public System.Threading.Tasks.Task <GameSystem.fs.UploadFileMethodResponse> UploadFileMethodAsync(string FileName, System.IO.Stream FileData) { GameSystem.fs.FileUploadMessage inValue = new GameSystem.fs.FileUploadMessage(); inValue.FileName = FileName; inValue.FileData = FileData; return(((GameSystem.fs.IUploadFile)(this)).UploadFileMethodAsync(inValue)); }
public void UploadFileMethod(string FileName, System.IO.Stream FileData) { GameSystem.fs.FileUploadMessage inValue = new GameSystem.fs.FileUploadMessage(); inValue.FileName = FileName; inValue.FileData = FileData; GameSystem.fs.UploadFileMethodResponse retVal = ((GameSystem.fs.IUploadFile)(this)).UploadFileMethod(inValue); }
System.Threading.Tasks.Task <GameSystem.fs.UploadFileMethodResponse> GameSystem.fs.IUploadFile.UploadFileMethodAsync(GameSystem.fs.FileUploadMessage request) { return(base.Channel.UploadFileMethodAsync(request)); }
GameSystem.fs.UploadFileMethodResponse GameSystem.fs.IUploadFile.UploadFileMethod(GameSystem.fs.FileUploadMessage request) { return(base.Channel.UploadFileMethod(request)); }