public void SaveGroupToServer(GameTranslationSet.GroupOfTranslations groupOfTranslations, TransfluentLanguage language) { var saveText = new SaveSetOfKeys(language.id, groupOfTranslations.getDictionaryCopy(), groupOfTranslations.groupid); try { makeCall(saveText); } catch (CallException exception) { Debug.LogError("error making setText call:" + exception.Message); } }
public RuntimeTranslationSet(GameTranslationSet.GroupOfTranslations serializedGroup) { groupid = serializedGroup.groupid; translations = serializedGroup.getDictionaryCopy(); }