public void ResetToTeamSelect() { GameUpdate.ClearPlayerSubscriptions(); GameUpdate.ClearWorldSubscriptions(); ShowCharacterSelect(); _gridCamera.FocusPosition(Vector3.zero, CameraModes.MOVING); //Camera.main.enabled = true; }
public void EndCurrentTurn() { GameUpdate.ClearPlayerSubscriptions(); HideActionsMenu(); _timeRef.EndOfTurn(); }