCS_ChipEquipLogic resData) { if (resData.resultCode == 1) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(equip.userChipId); userChip.userChipId = equip.userChipId; userChip.userMonsterId = ((equip.GetActEnum() != GameWebAPI.ReqDataCS_ChipEquipLogic.ACT.ATTACH) ? 0 : equip.userMonsterId); MonsterData userMonster = ClassSingleton <MonsterUserDataMng> .Instance.GetUserMonster(equip.userMonsterId.ToString()); userMonster.GetChipEquip().UpdateEquipList(equip); if (equip.GetActEnum() == GameWebAPI.ReqDataCS_ChipEquipLogic.ACT.REMOVE) { Singleton <UserDataMng> .Instance.UpdateUserItemNum(7, -1); } ClassSingleton <MonsterUserDataMng> .Instance.UpdateUserMonsterData(resData.userMonster); } if (callBack != null) { callBack(resData.resultCode); } } }); }
private GameWebAPI.RespDataCS_ChipListLogic.UserChipList[] SetGashaResult(GameWebAPI.RespDataGA_ExecChip gashaResult, int playCount) { UserHomeInfo.dirtyMyPage = true; GameWebAPI.RespDataCS_ChipListLogic.UserChipList[] array = new GameWebAPI.RespDataCS_ChipListLogic.UserChipList[gashaResult.userAssetList.Length]; for (int i = 0; i < array.Length; i++) { int num = 0; int num2 = 0; if (int.TryParse(gashaResult.userAssetList[i].assetValue, out num) && int.TryParse(gashaResult.userAssetList[i].userAssetId, out num2)) { array[i] = new GameWebAPI.RespDataCS_ChipListLogic.UserChipList { chipId = num, userChipId = num2, userMonsterId = 0 }; } global::Debug.Assert(null != array[i], string.Concat(new object[] { "ガシャ排出された強化チップのIDが不正です:chipId=", num, ", userChipId=", num2 })); } ChipDataMng.AddUserChipList(array); base.UpdateUserAssetsInventory(playCount); base.UpdateGashaInfo(playCount); return(array); }
private void Send(GameWebAPI.RespDataCS_ChipListLogic.UserChipList baseChip) { RestrictionInput.StartLoad(RestrictionInput.LoadType.SMALL_IMAGE_MASK_ON); int userChipId = baseChip.userChipId; GameWebAPI.RespDataMA_ChipM.Chip baseMaterChip = ChipDataMng.GetChipMainData(baseChip); int num = baseMaterChip.needChip.ToInt32(); int[] array = null; if (num > 0) { array = new int[num]; int num2 = 0; foreach (GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipList2 in ChipDataMng.userChipData.userChipList) { if (userChipId != userChipList2.userChipId && userChipList2.chipId == baseChip.chipId && userChipList2.userMonsterId == 0) { array[num2] = userChipList2.userChipId; num2++; if (num2 >= array.Length) { break; } } } } Action callback = delegate() { GameWebAPI.RespDataCS_ChipListLogic.UserChipList[] array2 = this.ConvertChipList(ChipDataMng.userChipData); this.chipList.ReAllBuild(array2, false, false); this.chipList.SetShortTouchCallback(new Action <GUIListChipParts.Data>(this.OnShortTouchChip)); this.chipList.SetLongTouchCallback(new Action <GUIListChipParts.Data>(this.OnLongTouchChip)); this.messageLabel.gameObject.SetActive(array2.Count <GameWebAPI.RespDataCS_ChipListLogic.UserChipList>() == 0); this.listCountLabel.text = string.Format(StringMaster.GetString("SystemFraction"), ChipDataMng.userChipData.userChipList.Length, DataMng.Instance().RespDataUS_PlayerInfo.playerInfo.chipLimitMax); GameWebAPI.RespDataMA_ChipM.Chip chipEnhancedData = ChipDataMng.GetChipEnhancedData(baseMaterChip.chipId); CMD_ChipReinforcementAnimation.Create(this.gameObject, chipEnhancedData, null); }; int resultCode = 0; APIRequestTask task = ChipDataMng.RequestAPIChipFusion(baseChip.userChipId, array, delegate(int res) { resultCode = res; }); AppCoroutine.Start(task.Run(delegate { if (resultCode == 1) { callback(); } else { string @string = StringMaster.GetString("SystemDataMismatchTitle"); string message = string.Format(StringMaster.GetString("ChipDataMismatchMesage"), resultCode); AlertManager.ShowModalMessage(delegate(int modal) { }, @string, message, AlertManager.ButtonActionType.Close, false); } RestrictionInput.EndLoad(); }, null, null), false); }
public static GameWebAPI.RespDataCS_ChipListLogic.UserChipList GetUserChip(int userChipId) { global::Debug.Assert(null != ChipDataMng.userChipData, "所持チップ情報がNULL (userChipData)"); global::Debug.Assert(null != ChipDataMng.userChipData.userChipList, "所持チップ一覧がNULL (userChipData.userChipList)"); GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipList = ChipDataMng.userChipData.userChipList.FirstOrDefault((GameWebAPI.RespDataCS_ChipListLogic.UserChipList c) => c.userChipId == userChipId); global::Debug.Assert(null != userChipList, "所持していないユーザーチップID (" + userChipId + ")"); return(userChipList); }
public static GameWebAPI.RespDataMA_ChipM.Chip GetChipMainData(GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip) { GameWebAPI.RespDataMA_ChipM.Chip chip = null; ChipDataMng.GetDictionaryChipM().TryGetValue(userChip.chipId, out chip); chip = ChipDataMng.SetChipIconPath(chip); chip = ChipDataMng.SetChipSellPrice(chip); return(chip); }
private static int ComparerRarityOrderByDesc(GameWebAPI.RespDataCS_ChipListLogic.UserChipList x, GameWebAPI.RespDataCS_ChipListLogic.UserChipList y) { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(x); GameWebAPI.RespDataMA_ChipM.Chip chipMainData2 = ChipDataMng.GetChipMainData(y); int num = chipMainData.rank.ToInt32(); int num2 = chipMainData2.rank.ToInt32(); int num3 = num2 - num; return((num3 != 0) ? num3 : (y.chipId - x.chipId)); }
public ChipClientSlotInfo(GameWebAPI.RespDataCS_MonsterSlotInfoListLogic.SlotInfo slotInfo) { this.monsterSlotInfo = slotInfo; this.equipList = new List <ChipClientEquip>(); if (slotInfo.equip != null) { for (int i = 0; i < slotInfo.equip.Length; i++) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(slotInfo.equip[i].userChipId); this.equipList.Add(new ChipClientEquip(slotInfo.equip[i], userChip.chipId)); } } }
public static APIRequestTask RequestAPIChipFusion(int baseUserChipId, int[] materialChipIds, Action <int> onCompleted) { GameWebAPI.ChipFusionLogic chipFusionLogic = new GameWebAPI.ChipFusionLogic { SetSendData = delegate(GameWebAPI.ReqDataCS_ChipFusionLogic param) { param.baseChip = baseUserChipId; param.materialChip = materialChipIds; } }; APIRequestTask task = new APIRequestTask(chipFusionLogic, true); chipFusionLogic.OnReceived = delegate(GameWebAPI.RespDataCS_ChipFusionLogic resData) { if (resData.resultCode == 1) { List <GameWebAPI.RespDataCS_ChipListLogic.UserChipList> list = ChipDataMng.userChipData.userChipList.ToList <GameWebAPI.RespDataCS_ChipListLogic.UserChipList>(); int[] materialChipIds2 = materialChipIds; for (int i = 0; i < materialChipIds2.Length; i++) { int materialChip = materialChipIds2[i]; list.RemoveAll((GameWebAPI.RespDataCS_ChipListLogic.UserChipList c) => c.userChipId == materialChip); } ChipDataMng.userChipData.userChipList = list.ToArray(); GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipInfo = ChipDataMng.GetUserChip(baseUserChipId); userChipInfo.chipId = resData.userChip.chipId; if (userChipInfo.userMonsterId != 0) { ChipClientSlotInfo slotInfo = ChipDataMng.userChipSlotData.GetSlotInfo(userChipInfo.userMonsterId.ToString()); ChipClientEquip chipClientEquip = slotInfo.FindChipEquip(baseUserChipId); chipClientEquip.chipId = resData.userChip.chipId; TaskBase task = task; GameWebAPI.RequestMonsterList requestMonsterList = new GameWebAPI.RequestMonsterList(); requestMonsterList.SetSendData = delegate(GameWebAPI.ReqDataUS_GetMonsterList param) { param.userMonsterIds = new int[] { userChipInfo.userMonsterId }; }; requestMonsterList.OnReceived = delegate(GameWebAPI.RespDataUS_GetMonsterList response) { ClassSingleton <MonsterUserDataMng> .Instance.UpdateUserMonsterData(response.userMonsterList); }; task.Add(new APIRequestTask(requestMonsterList, true)); } } onCompleted(resData.resultCode); }; return(task); }
public void RemoveChipData(string userMonsterIdList, bool delete = true) { ChipClientSlotInfo slotInfo = this.GetSlotInfo(userMonsterIdList); foreach (ChipClientEquip chipClientEquip in slotInfo.GetChipEquip()) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(chipClientEquip.userChipId); userChip.resetUserMonsterID(); } if (delete) { this.DeleteMonsterSlot(userMonsterIdList); } }
public static int GetNumberExceptProtectedAssets(MasterDataMng.AssetCategory category, string assetsValue) { int num = -1; if (category != MasterDataMng.AssetCategory.MONSTER) { if (category != MasterDataMng.AssetCategory.CHIP) { num = UserInventory.GetNumber(category, assetsValue); } else if (ChipDataMng.userChipData != null && ChipDataMng.userChipData.userChipList != null) { if (string.IsNullOrEmpty(assetsValue) || "0" == assetsValue) { num = 0; for (int i = 0; i < ChipDataMng.userChipData.userChipList.Length; i++) { if (ChipDataMng.userChipData.userChipList[i].userMonsterId == 0) { num++; } } } else { int num2 = 0; if (int.TryParse(assetsValue, out num2)) { num = 0; for (int j = 0; j < ChipDataMng.userChipData.userChipList.Length; j++) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipList = ChipDataMng.userChipData.userChipList[j]; if (userChipList.chipId == num2 && userChipList.userMonsterId == 0) { num++; } } } } } } else { Debug.LogError("未実装"); } Debug.Assert(-1 != num, "アセット所持数の取得に失敗."); return(num); }
public void SetParam(GameWebAPI.RespDataCS_ChipListLogic.UserChipList data) { this.userChip = data; GameWebAPI.RespDataMA_ChipM.Chip prevMaterChip = ChipDataMng.GetChipMainData(this.userChip.chipId.ToString()); this.prevReinforcementInfo.name.text = prevMaterChip.name; this.prevReinforcementInfo.description.text = prevMaterChip.detail; this.prevReinforcementInfo.chipIcon.SetData(prevMaterChip, -1, -1); GameWebAPI.RespDataMA_ChipM.Chip chipEnhancedData = ChipDataMng.GetChipEnhancedData(this.userChip.chipId.ToString()); this.nextReinforcementInfo.name.text = chipEnhancedData.name; this.nextReinforcementInfo.description.text = chipEnhancedData.detail; this.nextReinforcementInfo.chipIcon.SetData(chipEnhancedData, -1, -1); int num = prevMaterChip.needChip.ToInt32(); foreach (ChipIcon chipIcon in