// Use this for initialization void Start() { _manager = transform.parent.Find("GameWaterManager").GetComponent <GameWater>(); _sprite = GetComponent <SpriteRenderer>().sprite; _vail = transform.parent.Find("Vail").GetComponent <WaterVail>(); Init(); }
// Use this for initialization void Start() { _manager = transform.parent.Find("GameWaterManager").GetComponent <GameWater>(); _sprite = GetComponent <SpriteRenderer>(); _vailBlood = transform.Find("Blood").GetComponent <SpriteRenderer>(); _vailFrog = transform.Find("Frog").GetComponent <SpriteRenderer>(); _vailEyes = transform.Find("Eyes").GetComponent <SpriteRenderer>(); Init(); }