// Tag player with a key value pair to later create segments on them at the gamethrive site. public static void SendTag(string tagName, string tagValue) { #if !UNITY_EDITOR gameThrivePlatform.SendTag(tagName, tagValue); #endif }
// Tag player with a key value pair to later create segments on them at gamethrive.com. public static void SendTag(string tagName, string tagValue) { #if GAMETHRIVE_PLATFORM gameThrivePlatform.SendTag(tagName, tagValue); #endif }