private static void ConfigurePlayerPrefs() { //CLOUD ANIMATION if (PlayerPrefs.HasKey(Config.PLAYER_PREFS_CLOUD_ANIMATION)) { GameValuesConfig.SetCloudsAnimation(PlayerPrefs.GetString(Config.PLAYER_PREFS_CLOUD_ANIMATION) == "true"); } else { GameValuesConfig.SetCloudsAnimation(true); } // CAMERA ROTATION ANIMATION if (PlayerPrefs.HasKey(Config.PLAYER_PREFS_ROTATION_CAMERA_ANIMATION)) { GameValuesConfig.SetAndSaveRotationCameraAnimation(PlayerPrefs.GetString(Config.PLAYER_PREFS_ROTATION_CAMERA_ANIMATION) == "true"); } else { GameValuesConfig.SetAndSaveRotationCameraAnimation(true); } // FADE ANIMATION if (PlayerPrefs.HasKey(Config.PLAYER_PREFS_FADE_ANIMATION)) { GameValuesConfig.SetAndSaveFadeAnimation(PlayerPrefs.GetString(Config.PLAYER_PREFS_FADE_ANIMATION) == "true"); } else { GameValuesConfig.SetAndSaveFadeAnimation(true); } }
public void OnCameraRotationHasChanged() { GameValuesConfig.SetAndSaveRotationCameraAnimation(m_toggleCameraRotationButton.isOn, gameObject); }