コード例 #1
0
 private void Start()
 {
     Singleton = this;
     for (int i = 0; i < 0x10; i++)
     {
         TooltipContainer item = new TooltipContainer();
         GameObject       obj2 = (GameObject)Object.Instantiate(this.tooltipPrefab);
         obj2.transform.parent = base.transform;
         item.tooltip          = obj2.GetComponent <dfControl>();
         item.tooltip_label    = obj2.GetComponent <dfLabel>();
         item.lastSeen         = 0;
         this.tooltips.Add(item);
     }
 }
コード例 #2
0
 private void Start()
 {
     GameTooltipManager.Singleton = this;
     for (int i = 0; i < 16; i++)
     {
         GameTooltipManager.TooltipContainer tooltipContainer = new GameTooltipManager.TooltipContainer();
         GameObject gameObject = (GameObject)UnityEngine.Object.Instantiate(this.tooltipPrefab);
         gameObject.transform.parent    = base.transform;
         tooltipContainer.tooltip       = gameObject.GetComponent <dfControl>();
         tooltipContainer.tooltip_label = gameObject.GetComponent <dfLabel>();
         tooltipContainer.lastSeen      = 0;
         this.tooltips.Add(tooltipContainer);
     }
 }
コード例 #3
0
 private void Start()
 {
     GameTooltipManager.Singleton = this;
     for (int i = 0; i < 16; i++)
     {
         GameTooltipManager.TooltipContainer tooltipContainer = new GameTooltipManager.TooltipContainer();
         GameObject gameObject = (GameObject)UnityEngine.Object.Instantiate(this.tooltipPrefab);
         gameObject.transform.parent = base.transform;
         tooltipContainer.tooltip = gameObject.GetComponent<dfControl>();
         tooltipContainer.tooltip_label = gameObject.GetComponent<dfLabel>();
         tooltipContainer.lastSeen = 0;
         this.tooltips.Add(tooltipContainer);
     }
 }