/// <summary> /// 获取用户角色等级信息 /// </summary> /// <returns></returns> public ActionResult PromoUserInfo() { int GameId = int.Parse(Request ["GameId"]); int ServerId = int.Parse(Request["ServerId"]); List <int> ListUser = gum.GetSpreadUserByBengBeng(GameId, "BengBeng"); List <GameUserInfo> ListUserInfo = new List <GameUserInfo>(); foreach (int user in ListUser.Take(15)) { GameUserInfo gui = new GameUserInfo(); gui = gm.GetGameUserInfo(GameId, user, ServerId); if (gui.Message == "Success") { ListUserInfo.Add(gui); } } ViewData["listUser"] = ListUserInfo; ViewData["GameId"] = GameId; ViewData["ServerId"] = ServerId; return(View()); }