public static IEnumerable <BuiltBuilding> GetCompletedBuildings(this GameStateResponse state) { var buildings = state.GetBuiltBuildings().Where(x => x.BuildProgress >= 100); return(buildings); }
public static IEnumerable <BuiltBuilding> GetBuildingsUnderConstruction(this GameStateResponse state) { var buildings = state.GetBuiltBuildings().Where(x => x.BuildProgress < 100); return(buildings); }