this.consumptionInfo.chipIcons) { chipIcon.SetActive(false); } for (int j = 0; j < num; j++) { this.consumptionInfo.chipIcons[j].SetActive(true); this.consumptionInfo.chipIcons[j].SetData(prevMaterChip, -1, -1); } GameWebAPI.RespDataCS_ChipListLogic userChipData = ChipDataMng.userChipData; int num2 = userChipData.userChipList.Count((GameWebAPI.RespDataCS_ChipListLogic.UserChipList x) => this.userChip.userChipId != x.userChipId && x.chipId.ToString() == prevMaterChip.chipId && x.userMonsterId <= 0); bool flag = num2 >= num; if (flag) { this.consumptionInfo.message.text = StringMaster.GetString("ChipReinforcementModal-05"); this.consumptionInfo.message.color = ConstValue.DEFAULT_COLOR; this.EnableDecisionButton(true); } else { for (int k = 0; k < num; k++) { bool flag2 = k >= num2; this.consumptionInfo.chipIcons[k].SetSelectColor(flag2); this.consumptionInfo.chipIcons[k].SetSelectRankColor(flag2); } this.consumptionInfo.message.text = StringMaster.GetString("ChipReinforcementModal-06"); this.consumptionInfo.message.color = Color.red; this.EnableDecisionButton(false); } }
public static void DeleteUserChipData(List <int> userChipIdList) { if (ChipDataMng.userChipData != null) { List <GameWebAPI.RespDataCS_ChipListLogic.UserChipList> list = new List <GameWebAPI.RespDataCS_ChipListLogic.UserChipList>(ChipDataMng.userChipData.userChipList); int i; for (i = userChipIdList.Count - 1; i >= 0; i--) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipList = list.SingleOrDefault((GameWebAPI.RespDataCS_ChipListLogic.UserChipList x) => x.userChipId == userChipIdList[i]); if (userChipList != null) { list.Remove(userChipList); } } ChipDataMng.userChipData.userChipList = list.ToArray(); ChipDataMng.userChipData.count = list.Count; } }
public void UpdateEquipList(GameWebAPI.ReqDataCS_ChipEquipLogic equip) { if (equip == null) { return; } if (equip.act == 1) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(equip.userChipId); ChipClientEquip chipClientEquip = new ChipClientEquip(equip, userChip.chipId); chipClientEquip.chipId = userChip.chipId; this.monsterSlotInfo.AddChipEquip(chipClientEquip); } else { this.monsterSlotInfo.DeleteChipEquip(equip.userChipId); } }
public void OnTouchChipIcon(ChipSphereIconButton.Parameter parameter, bool doAnimationOff = true) { if (this.selectedChipParameter == parameter) { if (this.myMenuType == CMD_ChipSphere.MenuType.Empty || this.myMenuType == CMD_ChipSphere.MenuType.Detail) { this.HideLoopAnim(); this.ShowAttachPage(doAnimationOff); } return; } if (this.isTouchGuard) { return; } this.HideLoopAnim(); this.selectedChipParameter = parameter; if (!parameter.IsEmpty()) { this.currentUserChipList = ChipDataMng.GetUserChip(parameter.userChipId); } else { this.currentUserChipList = null; } this.chipSphereIconButtons[this.oldButtonIndex].SetUnChoose(); this.chipSphereIconButtons[parameter.buttonNo - 1].SetChoose(); this.oldButtonIndex = parameter.buttonNo - 1; this.myMenuType = parameter.menuType; if (!this.onceAnimFlag) { this.onceAnimFlag = true; this.ChangeStatusRoot(parameter); } else { this.cachedParameter = parameter; this.isTouchGuard = true; this.MoveAnim(); } }
