public void OnGet(Room id)
        {
            _gs.FetchData();

            _gs.State.Location = id;

            _gs.Store();
            Location = _gs.Location;
            Targets  = _gs.Targets;
            _gs.Action(id);
            State = _gs.State;
            randomValueBetween0And99 = RandomGen.Next(100);
        }