コード例 #1
0
    public override void OnInspectorGUI()
    {
        //GUI.enabled = false;
        serializedObject.Update();
        EditorGUILayout.PropertyField(property_id);
        serializedObject.ApplyModifiedProperties();
        //GUI.enabled = true;
        base.OnInspectorGUI();

        GUILayout.Space(20);
        GUILayout.BeginHorizontal();
        if (GUILayout.Button("Save"))
        {
            GameUploader.UpdateGamePack(
                target as GamePack);
        }
        if (GUILayout.Button("Retrieve"))
        {
            GameUploader.GetGamePack(property_id.intValue,
                                     RetrieveGamePack);
        }
        if (GUILayout.Button("Delete From DB"))
        {
            GameUploader.DeleteGamePack(property_id.intValue);
            serializedObject.Update();
            property_id.intValue = -1;
            serializedObject.ApplyModifiedProperties();
        }

        GUILayout.EndHorizontal();
    }
コード例 #2
0
 private void GetNextGamePack()
 {
     if (packIds.itterator < packIds.values.Length)
     {
         GameUploader.GetGamePack(packIds.values[packIds.itterator], SetGamePack);
     }
     else
     {
         isGameDataLoaded = true;
         if (isGamePackDataLoaded)
         {
             OnGameDataLoadedFromServer.Raise();
         }
     }
 }