public void AddChipEquip(ChipClientEquip chipEquip) { int num = 0; if (chipEquip == null) { return; } foreach (ChipClientEquip chipClientEquip in this.equipList) { if (chipClientEquip.type == chipEquip.type && chipClientEquip.dispNum == chipEquip.dispNum && chipClientEquip.userChipId > 0) { num = chipClientEquip.userChipId; } } if (num > 0) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(num); userChip.resetUserMonsterID(); this.DeleteChipEquip(num); } this.equipList.Add(chipEquip); }
public GameWebAPI.RespDataMA_ChipM.Chip GetChipMainData() { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(this.userChipId); return(ChipDataMng.GetChipMainData(userChip)); }
public static GameWebAPI.RespDataMA_ChipM.Chip GetChipData(GameWebAPI.RespDataCS_MonsterSlotInfoListLogic.Equip equip) { GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip = ChipDataMng.GetUserChip(equip.userChipId); return(ChipDataMng.GetChipMainData(userChip)); }
public static GameWebAPI.RespDataMA_ChipEffectM.ChipEffect[] GetChipEffectData(GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChip) { GameWebAPI.RespDataMA_ChipEffectM.ChipEffect[] result = null; ChipDataMng.GetDictionaryChipEffectM().TryGetValue(userChip.chipId, out result); return(result); }
private static int ComparerTimeOrderByDesc(GameWebAPI.RespDataCS_ChipListLogic.UserChipList x, GameWebAPI.RespDataCS_ChipListLogic.UserChipList y) { return(y.userChipId - x.userChipId); }
private void Send(GameWebAPI.RespDataCS_ChipListLogic.UserChipList baseChip) { this.SetBarrier(true); RestrictionInput.StartLoad(RestrictionInput.LoadType.SMALL_IMAGE_MASK_ON); int baseChipId = baseChip.userChipId; GameWebAPI.RespDataMA_ChipM.Chip baseMaterChip = ChipDataMng.GetChipMainData(baseChip); int num = baseMaterChip.needChip.ToInt32(); int[] array = null; if (num > 0) { array = new int[num]; int num2 = 0; foreach (GameWebAPI.RespDataCS_ChipListLogic.UserChipList userChipList2 in ChipDataMng.userChipData.userChipList) { if (baseChipId != userChipList2.userChipId && userChipList2.chipId == baseChip.chipId && userChipList2.userMonsterId == 0) { array[num2] = userChipList2.userChipId; num2++; if (num2 >= array.Length) { break; } } } } Action callback = delegate() { int num3 = this.selectedChipParameter.ConvertButtonIndex(); ChipSphereIconButton chipSphereIconButton = this.chipSphereIconButtons[num3]; GameWebAPI.RespDataMA_ChipM.Chip chipEnhancedData = ChipDataMng.GetChipEnhancedData(baseMaterChip.chipId); chipSphereIconButton.SetupDetail(this.selectedChipParameter.userChipId, chipEnhancedData); chipSphereIconButton.SetupOnlyDetailParams(baseChipId, chipEnhancedData); this.chipSphereIconButtons[num3].OnTouch(); this.RefreshItemCountColor(); this.RefreshStatus(); this.RefreshItemNumbers(); this.RefreshYellowLines(); CMD_ChipReinforcementAnimation cmd_ChipReinforcementAnimation = CMD_ChipReinforcementAnimation.Create(this.gameObject, chipEnhancedData, delegate(int i) { this.SetBarrier(false); }); cmd_ChipReinforcementAnimation.transform.Find("ChipLv/Chip").gameObject.AddComponent <AnimationFinishEventTrigger>(); }; int resultCode = 0; APIRequestTask task = ChipDataMng.RequestAPIChipFusion(baseChip.userChipId, array, delegate(int res) { resultCode = res; }); AppCoroutine.Start(task.Run(delegate { if (resultCode == 1) { callback(); } else { this.SetBarrier(false); this.DispErrorModal(resultCode); } RestrictionInput.EndLoad(); }, null, null), false); }